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J'y ai créé un perso, très déçue, quelle bande de con..... me suis faite tuer 3 fois de suite par un lvl 35, ranger qui m'a attaquée lâchement alors que j'étais en train de décimer un camp de gnolls.

Cela ce fût le premier jour ... aucune dignité dans les combats, je préfère retourner sur storms.
Il y a un post qu'il serait bon de lire avant d'essayer gorenaire et le pvp, très bon post en anglais malheureusement.

"Disclaimer: This is going to be long, opinionated, and blunt, but I've been reading a few too many threads from people who don't seem to understand what it is that they got themselves into, and are clamoring for SOE to run to the rescue and change everything about the game to suit their particular idea of just what "PvP" is. This is coming from a long-time EQ and EQ2 player, but by no means am I claiming to be an expert on EQ or PvP. I'm just a player who understands what game it is I'm playing.

Now then, who I am: I played EQ1 on Rallos Zek back when it was the only "red" server there was. I played on Tallon Zek when it opened, was a long-time player there during the glory days of large-scale good vs. evil battles, daily raids between Nektulos and West Freeport, and moved on to Sullon Zek when it opened, and played on the good (read: suicidal) team. I was mediocre at best, hardly a feared PKer, but I learned to survive and enjoyed what I played, no matter if I was outmatched or not. I understood what I was playing. Now that EQ2 has opened PvP servers, I couldn't help but join in. But I've noticed that there are large numbers of "bluebies" who came to these servers not understanding the nature of PvP in EQ games. This is evident in the incredible number of threads on this board where people are crying for everything to be changed to support what they thought it is. So let's get this started with the fundamental laws of the jungle.

Law of the Jungle #1: You are going to die.

There's no getting out of it. You did not come here to be safe. You were safe before. Now, those strawberry fields of treasure and experience are crawling with cutthroats who know where you used to go, what you used to do, what you used to seek there, and how to use this knowledge to catch you and inflict death on you. They aren't going to wait for you to get ready. They aren't going to play fair. They aren't going to care if a particular spell or tactic is too devastating if they catch you with it. Your only way around it is to learn them- learn where they are, learn what they're after, learn what they're going to do, and prepare yourself ahead of time. And no matter how well-prepared you are for what's out there- you are still going to die. There is no way out of Law #1. Whether it's at the hands of someone at the top of your attack range picking you off just because you're there, whether it's a group of players lower than you who gang up and tear you apart, whether it's an even-con, similar class who just happens to get that last shot in before you, whether it's some punk who sucker-punches you right after a tough fight, or whether it's someone whom you thought had no chance in hell who happens to get lucky, you're going to be killed. If this bothers you, you made a mistake.

Law of the Jungle #2: This isn't your mother's RPG

You can't play the same EQ2 you played when they weren't after you. The gear that was excellent enough to live in because of its effectiveness against the mindless MOBs isn't worth squat- you have to outfit yourself with your most dreaded foes in mind. Resists are king, the stats you used to drool over are just going to have to take the bench. You can't just trot over to your favorite hunting grounds to knock out that writ or exploration quest anymore. They know that those spots attract people who still think that they're playing the same game, and they will be waiting for you. (See Law #1) You have to forget everything you learned on the blue servers, and be prepared to learn it all over again. There are new rules for how to get a level. There are new rules for where to hunt, and there are new rules for which routes to take through the lands. If it's something that many people used to do or where many people used to go, it is now bait that will lead many people to their deaths. If you thought that you were going to play the same route you played before to get to level 60-whatever except that you can kill people now, you made a mistake.

