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Bon ben voilà, j'aurai plutôt préféré un paladin mais pour l'alignement et la race c'est tout bon.

You are a...

Lawful Good Elf Fighter Ranger

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.



Detailed Results:

Alignment:
Lawful Good ----- X X X X X X X X (8)
Neutral Good ---- X X X X X (5)
Chaotic Good ---- X X X X (4)
Lawful Neutral -- X X X X X X (6)
True Neutral ---- (0)
Chaotic Neutral - (-3)
Lawful Evil ----- X X X X X X X (7)
Neutral Evil ---- X (1)
Chaotic Evil ---- X X X (3)

Race:
Human ---- X X X X X (5)
Half-Elf - (-1)
Elf ------ X X X X X X (6)
Halfling - (-6)
Dwarf ---- X X X X X (5)
Half-Orc - X X X X X X (6)
Gnome ---- (-6)

Class:
Fighter - X X X X X X X (7)
Ranger -- X X X (3)
Paladin - X X (2)
Cleric -- (-4)
Mage ---- X (1)
Druid --- (-4)
Thief --- (-4)
Bard ---- (-1)
Monk ---- (-2)[B]
Citation :
Publié par Thaxlsyssilyaan
OMG!
J'ai repondu en fonction de ce que je ressens reelement irl, et non, d'un "roleplay" que j'aimerai jouer.
Je m'attendais a peu pres a tout, sauf le Chaotique Evil
Je pensais etre Chaotique neutre, ou Neutre Evil.
Je dois etre plus mechant irl que je le pensais
Pareil pour moi... Généralement quand je joue barde ou Thief c'est Chaotique neutre ou neutre mauvais !

J'aime bien neutre mauvais pour un assassin, c'est l'alignement le plus classe qui me permet au mieu d'exprimer mon rôle play !
Neutral Good Elf Mage Bard

Alignment:
Lawful Good ----- X X X X X (5)
Neutral Good ---- X X X X X X X X (8)
Chaotic Good ---- X X X X X X X (7)
Lawful Neutral -- X (1)
True Neutral ---- X X (2)
Chaotic Neutral - (-2)
Lawful Evil ----- (-3)
Neutral Evil ---- (-1)
Chaotic Evil ---- (-1)

Race:
Human ---- X X (2)
Half-Elf - X X X X X X (6)
Elf ------ X X X X X X X (7)
Halfling - (-1)
Dwarf ---- (-5)
Half-Orc - (-4)
Gnome ---- X X X X (4)

Class:
Fighter - (-2)
Ranger -- X X X X X (5)
Paladin - (-3)
Cleric -- (0)
Mage ---- X X X X X X (6)
Druid --- X (1)
Thief --- (-7)
Bard ---- X X X X X X (6)
Monk ---- (-2)

Preque chaotique bon, ce que j'aurais mieux vu en fait... Mais ça change suivant mon humeur. Mais en gros, oui c'est ça.
You are a...


Lawful Good Elf Ranger Cleric

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.


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Detailed Results:

Alignment:
Lawful Good ----- X X X X X X (6)
Neutral Good ---- X X X X X (5)
Chaotic Good ---- X X X X X (5)
Lawful Neutral -- (0)
True Neutral ---- (0)
Chaotic Neutral - (-3)
Lawful Evil ----- (-2)
Neutral Evil ---- X (1)
Chaotic Evil ---- (0)

Race:
Human ---- (0)
Half-Elf - X X X X X X (6)
Elf ------ X X X X X X X (7)
Halfling - (-4)
Dwarf ---- (-9)
Half-Orc - (-7)
Gnome ---- X X X X (4)

Class:
Fighter - (-1)
Ranger -- X X X X X X X (7)
Paladin - X X X (3)
Cleric -- X X X X X X (6)
Mage ---- X X X X X (5)
Druid --- X X (2)
Thief --- (-1)
Bard ---- X X X X X X (6)
Monk ---- X X (2)
omg ces points en Evil

Lawful Evil Half-Orc Fighter Ranger

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Half-Orcs are a cross between a human and an orc. Generally, this kind of mating does not occur willingly, so half-orcs are almost never raised by a full set of parents. They tend to be less intelligent and attractive than humans, but are generally stronger and hardier. Violence is a part of their nature, and few half-orcs manage to overcome this to follow other professions. They are generally treated with disdain by other races, if not outright hostility.

