[Nintendo] Ainsi va la Wii... (#33)

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Livewii vient de publier la liste des sorties wii de cette fin d'année:

Family Party: Outdoor Fun (D3Publisher) 2 October
Crazy Mini Golf 2 (Data Design Interactive) 2 October
FIFA 10 (EA SPORTS) 2 October
Harvest Moon: Tree of Tranquillity (Nintendo) 9 October
Star Wars ™ The Clone Wars™: Republic Heroes™ (LucasArts) 9 October
Cate West: The Vanishing Files (Oxygen Interactive) 9 October
All Star Cheerleader 2 (THQ) 16 October
Drawn to Life The Next Chapter (THQ) 16 October
Countdown (Mindscape) 16 October
Family Fortunes (Mindscape) 16 October
Mario & Sonic at the Olympic Winter Games (SEGA) 16 October
Bakugan: Battle Brawlers (Activision) 23 October
The Ultimate Red Ball Challenge (Mindscape) 23 October
Super Hero Squad (THQ) 23 October
WWE Smackdown vs Raw 2010 (THQ) 23 October
Arcade Zone (Activision) 30 October
Science Papa (Activision) 30 October
Mountains Sports (Activision) 30 October
Wii Fit Plus (Nintendo) 30 October
Wii Fit Plus with Wii Balance Board (Nintendo) 30 October
Dragon Ball: Revenge of King Piccolo (NAMCO BANDAI Games 30 October
Europe, SAS)

My Personal Golf trainer with David Leadbetter (Data Design 30 October
Interactive)
Juon (Rising Star Games) 30 October
Cars: Race O Rama (THQ) October
Casper's Scare School Spooky Sports Day (Blast Entertainment) October
THE SECRET SATURDAYS: Beasts of the 5th Sun (D3Publisher) October
Ballerina presented by Repetto (Deep Silver) October
A Boy And His Blob (Majesco) October
Go Play Circus Star (Majesco) October
TEENAGE MUTANT NINJA TURTLES: SMASH-UP (UBISOFT) October
Squeeballs (Zen United) October
Playmobil Circus (HMH Interactive) 5 November
Animal Planet: Vet Life (Activision) 6 November
Barbie and the Three Musketeers (Activision) 6 November
i Carly (Activision) 6 November
Madagascar: Kartz (Activision) 6 November
Rapala: We Fish (Activision) 6 November
My Baby 2 (NOBILIS) 6 November
Beat The Intro (Mindscape) 6 November

U-SING (Mindscape) 6 November
Muramasa (Rising Star Games) 6 November
World of Zoo (THQ) 6 November
SpongeBob Truth or Square (THQ) 13 November
The Biggest Loser (THQ) 13 November
Princess and the Frog (Disney Interactive Studios) 19 November
New Super Mario Bros. Wii (Nintendo) 20 November
Where the Wild Things Are (WBIE) 27 November
Yoga (JoWooD) November
Karaoke Revolution (Konami) November
Let's Party (Konami) November
Tornado Outbreak (Konami) November
Tales of Symphonia: Dawn of the New World (NAMCO BANDAI November
Games Europe, SAS)

RTL Winter Sports 2010 The Great Tournament (RTL Sports) November
Jambo Safari (SEGA) November
ARTHUR AND THE REVENGE OF MALTAZARD (UBISOFT) November
CSI DEADLY INTENT (UBISOFT) November
Family Gameshow (zushi games ltd) November
North American Hunting Extravaganza (zushi games ltd) November
Planet 51 (SEGA) November
Tony Hawk®: RIDE™ (Activision) 4 December
JUST DANCE (UBISOFT) December
YOUR SHAPE (UBISOFT) December
It's My Circus (2K Play) Autumn
NBA 2K10 (2K Sports) Autumn
NHL 2K10 (2K Sports) Autumn
HASBRO FAMILY GAME NIGHT 2 (EA) Autumn
LITTLEST PET SHOP FRIENDS (EA) Autumn
MySims™ Agents (EA) Autumn
Need for Speed Nitro (EA) Autumn
SimAnimals™ Africa (EA) Autumn
Spore Hero (EA) Autumn
Formula 1 (Codemasters) Q4
Pony Friends (Eidos) Q4
PES 2010 (Konami) Q4
Horrid Henry's Missions of Mischief (SouthPeak Games) Q4
Miniclip Sushi Go Round (SouthPeak Games) Q4
Build a Bear: Friendship Valley (The Game Factory) Q4
AVATAR (UBISOFT) Q4
MONSTER 4x4 STUNTRACE (UBISOFT) Q4
RABBIDS GO HOME (UBISOFT) Q4
SHAUN WHITE SNOW WORLD STAGE (UBISOFT) Q4
Resident Evil: Darkside Chronicles (Capcom) Winter
Silent Hill Shattered Memories (Konami) Winter
LEGO® Indiana Jones™ 2 The Adventure Continues (LucasArts) Winter

