Meric: Hey everyone this is Meric from A Casual Stroll to Mordor. With the holiday and everyone and baby hobbit's birthday, it has been a little difficult putting together a regular, scheduled program. However, we wanted to put something out there, so we're putting out the Frelorn interview that we took at Pax. It is definitely not an extensive interview that we'd like to do on PvMP, so hopefully he'll be able to talk to us in the near future. I hope you enjoy it, and we'll have a normal episode out soon!
*insert fun hellos!*
Meric: We're not heavy into PvMP, but I've played before, around 2007, when it came out. I think around August 2007 was the last time I played.
Frelorn: You should get in there and play more!
Meric: Well actually we've been invited to play with [kinship] who are heavy into PvMP. They're definitely trying to recruit my wife!
Frelorn: It is definitely fun.
Meric: So PvMP is something we get asked about all the time, infact, I think we've got some questions and I'm going to ask you them while I'm still here if that is okay?
Frelorn: Yeah that is okay, I'll answer what I can.
Meric: So, lets start out with the basics, how long have you been with Turbine?
Frelorn: I've been with Turbine for almost six years now, I was hired in Feb 2004.
Meric: What do you like best about the game?
Frelorn: The biggest thing for me is the Tolkien universe. I was a huge Tolkien fan, I was introduced to it in third grade, in school, I had to read The Hobbit. I was advanced class, and I was hooked ever since. I kind of went away from it, and when the movies came out, it reinvigorated me. I went back and re-read the books and everything, and was thrilled to find out that the company I was working for was already doing the game, which gave me a unique opportunity, to have a little input into the game and just be a part of the process.
Meric: If definitely had to be great when you found out you guys had acquired the license. I was very happy that you guys had got it, though I didn't know much about Turbine at the time, but I did play AC1.
Frelorn: That's my baby!
Meric: And AC2. I played in the beta for that.
Frelorn: I'm sorry.
Meric: I didn't play much after that.
Frelorn: We heard that a lot, unfortunately for that game, it got a very bad reputation. But at the end AC2 was a fantastic game. But one thing that is difficult in this industry is once you have a bad reputation it is very hard to recover from it. But it is what is it. AC1 is still going strong, and of course we still have DDO and LoTRO.
Meric: Right, no, that is true. Someone was mentioning another new MMO coming out, or being developed, I can't remember what is offhand. When I heard the gaming company, I was like "oh those guys". Which is horrible.
Frelorn: It is.
Meric: Its true. Like my wife and I are not very hot on Sony Online right now. Because we played Everquest, Everquest II, and we played Starwars Galaxies which really killed us in the end.
Frelorn: I will not speak badly about any other companies, but I have played most of the games that have been out but I tend to find myself always coming back to our games.
Meric: So, you're working on PvMP. Are you pretty much the guy for PvMP.
Frelorn: I am the community guy for PvMP.
Meric: So you get to deal with all those posts?
Frelorn: Yes, I deal with the posts. I go back to the developers, and let them know what is going on. I tell them what the players like, dislike, and being a heavy PvMP'r myself, I get a unique perspective into it. So, I can go back into it and say these guys have may be saying this, but this is what we are seeing in the game. So, I like to think I have a little bit of influence on that stuff, based on what the community says and my own experiences.
Meric: Right.
Frelorn: You get a very unique perspective when you go into a world and you log into that world's ventrilo server, or just actively being on the world and seeing people talk, not knowing that a Turbine employee is there playing with them.
Meric: Oh yeah.
Frelorn: I mean one of the world's I play on, their whole PvMP on the Monster Play side is organized around a ventrilo server. And so I go inside there, and listen to them all talking, what they're saying about us, and I can take the unique perspective of them being totally candid, not knowing who I am. They know me as the player, and I'm well know as a player, but they don't know that I work for Turbine. So I get that unique perspective and I'm able to bring it back, and bring it to the team and say this is what the players are saying. This is what we need to do.
Meric: I've found that the PvMP people although may be the rowdiest bunch are definitely one of the most passionate and one of the most dedicated guys around.
Frelorn: Absolutely. They are definitely very passionate, very vocal group and with every right to be. I mean they're going out and they're not playing the pre-designed game, so everything they're doing is based on what we do as far as, how we design it for them but what everyone else is doing.
Meric: Right.
Frelorn: When you're out soloing or out in a raid or something in the PvE side, there are only so many paths you can go down. With PvP, it is so much more dependent on how we've designed the characters and the landscape. From server stability to skills that are in the game effect how you do. One of the things that constantly comes up, is crowd control. Where on the PvE side everyone loves it. On the PvP side -
Meric: Everyone hates it.
Frelorn: It is one of the biggest points of contention. That is where the development becomes tricky.
Meric: Well you guys made a recent change to that didn't you?