Law of the Jungle #3: Nobody needs to be nerfed

All classes have advantages in certain situations. If you find yourself in one of these situations and you aren't the class in question, see Law #1. So, such-and-such a class can take you down solo if they get the jump on you, if all they do is X and Y? Well, yes. That's what they do, and you were there. The essence of EQ2 is that all classes have advantages and weaknesses, and the way we overcome our weaknesses isn't telling the game developer to take them away, or give you someone else's advantage. The way you overcome these weaknesses is by grouping with someone who can complement them. You're not here to run around solo and have a fair, balanced even 1v1 match against everyone you meet. That's not PvP, that's dueling. Running around alone isn't something you have the right to do. Not all classes were meant to solo in PvE as well as others, what makes you think this is any different? And if your class can't do what so-and-so does, they shouldn't. Everyone has "certain classes" who flat-out have them beat. Everyone has classes that can't hold a candle to them. This is not, nor should it be, a game where you always stand a fair chance. There's more to PvP that who has what nuke or how many hitpoints or what dps rate is. PvP is about knowing everything you can do and how it works, not just what numbers scrolled up when you fought mobs before. If you can't fight them, learn how to. If you can't learn and expect SOE to change everything around to suit you, you made a mistake. Crying that you can't beat X class and they need to be nerfed doesn't mean you're right, it means you're an unskilled player who doesn't understand how to play his class. You also have to understand the other classes and what their weaknesses are. Learn, Adapt, and Grow; if you can't do that then you're not cut out for this.

Law of the Jungle #4: Success is measured by survival

Any idiot can rack up a high number of kills, that doesn't make them skilled. Your skill isn't determined by how many people of what level you can take on. And the little punk who ran away, or zoned, or avoided you altogether, he's not a coward, he's smart. Just because you engage someone doesn't mean you have the right to kill them. You have to earn that kill. If they get away, they survived. If they fight back too hard and you're outmatched, sticking around and letting them have you isn't brave or honorable, it's stupid. Make them earn it! If you can get away, you deserved to. If you can't out-damage them because you're in offensive stance and they're in defensive stance, it's not unfair- they're just thinking ahead of you. Don't lower your defenses just because you think that extra bit of dps that you used to get against mobs is going to turn the tide- because you're thinking in terms of a kill you haven't earned yet and not thinking with survival in mind. If all those nasty roots and spells and whatever are eating you up, stock up on items that take care of them: potions, resist gear, etc. If it isn't a piece of gear with surviving an attack in its design, you made a mistake. It takes time, patience, and smarts to figure out all the little tricks, tactics, and items that help you survive in this world. It's not about killing- it's about depriving your enemy of the kill. If this isn't your primary thought when planning every last detail your character from skills to selections to gear to hotkeys to camera angle to system options, see Law #1. You aren't a good PvPer because of who you fight and which fights you win, you are a good PvPer depending on your overall level of preparation and how many times you can count that that preparation saves your [expletive haxx0red by Raijinn].

Law of the Jungle #5: You are never going to be a god

Too many of you have had that time when you have those cute little adolescent fantasies about being a powerful, unstoppable killing machine with the title of Overlord while wielding the shiniest, largest and most phallic weapon in Norrath and laying out every single foe you happen to encounter through sheer invincibility. It ain't gonna happen- ever. (See Law #1) PvP isn't for people who like to play single-player games in godmode, spanky. You didn't come here to be godlike, you came here to embrace mortality. You aren't just here to kill other players- you came here to give them permission to kill you, to utilize advatages over you, to take advantage of your weaknesses, to leave you broken and bleeding while they /dance on your corpse and count their money. If you came here planning on becoming the all-powerful king of the hill that no one can topple, you made a mistake. Even as the server ages, everyone's going to bunch up in the higher levels and guilds and players are going to be after you more than ever. You will never be safe again. The safe servers are still where you left them.l

Law of the Jungle #6: It's still just a game

Playing on a PvP server doesn't take cojones. It doesn't take an iron will, or an asbestos stomach. It doesn't make you a man. You're still an EQ2 geek just like the rest of us, it's just a lot more difficult. If it's too hard, too frustrating, too unfair, too immature, too cutthroat, too inconvenient, or if you're just not that good at it or if you think that so-and-so shouldn't be doing such-and-such because it "ruins" your fun, then it's not for you. You're here if you enjoy what you're playing. If you are here because you want to enjoy it, but you're not, don't expect SOE to get rid of everything you don't like about it. It is what it is. It's MEAN. And if someone one-shots you, or takes your plat that you were just on your way to bank, or whatever else it may be that spoiled your plans, well, you either suck it up and keep playing or you're on the wrong server. It's only "griefing" if you let it give you grief. If you can't laugh it off, you're the problem. If you're not having fun, you made a mistake. This ugly duckling isn't going to grow up into a swan, you just have to love it unconditionally and understand that yes, it's always going to look like that. There's no shame in playing on the blue servers if that's more your cup of tea, we're all here to play games, and the game you play isn't a reflection on your status as a human being. But PvP is a different game. If you could go live in a beachhouse with central air and plasma-screen TV's for the same price, why would you move into a shack with no plumbing or power and complain about the leak in the roof? You have to want to live in this shack. Don't expect SOE to turn it into a resort, they've already built those for you.