De grands absents pour moi, pas d'Endless ocean 2 ni de Rune factory J'espère que c'est juste un oubli...
J'ai encore 13 jeux wii à finir moi et encore 9 que je n'ai pas fait à 100%

Enfin, si les 2 jeux que je voulais absolument sont reportés à je ne sais quand, ça laissera la chance à d'autres... Je sais pas encore lesquels par contre, Murasama sans doute, Juon, Silent hill, REC... beaucoup de qui font peur quoi ^^'
Perso j'ai jamais le temps de jouer. J'ai toujours pas finit MadWorld et je viens de me prendre les 2 Secret Files auxquels j'aurai le temps de commencer à jouer en Juillet prochain.
Message supprimé par son auteur.
je passe pour mettre un peu de news sur NSMB wii et le nouveau mode "help" de nintendo. vu les preview c'est du tout bon


Citation :
#1034
http://kotaku.com/5374432/kind-code-...-on-auto+pilot



The mysteries about Nintendo's experimental helper-mode (aka the "kind code") are no more, as today Kotaku was finally able to see the innovative feature in action in New Super Mario Bros. Wii.

The assistance mode will be introduced in Nintendo's marquee November title for the Wii and is officially called the Super Guide. Using it, players who struggle with the classic side-scrolling action in New Super Mario Bros. Wii will be able to let the Wii run through a level on its own, automatically playing through the content without the gamer's input. Players will have the option to re-assume control at any time.

Nintendo's attempt to introduce a special helper mode in Wii games was first reported by Kotaku in January when it came to be known, informally on this site, as the "kind code." In June, Nintendo's development director, Shigeru Miyamoto, confirmed the mode's inclusion in New Super Mario Bros., though the company seemed conflicted at the time about spilling the beans.

Any hesitation about revealing the mode ended this morning when, in a hotel demo suite in New York, Kotaku was shown how the Super Guide works. Nintendo is using this new help option to offer an unprecedented amount of in-game assistance, but it will only be available to players using the game's single-player mode who have failed at a level eight times. Nintendo's intent is to offer Super Guide as a helper for its less skilled customers and to allow its designers to make some of the game's levels devilishly difficult.
New Super Mario Bros. gives a starting player of the game five lives. So, to activate the Super Guide option this morning, a Nintendo representative had to sacrifice her Mario character five times, then use a Continue option to replenish her lives before losing the rest needed to enable the help. Once she did that, a floating green box appeared at the start of the level she had repeatedly failed at. Hitting it with Mario — the only available playable character in single-player — will restart the level in Super Guide mode. Mario is replaced with a computer-controlled Luigi, who then proceeds through the level on his own.

The recorded Luigi playthroughs are run in-engine, not as pre-recorded video. They are, essentially, the equivalent of "ghost modes" commonly available in racing games, though the player can only watch Luigi do his thing, not play alongside him with Mario.

The Nintendo rep showed Kotaku two Luigi super-guide runs. She explained that these would be simple zips through the game's levels and would not reveal shortcuts and secrets. The runs were definitely not the perfect playthroughs that a gamer might find if they searched YouTube for an expertly played Mario Bros. speed run. A more faulty human hand was evident. In fact, in this pre-release version of the game, the first Luigi run that I was shown ended prematurely when Super Guide Luigi died halfway through the level. That's not supposed to happen in the final build, Kotaku was told. In the second Luigi run, the Mario brother got through the level on his own without any trouble.

What separates Super Guide from traditional video-based playthroughs of game levels is that the player can assume control during the Luigi run. At any moment, the player can press a button and cancel the computer control of Luigi. An indicator showing that that game is in Super Guide mode stays on screen, and the player assumes control of Luigi, rather than switching to Mario. But the breakthrough in the feature is that the player is not starting the level from the beginning. They are taking control in the midst of the Super Guide run. Thanks to this, players who repeatedly struggle with a tough part of a level in New Super Mario Bros. Wii will be able to let Super Guide Luigi get past that tough part for them. Even though a player takes over as Luigi using this help system, the completion of the level counts and they can play deeper into the game.

The levels of New Super Mario Bros. Wii I saw today seemed harder than those of the last side-scrolling Mario platformer, New Super Mario Bros. on the DS. Super Guide does appear to have given Nintendo license to make the new game tougher and may provide the relief some players need to get to the end of the latest Mario world-hopping adventure.
et pour nsmb wii : http://kotaku.com/5374669/new-super-...-all-the-chaos
Citation :
Publié par Mercµry
Dans la phrase en gras, il est écrit que NSMB sera plus long que la Wii et aura un Supeeer avantage?
Y a écrit qu'il semble plus difficile que l'opus DS mais qu'un mode aide a été intégré pour que les moins bons d'entre nous puissent en voir le bout.
Quelqu'un a fait The Conduit? Commandé, il va arrivé dans la semaine, la question est juste, va t'il se ranger sur l'étagere un moment ou prendra direct sa place dans al console?
Endless Ocean 2 c'est en 2010 en fait Sall.

