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Highlights
* When conquered, Keeps will always provide three gold loot bags and Fortresses will now offer six guaranteed gold loot bags as part of the chest loot. * Rally Masters have been added to all warcamps. Now, players can set their rally point in a warcamp in the same manner as binding in a chapter hub. * To promote population balance among the various scenarios, we have added a feature that reduces the number of times a specific scenario can launch in a short period of time. This will give scenarios which are launched less frequently an opportunity to catch up in the queue population and launch more often. General Changes and Bug Fixes General Changes and Bug Fixes * Fixed an issue that prevented grouped players from earning influence if the group's leader was in a different zone. Combat and Careers * Electromagnet: This ability has undergone significant changes. The cost of the ability has been significantly reduced while the cooldown has been increased. In addition the build time has been increased, the ability can no longer be cast on the move, and the maximum number of targets affected by this ability has been decreased and it can now be defended against. Lastly this ability will grant immunity to knockback effects. * Chaotic Rift: This ability has undergone significant changes. The cost of the ability has been significantly reduced and its cooldown has been increased. In addition, the build time has been increased. The ability can no longer be cast on the move, the maximum number of targets affected by this ability has been decreased, and it can now be defended against. Lastly, this ability will also grant immunity to knockback effects. Items * In addition to reducing the amount of damage received from high-level encounter NPCs, each Ward on high-level armor set pieces worn will now affect the amount of damage players are able to do to those NPCs. Players not wearing any pieces of the appropriate armor set will see their damage greatly reduced. For each piece of the appropriate armor a player wears, their damage against the boss monster will increase. Realm vs. Realm * Rally Masters have been added to all warcamps. Now, players can bind in a warcamp in the same manner as binding in a chapter hub. * To promote population balance among the various scenarios, we have added a feature that reduces the number of times a scenario can launch in a short period of time. This will give scenarios which are launched less frequently an opportunity to catch up in the queue population and launch more often. http://herald.warhammeronline.com/patchnotes/index.php#1:Patch%201.0.4b:%2011/11/2008 |
11/11/2008, 16h01 |
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[Patch 1.0.4.b] LIVE - Release Notes
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Ils ont fait au plus urgent, le nerf aspi
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11/11/2008, 16h15 |
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ahh vi en effet
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11/11/2008, 16h17 |
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11/11/2008, 16h24 |
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Pourrait on avoir des chiffres au lieu de simples mots ?
Ça serait trop dur de faire une description claire du genre : Electromagnet : cast : 2s, recast : 60s etc... ? |
11/11/2008, 16h29 |
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Je vois pas en quoi un patch exprès pour limiter l'impact d'une faille majeure de gameplay serai criticable ?
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11/11/2008, 17h07 |
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C'est pas comme si le nerf de l'aspirateur devait être longuement analysé sur le test center...
S'ils écoutaient les whines, ils l'auraient sucré purement et simplement. |
11/11/2008, 17h09 |
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Ils mettent en patch les modifs qui ont été validés sur la bêta USA. Le reste suivra.
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11/11/2008, 17h30 |
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PAFPAFBOUMBOUM |
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Ouais c'est plutot bien, parce qu'en 4 semaines de T4 j'ai vu 1 fois un autre BG que la passe du serpent
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11/11/2008, 19h10 |
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Dr. Gregory House |
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Cette version sortira demain en Europe et GOA a publié les notes de version, que vous pouvez aller lire sur le site : c'est par là.
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11/11/2008, 19h15 |
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c'est pas la classe qui est casse, c'est l'aspi qui est casse.
Avec ces modifications, cava être beaucoup beaucoup moins cheat (surtout le temps de cast et le CD) |
11/11/2008, 19h38 |
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Coeur de poivron |
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Je viens de penser d'ailleur qu'il est très fin de nerfer l'aspi du magus sans up les dots dans la même version...
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11/11/2008, 20h14 |
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Funny Valentine |
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11/11/2008, 20h56 |
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11/11/2008, 22h40 |
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Une bonne nouvelle ce mini patch
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11/11/2008, 23h22 |
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