Frelorn: Yes, we did. We added it onto the diminishing returns system, to lessen the effects of it. Now whether it still needs some tweaking is up for debate but we don't want to be so reactionary that we say, "oh it has been live for a month or two months, everyone hates it, lets change it right now". We have very good tools for gathering data as far as the numbers go, with what the players see and our own eyes from playing and reading on the forums.
Meric: Right, because a month in MMO time is really not that long.
Frelorn: No its not. You can't experience everything. There is still stuff from our last update that people haven't really hit all that heavily yet. I mean you get a lot of people that go on the forums, and are like I've hit sixty-five. I've done everything. But, while it is awesome that they've done that there is a huge number of players, that haven't reached that point yet, that take their time and go slow. That stop and smell the roses, so to speak. You gotta let those people hit it too. From what I've found, it is better to go slow, do the maths, than go with a reaction and make a quick change only to find out you were wrong.
Meric: Okay.
Frelorn: We want to make sure things are done right. It is one of the things we're really proud of, we have a really good reputation on our games and we want to keep it that way.
Meric: So speaking of [kinship], these guys have some questions for you. Lets see. Do the Devs see or hear about the forum suggest for the a new PvMP map and what did you guys think about it?
Frelorn: We see all the suggestions. I read, can't say every post, because I'm sure I miss a few but I read almost every post that is related to PvMP. We see it, we bring it to them. It is a matter of balancing development time, what we decide we want to do with PvMP. I can't say too much about what they want to do going forward, but the suggestions are heard and put into what we're doing going forward.
Meric: Okay, is there a chance of any new PvMP maps, say two or three expansions from now?
Frelorn: Anything is possible. I won't say no it won't happen.
Meric: Okay, well this is just from someone who hasn't played PvMP. When you open up the area, if it is just like the moors how do you funnel people into another area?
Frelorn: There is multiple ways you could do that. You could make it so that there's a rank requirement. You could make it so that it is almost like another area, whereby you have to complete certain quests or a quest line to get into that area. Or it could be just expanding on the map itself. You could just make it so that there is just another whole section off to the side. The Ettenmoors in itself is not that big. Which is kind of planned in terms of you want people to fight. When you're out to PvP, you don't want to be running around for twenty minutes and see nobody. That makes it nobody.
Meric: Right.
Frelorn: When the time comes for us to do that and we decide to do that, we will actually get feedback from the community as to what they think would be the best way to do it. I'm very big on trying to make sure we communicate as much as possible, take the player's input and use it. Ultimately at the end of the day, the players, the fans, they're the reason we're here, and if we don't take the input and only go on what we think, without listening then we're not going to be selling games and subscriptions.
Meric: Now, one of the complaints I've heard is about a PvMP set that requires PvE action. Any comment on that?
Frelorn: Ah, it is good to do things that are different. If you do the same thing over and over again, life gets pretty boring. I don't see it as a bad thing if you have to cross over for a little while and do something else. It may not be for everyone, but that isn't who we are. We're centered on the Tolkien world and not all of that is about killing monsters.
Meric: Didn't someone, one of the German players hit rank fifteen?
Frelorn: There is nobody on the Northern American servers that is rank has hit rank fifteen yet, as far as legitimately. There were some players that hit that, but they were removed.
Meric: Yeah, that is what we saw. It looked like they were farming the actual monsters, it wasn't so much that they were out their fighting and being another player, as much as they were getting a hold of their friends on various communication means so they could pretty much farm.
Frelorn: Yeah if it was a legitimate way it would be there. I do know there are some people on the European servers that have hit fifteen. But I think the highest rank we have, legitimately, is thirteen. But at the rate that they're going it won't be long.
Meric: We'll see some screenshots. Now, are there any benefits from hitting fifteen?
Frelorn: Other than the bragging rights. On the monster side, there certainly is because you unlock skills. On the PvE side, bragging rights. Massive bragging rights. The first guy in North America that hits that and doesn't get contested by other players or whatever is going to be the hero of that server. And in PvP it is all about the bragging rights.
Meric: What drew you to PvMP?
Frelorn: I've been a PvP fan for a long time, starting in AC on our Darktide server which is our PvP server. I've always been a fan of the unpredictability of fighting somebody that is not a computer controlled AI. One thing I've found, is that with any game you can find the patterns, you know what an AI is going to do. You fight it a couple of times, you know what is going to happen in the fight. PvP you never know what is going to happen in the fight, you never know how that person is going to react from kiting around you. A NPC when you're fighting them doesn't kite you, when you go into PvP and fight somebody, they're going to run around and do every trick in the book, call in their friends, any number of things. It is that unpredictability that makes the game really fun.
Meric: If you had recommendations for somebody that wanted to get into the gaming business what would you say?