Primary Class:

Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Alignment:
Lawful Good ----- (-2)
Neutral Good ---- (-2)
Chaotic Good ---- X X (2)
Lawful Neutral -- X (1)
True Neutral ---- (0)
Chaotic Neutral - X (1)
Lawful Evil ----- X X X X X (5)
Neutral Evil ---- X X X X (4)
Chaotic Evil ---- X X X X (4)

Race:
Human ---- X X X X X X X X X (9)
Half-Elf - X X (2)
Elf ------ (-3)
Halfling - (-3)
Dwarf ---- X X X X (4)
Half-Orc - X X X X X X X X X X (10)
Gnome ---- (-2)

Class:
Fighter - X X X X X X X X X X X X (12)
Ranger -- X X X X X (5)
Paladin - X X X (3)
Cleric -- (-10)
Mage ---- (-1)
Druid --- (-3)
Thief --- (-1)
Bard ---- (-3)
Monk ---- (-5)
et voila vraiment cool ce test ^^ sa correspond nikel avec le perso que j'ai crée pour DD ^^

1.You are a...

2.Chaotic Good Elf Ranger Paladin

3.
Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess.

Detailed Results:

Alignment:
Lawful Good ----- X X X X X (5)
Neutral Good ---- X X X X (4)
Chaotic Good ---- X X X X X X X (7)
Lawful Neutral -- X X X X (4)
True Neutral ---- (0)
Chaotic Neutral - (0)
Lawful Evil ----- X X (2)
Neutral Evil ---- (-3)
Chaotic Evil ---- X (1)

Race:
Human ---- X (1)
Half-Elf - X (1)
Elf ------ X X X X X X X X (8)
Halfling - (-11)
Dwarf ---- X X X (3)
Half-Orc - X X X X X (5)
Gnome ---- (-5)

Class:
Fighter - X X X (3)
Ranger -- X X X X X X X X X X (10)
Paladin - X X X X X X X X (8)
Cleric -- X X X (3)
Mage ---- X (1)
Druid --- X X X (3)
Thief --- (-3)
Bard ---- (-1)
Monk ---- X X X X (4)
Simkim rien d'étrange à ce résultat tiens

Et le mien m'étonne peu ...

Lawful Neutral Dwarf Cleric Monk

Alignment:
Lawful Neutral characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.

Secondary Class:
Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.


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Web page and journal code: Copy and paste the following:


<b>I Am A:</b> Lawful Neutral Dwarf Cleric
<br><br><u>Alignment:</u><br><b> Lawful Neutral</b> characters believe in the triumph of law and order above all else. It does not matter whether the leader is for good or evil; the leader will be followed, because the order they provide is the most important thing.
<br><br><u>Race:</u><br><b> Dwarves</b> are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
<br><br><u> Primary Class:</u><br><b> Clerics</b> are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
<br><br><u>Secondary Class:</u><br><b> Monks</b> are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style.
<br><br> Find out <a href='http://www.zinious.com/dnd.php' target='_blank'>What D&amp;D Character You Are</a>, courtesy of <a href='http://www.zinious.com/' target='_blank'>Zinious Software corporation</a><br><br>



--------------------------------------------------------------------------------


Detailed Results:

Alignment:
Lawful Good ----- X X X X X X X X (8)
Neutral Good ---- X X X X (4)
Chaotic Good ---- (-1)
Lawful Neutral -- X X X X X X X X X (9)
True Neutral ---- X X (2)
Chaotic Neutral - (0)
Lawful Evil ----- X X X X X (5)
Neutral Evil ---- (-2)
Chaotic Evil ---- (-2)

Race:
Human ---- X X (2)
Half-Elf - (-2)
Elf ------ (-1)
Halfling - (-5)
Dwarf ---- X X X X X X (6)
Half-Orc - X X X X (4)
Gnome ---- (-4)

Class:
Fighter - X X X X X X (6)
Ranger -- X X X X (4)
Paladin - X X X X X X X X X X (10)
Cleric -- X X X X X X X X X X X (11)
Mage ---- (0)
Druid --- (-1)
Thief --- (-5)
Bard ---- (-4)
Monk ---- X X X X X X X X X X X (11)

Je savais que j'étais un nain dans l'âme Bien que je préfère les demi-orcs
Normalement il n'est pas pocssible de fait Chevalier Noir (Paladin LM) en classe de base... C'est complètement impossible à moins d'être le fils d'un démon où d'avoir une affinité spécialement avec un d'eux... (au passage un Paladin chaotique c'est un oxymore)

Explication: Les dieux bons admirent l'innocence et la pureté, un individu qui n'est pas fort mais pur et bon peut être paladin, le dieu lui accordera son pouvoir sans autre forme de jugement.

Les dieux mauvais aiment qu'un individu soit très mauvais mais aussi très puissant. Par conséquent un personnage de bas niveau ne les intéresse pas ! Voilà pourquoi c'est une classe de prestige !
Il est cool ce petit test, et parfait pour les nouveaux venus comme moi, qui ne sont pas très familier avec l'univers D&D. Il y a un début à tout, et j'ose espérer que je parviendrais à m'y intégrer et RP convenablement avec le temps.