All of these factors lead me to one final point. Filling up boards with complaints that "X class can do this and I can't and so-and-so ganked me when I was fighting and I was 10 levels lower than him and I can't go anywhere without being bind-camped and SOE needs to FIX THIS IMMEDIATELY" doesn't help anyone- it only buries legitimate issues like bugs and exploits under mountains of whining by people who can't seem to understand that they are just not that good at the game. There's only one thing that should be on your mind when you think about all the problems with PvP and the PvP servers. The final, and truest Law of the Jungle:


LOVE IT OR LEAVE IT."
Citation :
Publié par Xan
J'y ai créé un perso, très déçue, quelle bande de con..... me suis faite tuer 3 fois de suite par un lvl 35, ranger qui m'a attaquée lâchement alors que j'étais en train de décimer un camp de gnolls.

Cela ce fût le premier jour ... aucune dignité dans les combats, je préfère retourner sur storms.

lol
Comme beaucoup, j'ai créé des personnages sur gorenaire mais je ne suis pas resté, le pvp, pour l'instant, n'est pas a la hauteur de mes espérances.
Il y a relativement peu de monde, beaucoup plus sur Storms.
On commence a voir poindre une structuration du pvp avec des raids dans des endroits plus ou moins stratégiques.Sinon c'est vrai que pour le moment c'est plutôt du CS like qu'autre chose mais personnellement çà ne me ,gène pas (alors que je ne fais pas encore partie de ceux qui attaquent et me fais plutôt massacrer qu'autre chose).
Pour le nombre, il n'est justement pas trop élevé ce qui permet de trouver des coins "tranquilles" pour harvester ou pour xper.
Citation :
Publié par Xan
J'y ai créé un perso, très déçue, quelle bande de con..... me suis faite tuer 3 fois de suite par un lvl 35, ranger qui m'a attaquée lâchement alors que j'étais en train de décimer un camp de gnolls.

Cela ce fût le premier jour ... aucune dignité dans les combats, je préfère retourner sur storms.
Dés ton premier jour tu te fais chain kill par un lvl 35 ?

Si tu tues des gnolls, tu dois être dans antonica pour débuter, passage du 1er jour obligé ! Mais si c'est un ranger qui t'as attaquée, soit tu te trompes de classe, soit tu es du côté de FP et t'aurais pu aller tuer des orcs dans les common lands comme tout le monde non ? Ou alors il y a méprise sur le niveau de ton ennemi, il y a des limites de fixées !

Admettons que ce lvl 35 t'ait tué dès ton 1er jour, ça voudrait dire que tu es au moins lvl 20+, voir proche du lvl 30 ( dans anto, je crois que c'est 8 levels la limite d'engagement)... au pire tu n'es que lvl 23 et tu es parties faire un tour dans Enchanted Lands ou Zek pour te ballader ... sauf qu'il n' y a pas beaucoup de gnolls par la-bas . . .

Donc c'est louche ton histoire Ca sent le faux témoignage tout ça !!


Chuis pas un fan de Colombo pour rien !!!!
Mon perso est lvl 13, quand je dis 1er jour, c'était hors Ile du départ. Le type est venu derrière moi en invisible pendant que je finissais de kill des mobs à Antonica, j'ai vu lvl 35 ... peut-être dans ma colère je me suis trompée de lvl !!
Quand bien même, c'est la règle des serveurs PvP. Quand on crée un personnage sur ce genre de serveur, on sait très bien que ça peut se passer comme ça. C'est bien pour ça que je ne joue jamais sur serveur PvP.
Smile
Je rajouterais que ça m'arrive de me faire tuer par des hauts levels comme je peux très bien tuer des petits levels c'est comme ça et je vois pas trop ou est le problème.

Faut faire comme tout le monde tu cours et si tu le fais bien tu survit sinon ben respawn C'est pas la fin du monde et tu auras bien ta revanche un jour.