Je vais peut-être zieuter Super Mario Wii, mais j'ai trouvé le "New" DS assez facile pour arriver au bout. On collectionne les vies sans jamais avoir peur pour son stock, la fonction de sauvegarde permet de revenir comme on veut sur les niveaux pour aller chercher les pièces si on veut, etc.

Le 1up devrait être une denrée rare, une fois qu'on est tombé trois fois dans le trou ben c'est fini, on peut recommencer le jeu ou utiliser un continue qui met le score à zéro et ramène au début du monde. Sinon c'est trop facile on parcours le jeu sans vraiment avoir de difficulté, d'apprentissage par essai, erreur, et répétition du jeu jusqu'à le connaitre par cœur.

Un jeu s'il n'est pas fini en 1 crédit, il n'est pas maitrisé, stou.
tiens ca m'etonne, mais personne ne parle d'epic mickey ? c'est quand meme le plus gros jeu 2010 de la wii ( bon ok avec MH3, SMG2, new metroid, FF, tales et deux ou trois autres )

mais bon, s'ils continuent dans cette route, avec warren spector aux commandes, il promet plus qu'un peu.

Citation :
Spoiler Alert: “Epic” November Issue Revealed

The rumors have been flying for months. From the outrageous (some actually thought we were bought by Disney, which was quite funny), to the right on (our forums pieced together all the clues from the last issue), the time has come to lay all rumors to rest. The November cover is indeed, Disney Epic Mickey, coming exclusively to the Nintendo Wii from Junction Point and Disney Interactive Studios.

This issue is the first of our highly anticipated redesign that subscribers should be receiving around October 12th.

There are a number of other highlights, including a Skate 3 first-look, an in-depth, seven-page report on the relationship between Hollywood and video games, interviews with executives from all three console manufacturers, and much, much more.

But the biggest news is our expanded coverage online that is available to all gameinformer.com visitors. Starting at 4PM CST today we will unveil the first companion piece to the magazine: an exclusive video interview with Warren Spector about his relationship with Mickey Mouse, including a portion of his giant Disney memorabilia collection that is housed at Junction Point. We will also have a photo-blog chronicling many of the outstanding pieces in his collection hitting at the same time.

This is just the beginning of our month of Mickey madness that will unfold over the next three plus weeks. So be sure to watch our Disney Epic Mickey landing page over the following month.

We don’t want to spoil what’s to come, but we have some amazing things in store, including screenshots, animations, and tons of concept art and music.

Watch for the issue in your mailbox over the coming weeks and make sure to come to gameinformer.com for the latest updates and news.

Oh yeah, and one last thing. All GI covers from here on out will feature a full wrap-around cover. Here is the Mickey cover in all its glory. The best part, and the reason we switched to these, is that the subscriber address label and the UPC will be on the back so it no longer clashes with our wonderful cover art.
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Citation :
Publié par jarreboum
Endless Ocean 2 c'est en 2010 en fait
Ben apparemment TheHut l'annonce pourtant pour le 30 octobre ...

J'attends le dernier Harvest Moon Wii qui doit sortir demain, j'espère que c'est du bon, histoire de me faire les dents en attendant l'opus Rune Factory Frontier qui se fait désirer.
Quelqu'un a déjà joué à la version jap ou us de cet opus Harvest Moon "Tree of Tranquility" ?. Le trailer m'a paru sympa.
Je pense que je vais attendre une bonne baisse de prix pour me procurer HM: tree of tranquility. Les échos que j'en ai eu le décrivent comme un jeu pourvu d'une réalisation moyenne (maniabilité et son) et très en deçà de Rune factory qui est reporté en 2010

En plus j'ai encore HM: magical melody et A wonderful life à finir >_> Du coup ce mois-ci j'hésite encore entre Dead space extraction qui a eu des notes plutôt bonnes, Juon dans la série maison hanté si il est pas trop cher et A boy and his blob qui est juste superbe:

http://cdn.cnetnetworks.fr/gamekult-com/images/photos/00/01/07/49/ME0001074950_2.jpg
Message supprimé par son auteur.
Citation :
Publié par Kilrogg
Jaxom doit pas être content, son post fleuve sur Epic Mickey a été complètement ignoré.
Je l'ai vu, mais j'attends les premiers screenshots et surtout vidéos avant de m'emballer ^^

Lost Winds 2 sorti sur Wii ce vendredi... Faut que je récupère l'accès à la chaine, moi...
non mais je passe l'information juste, vous en faites ce que vous voulez , na


en passant j'ai essayé one piece , c'est vrai qu'il est super accrocheur comme jeu, j'aurai pas cru, et vu que je suis fan du manga ...
Il est jouable en multi?

D'ailleurs en jeu d'aventure, il y a quoi qui peu se faire en multi? Les jeux style Simpsons, on les a sur d'autres plateforme (les Lego bientot aussi...) et a coté, on ne sait pas vers quoi se pencher...
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