Puisque ça a été confirmé que c'était un fake...
Just for the lulz
Champions
Ashe
* Hawkshot
o Passive component removed
o Cooldown changed to 55/50/45/40/35s from 60s
Anivia
* Stats
o Attack range reduced to 550 from 600
Amumu
* Stats
o Health reduced to 536 from 556
o Armor reduced to 12 from 18.3
* Despair
o AP Ratio increased to 0.02 from 0.01
* Tantrum
o AP Ratio increased to 0.7 from 0.5
* Curse of the Sad Mummy
o Area of Effect reduced to 375 from 600
o Root Duration reduced to 1s from 2.5s
o Damage over time removed, now deals 250/375/500 initial damage
o AP Ratio increased to 1 from 0.35
o Cooldown reduced to 100 at all levels from 170/150/130
Corki
* Stats
o Health reduced to 425 from 457
o Health per level reduced to 78 from 82
o Armor reduced to 12 from 17
o Armor per level reduced to 3 from 3.5
* Hextech Shrapnel Shells
o Damage increased to 12% from 10%
* Phosphorus Bomb
o No longer reveals invisible units
o Damage increased to 80/135/190/245/300 from 80/130/180/230/280
* Missile Barrage
o Now applies on-hit effects to the primary target
Evelynn
* Stats
o Movement Speed increased to 320 from 315
Garen
* Courage
o Fixed a bug in which the active component was not reducing damage by the intended amount
Kassadin
* Nether Blade
o Now slows Kassadin's attack target by 15% (30% while activated) for 2 seconds
Katarina
* Bouncing Blade
o Now deals Physical Damage
o Now applies on-hit effects
o Cast Range reduced to 450 from 600
LeBlanc
* Ethereal Chains
o Reduced slow percent to 20% from 25%
o Reduced root duration to 0.75/1/1.25/1.5/1.75 from 1/1.25/1.5/1.75/2
Lux
* Stats
o Damage per level increased to 3.5 from 3.3
* Prismatic Barrier
o Slightly increased missile speed
* Finales Funkeln
o Range increased to 3500 from 3000
Miss Fortune
* Double Up
o Bounce range reduced by 25
o Bounce now prioritizes champions in range
Rammus
* Spiked Shell
o Armor to damage ratio reduced to 20% from 25%
Soraka
* Starcall
o Damage increased to 80/110/140/170/200 from 60/90/120/150/180
Items
* Zhonya's Ring
o Passive AP bonus reduced to 20% from 25%
* Madred's Bloodrazor
o Magic Damage on hit reduced to 3.5% of enemy's max health from 4%
* Clarified Trinity Force tooltip
* Fixed a bug in which Bilgewater Cutlass active wasn't dealing enough damage
Summoner Spells
* Rally
o Cooldown reduced to 250 from 270
La modif de corki me fait bien rire!
Up de son passif déjà imba, effet qui s'applique sur son ulti, et remove de la seule composante intéressante de sa bombe. LOL.