Frelorn: Be patient. Don't be disappointed if your first couple of attempts you don't get in, because there are many people that have tried ten, fifteen, twenty times, didn't get in and that twenty-first time they get in. I was very lucky, I got it on my first try. I was lucky enough that when AC was owned by Microsoft, Turbine bought the rights back, they did a big hiring spree, and I got in at the customer service level and started out there and worked my way up. Don't be afraid to start at the bottom, and work your way up, and don't be discouraged. Make yourself stand out.
Meric: There are some events this Summer to do with PvMP, which ones are you excited about?
Frelorn: Pretty much all of them. My fiance is actually a heavy PvMP'er as well.
Meric: Oh no!
Frelorn: Yes. So not only do I get to play at work but when I get home, we have both of our computers in the living room and we will sit there and will play the game, and yelling at each other. She was at one time a tribe leader, and there was a lot of co-ordination. It also makes it tough for me, because I want to say stuff about what is happening at work and I have to come home and just close my mouth.
Meric: Lose lips, sink ships.
Frelorn: Exactly. And it is not that I don't trust her not to say anything, it just happens in the heat of the moment and things slip out. So I have to come home at the end of the day and just be like no nothing happened at work today! I have characters on every server. So I go through every server through the month and the year, and make sure I play on every server because every server has its own unique personality. What happens on Elendilmir may be different to what happens on Silverlode. So instead of just picking one server, I get the overview of every server, and then it gives me a better perspective on it.
Meric: Right.
Frelorn: Like for example, I love all the servers, but I really love going to Landroval right now.
Meric: Oh, I don't blame you.
Frelorn: They get very much into their role playing. Landroval was actually the first server I started playing on and I happen to have some friends from Microsoft that happen to play on Landroval. It's fun to go over there, and role play a little bit and just have fun with them. And I started that back in AC, in 2004, when it was the norm to role play in MMOs. The crowds of 99, 2000 and 2001, everyone was a role player.
Meric: Unless you were in a hardcore guild like I was, you probably role played.
Frelorn: You role played to the point where you would address the monarch as Sir and you would ask permission to speak with him and it felt like it was a real monarchy. Going to Landroval brings me back to that so I love going over there and kind of doing the escape thing a little bit. On the same thing, Silverlode has a very unique PvMP community. They're very, very passionate. And then you go to Elendilmir, and they being one of the bigger servers, they have a lot of large scale battles, and they're, even on the PvE side into the raiding. Every server has such a unique personality, and its so much fun. I can go I'm in the mood to do this today, so I'm going to go to this server.
Meric: That is very cool, it is a good perspective.
Frelorn: It is very much fun. And given that I work here, I have the opportunity to say in the middle of my work day to at one o'clock in the afternoon to say, you know what, I feel like logging on and playing some LoTRO. I log in and play, so I get more playing time than your average player. Which is fantastic.
Meric: Like I said, 2007 was the last time I PvMP'd, I'm bringing up a bunch of alts, and at what level will they get the mail to say that they're recruited?
Frelorn: Ah, right now at level forty. I would not recommend going into the Ettenmoors at level forty. I recommend that if you want to go into the Ettenmoors, that you go in at level sixty-five.
Meric: Now, what if you want to play a creep?
Frelorn: At level ten you can go in and do a creep.
Meric: Level sixty-five right?
Frelorn: Yep, you start out at level sixty-five, you'll start out at what is commonly known as a greenie. The greenies have their base skills and not much else. So then you have to go out and complete a bunch of PvE quests to gain destiny points and money, and then you can purchase your basic attributes. In order to gain rank and gain new skills you have to kill players. You have to get into the fight. I've found that the community even on PvE side are very willing to help, as long as you know, you're not just going to go away. If you show up a few times and they know that you are someone that is really interested and is going to play it, they're very, very helpful. I roll up a greenie just to see how people react. Same thing on PvE side, I'll roll up a new player and just go "hey I'm new to the game, I don't know much, anyone want to give me a hand?". Something like that. The reaction on both sides is very similar, very helpful. Its a really great thing to see that in the community and even on the PvP side you don't expect that. PvP'ers have a stereotype and especially in our game it is not a true stereotype. You see that on the forums, they're very vocal but you get to know them they're not like that they're just very passionate people and that is something I can respect.
Meric: One of the excellent resources is the Monster Handbook. What other resources would you suggest to people?
Frelorn: The Lorebook. That has a lot of the stuff. A lot of the fan sites, especially the tribes. The best one I've found online, is the monster manual started by the folks on Elendilmir. They just let everybody contribute on it and we actually featured Alan who started that as one of our featured players and it is just a fantastic resource.
Meric: If you had five things to say to people or one of five things, what would they be?
Frelorn: Play the game.
Meric: That's a good one.
Frelorn: Try PvMP. Don't be afraid of PvPer's, they're nice people to. Hug a creep.
Meric: Hug a creep.
Frelorn: The creeps need love to! And have fun!
Meric: Thank you so much! Nice talking to you.