Le PvP c'est un peu sauvage à la base, c'est pas un tournoi dans une arène entre mêmes levels.....

Amicalement.
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http://www.phatboyg.com/eq2sig/sig.php?playerId=431200213
Euh saches que contrairement à un autre jeux, les joueurs d'EQ2 sont en majorité plus agés et donc ont tendance à bosser l'AM !! Donc je ne sais pas ce que tu appeles heure de pointe

Essayes de refaire le compte vers 21h cce soir tu auras surement plus de monde de log!
Cependant il faut admettre que le Pvp est recent sur EQ2 et que la campagne de pub magistralement orchestrée par cette boite qui assure Ubi Soft ( ) fait que toute la communauté des joueurs de Mmorg doit savoir que le pvp existe sur EQ2!!
Je suis persuadée que 1 joueur /10 au grand max doit savoir que le EQ2 a un serveur Pvp
Dernier RPG online : Pas un mot sur EQ2 ni sur KOS!!! Mais rien le désert, le vide...ca me désole de plus en plus (par contre au moins dix pages sur Wowadibou...)
J'ai tester j'ai trouver ca tres sympa mais le manque de joueurs m'a vite découragé.

Les ecarts de niveaux se creusant a la vitesse grand v ca aide pas non plus a se sentir dans un monde peuplé, économie inexistante dommage.
Citation :
Publié par Baluchon Chonchon
Si tu veux PvP sur un server où y a du monde quasiment toute la journée, viens sur Darathar (server UK-EU) !
Non si vous voulez pvp sur un serveur ou il y a du monde venez sur gorenaire et il y aura du monde

Voila moi aussi je fais de la pub lol

TroisJambes qui ne comprends pas les français qui s expatrient tenez bon on s habitue au franglais à force sisi j vous jure
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Citation :
Publié par Drizt
J'ai regardé cette aprem a l'aide d'un compte trial et il y a au heure de pointe ENVIRONS 170 joueurs de log donc bon :/
La tres grande majorite des joueurs sur le serveur pvp sont en Anon ou en Role pour dissimuler leur classe a l'autre faction, et de fait n'apparaissent pas quand tu fais un /who all.
Donc ton chiffre est faux.
Le serveur pvp a pour le moment une vague de haut lvl de freeport qui stop par manque de joueur sur le serveur... et ce dirige vers les serveurs pvp Uk/Eu parseque il y a + de monde


Pour ma part je stop EQ2 et puis... RfOline est sortie donc
En meme temps c'est pas forcément très malin de faire la course au lvl sur un nouveau server comme ca. A moins d'etre 24 des le depart et d'etre pret à raider au lvl 60/70, je vois pas trop l'interet de la chose...
Petite anecdote comparative avec le serveur full PVP de DAOC:
A la création de Camlann, on a vu débarquer des joueurs qui se se sont lancé à fond dans cette course au level (les Nolby Pride, si j'ai bonne mémoire). Ils maîtrisaient parfaitement les rouages du jeux en matière de levelling et ont rapidement atteint le nineau maximum. Il ont ensuite fait un peu la tournée des spot pour farmer du gris (ce n'était pas des mob, c'était nous les joueurs lambda )
Résultat: cette guilde a annoncé dans la foulée qu'il n'y avait pas de challenge intéressant pour eux sur ce serveur et ils sont partis.
Ce n'est qu'au bout d'un certain temps que le serveur est arrivé à maturité et qu'a commencé le vrai PVP ..... domaine où les Pride n'ont jamais pu prouver quoi que ce soit, étant déjà partis.

Moralité: laissez du temps à Gorenaire, il vient de naître, le nombre de joueur est suffisant pour qui veut s'amuser et pas trop élevé pour que les "pied tendres", qui n'ont pas l'habitude de ce genre de serveur, puissent commencer à progresser sans se faire chain.

voili, voilou
Faut pas rêver, entre le jeu introuvable sauf en dl, et le manque de pub, le serveur va doucement augmenter...
Enfin bon le jour ou SOE pensera que la pub ça peut servir ce sera un grand pas en avant
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http://larmesdusoleil.superforum.fr/ sur le serveur Storms
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