Au programme : Shen, Dinger's revamp et un nouvel objet.
Shen, The Eye of Twilight
Vorpal Blade - A single target damaging skill that turns the target into a healing pinata (anyone that attacks the target gets healed)
Shadow Dash - Shen dashes straight toward a target location, taunting any enemies he moves through
Feint - Blocks one source of champion damage (up to X). Low cooldown/cost
Stand United (ultimate) - Shen shields an allied champion, and after a few seconds teleports to their location, gaining his own shield.
Ki Strike (passive) - Every 10 seconds, Shen's next attack deals bonus damage.
Heimerdinger
H-28G Evolution Turret
Now spawn as green armor/magic resist lowering turrets at levels 3 and 4 of this skill, as well as red area of effect damaging turrets at level 5.
Turrets now deal 28/36/44/52/60 damage from 20/26/32/38/44
Turrets attack 50% faster for the first 6 seconds after placement
Mana cost lowered to 100/105/110/115/120 from 120/125/130/135/140
Max turrets lowered to 1/2/2/3/3 from 2/3/4/5/6
New missile particles added for green and red turrets.
Hextech Micro-Rockets
Cooldown lowered to 10 seconds at all levels from 20
Mana cost lowered to 65/80/95/110/125 from 65/85/105/125/145
Rockets now hit the 3 nearest enemy minions or champions, from champions only
Fires 3 rockets at all levels
Coefficient lowered to 0.55 from 0.8 to accomodate the significant cooldown reduction
UPGRADE!!!
Ability remade, but retains the 10/15/20% cooldown reduction passive
Now heals all existing Evolution Turrets for 100% of their max hit points upon use
New frost turret is now active during this ultimate, causing all existing Evolution Turrets to fire 25/30/35% movement slowing missiles for 10 seconds.
Mana cost 90 at all levels.
Cooldown is 90/75/60 by level.
Rammus
Puncturing Taunt now displays the "Taunted!" Popup text for enemies
Shaco
Increased the range on Two-Shiv Poison's active to 625 from 600.
Items
New Item: Youmu's Spectre
Combines from Avarice Blade + Brutalizer + 600g
+30 Attack Damage +15% Critical Chance.
UNIQUE Passive: +20 Armor Penetration 15% Cooldown Reduction
UNIQUE Active: You gain +25% movespeed and +70% attack speed for 4 seconds. Attacking enemy units increases the duration by 2 to a maximum of 10 seconds. 60 second cooldown.
Glacial Shroud
Now requires 2x Sapphire Crystal instead of Sage's Ring
Increased combine cost to 575 from 400 (total cost should be identical)
Removed the Sage's Ring item
Summoner Spells
Flash range reduced to 425 from 475.
Audio
Jax
New choose me VO in PVP.net
Heimerdinger
Unique attack sounds added for different level turrets
Shen, the Eye of Twilight



Attack Power : 52 (+3/lvl)
Ability Power : 0 (+0/lvl)
Attack Speed : 0,630 (+0,021/lvl)
Movement Speed : 310
Armor : 18 (+4/lvl)
Magic Resist : 30 (+0/lvl)
Points de Vie : 428 (+85/lvl)
Capacités :
Ki Strike (passive) - Toutes les 10 secondes, la prochaine attaque de Shen infligera 10 (+5/lvl) (+ 3% de ses points de vie max) points de dégâts magiques supplémentaires. Chaque fois que Shen est touché par un champion ennemi avec une attaque, le cooldown de Ki Strike est réduit de 3 secondes.
Vorpal Blade - Inflige 60 (100/140/180/220) (+0,5/AP) points de dégâts à une cible. Cette cible devient chargée en vie pendant 5s, soignant les champions qui l'attaquent de 15 (30/45/60/75) points de vie sur 3 secondes.
Coût : 65 (60/55/50/45) d'énergie.
Cooldown : 3 secondes.
Feint - Shen se défend contre le prochain sort ou la prochaine attaque d'un champion ennemi, bloquant jusqu'à 40 (90/140/190/240) (+0,3/AP) points de dégâts. Dure 1 seconde ou le temps d'une attaque/sort.
Coût : 75 (65/55/45/35) d'énergie.
Cooldown : 2 secondes.
Shadow Dash - Shen charge une zone ciblée, provoquant les ennemis qu'il traverse pendant 0,8 (1,1/1,4/1,7/2) secondes. Rend 40 d'énergie si vous touchez un champion.
Coût : 120 (115/110/105/100)
Cooldown : 9 secondes.
Stand United - Place un bouclier sur le champion allié ciblé absorbant 400 (600/800) (+1/AP) points de dégâts. Après une canalisation de 2,5 secondes, Shen se téléporte sur sa cible et se protège lui-même. Le bouclier dure 6 secondes.
Coût : 50 d'énergie
Cooldown : 120 secondes