Voici le résultat de mon test :

Neutral Good Elf Ranger Fighter

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.


Detailed Results:

Alignment:
Lawful Good ----- X X X (3)
Neutral Good ---- X X X X X (5)
Chaotic Good ---- X X X X (4)
Lawful Neutral -- (0)
True Neutral ---- X (1)
Chaotic Neutral - (-1)
Lawful Evil ----- (0)
Neutral Evil ---- (-1)
Chaotic Evil ---- X X X (3)

Race:
Human ---- X (1)
Half-Elf - X (1)
Elf ------ X X X X X (5)
Halfling - (-5)
Dwarf ---- X (1)
Half-Orc - X X (2)
Gnome ---- (-3)

Class:
Fighter - X X X X (4)
Ranger -- X X X X X X (6)
Paladin - X X X (3)
Cleric -- (-2)
Mage ---- X (1)
Druid --- X X X (3)
Thief --- (-5)
Bard ---- X X (2)
Monk ---- (0)

Ça me semble être mon style de classe et race, bien que j'aurais peut-être pris plutôt Figther/Ranger... mais bon, il bien comme cela aussi.

Après une petite recherche avec mon ami Google, j'ai trouvé un avatar qui conviendra mieux à mon personnage
Décidement j'y tiens à mon Mage

Neutral Good Elf Mage Bard

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Detailed Results:

Alignment:
Lawful Good ----- X X X X (4)
Neutral Good ---- X X X X X X X (7)
Chaotic Good ---- X X X X X X (6)
Lawful Neutral -- (-1)
True Neutral ---- X X X (3)
Chaotic Neutral - (-5)
Lawful Evil ----- X (1)
Neutral Evil ---- (0)
Chaotic Evil ---- (0)

Race:
Human ---- X (1)
Half-Elf - (-1)
Elf ------ X X X X X X X X (8)
Halfling - (-4)
Dwarf ---- (-2)
Half-Orc - X X X X (4)
Gnome ---- (0)

Class:
Fighter - X X X X X (5)
Ranger -- X (1)
Paladin - (0)
Cleric -- X X (2)
Mage ---- X X X X X X X X X X X X X (13)
Druid --- X X X (3)
Thief --- (-5)
Bard ---- X X X X X X (6)
Monk ---- (-1)
Citation :
Publié par Thaxlsyssilyaan
Mon test:


OMG!
J'ai repondu en fonction de ce que je ressens reelement irl, et non, d'un "roleplay" que j'aimerai jouer.
Je m'attendais a peu pres a tout, sauf le Chaotique Evil
Je pensais etre Chaotique neutre, ou Neutre Evil.
Je dois etre plus mechant irl que je le pensais
Lol, tu as essayé la psychothérapie par le suicide pour voir ?
et ca existe des gens comme toi ? ou on les mets dans un bocal ?
Citation :
Elfe Loyal Mauvais Rôdeur Druide

Alignment:
Lawful Evil characters believe that a nice, orderly system of life is perfect for them to abuse for their own advancement. They will work within 'the system' to get the best that they can for themselves.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


Detailed Results:

Alignment:
Lawful Good ----- (-1)
Neutral Good ---- (-2)
Chaotic Good ---- (-1)
Lawful Neutral -- X X X (3)
True Neutral ---- X X (2)
Chaotic Neutral - (0)
Lawful Evil ----- X X X X X (5)
Neutral Evil ---- (-1)
Chaotic Evil ---- (-1)

Race:
Human ---- (-1)
Half-Elf - X (1)
Elf ------ X X X X X (5)
Halfling - (0)
Dwarf ---- X X X (3)
Half-Orc - X (1)
Gnome ---- (-1)

Class:
Fighter - X X (2)
Ranger -- X X X X (4)
Paladin - (-3)
Cleric -- X X (2)
Mage ---- X X (2)
Druid --- X X X X X (5)
Thief --- (-3)
Bard ---- (-1)
Monk ---- X X X X (4)
Hmmm Elfe, à deux doigts d'être nain
Sinon Druide je m'y attendais pas, Rôdeur un peu plus et Moine par contre surprise, j'aurais plutôt pensé à Cleric (4) et Monk (2) que l'inverse. Comme quoi.
Pour l'alignement je commence à m'y habituer mon psy va encore me raqueter !
J'ai répondu IRL aussi, j'vais aller finir mes projets d'éradications propres et net de la race humaine entière pour laisser la Terre aux animaux qui m'aideront dans ma tâche. Ca doit donner un truc dans ce style
bha j'ai beau faire le test avec quelques variantes et je tombe toujours sur le barde avec un alignement +/- neutre loyal bon

sa fait trop trop lgtps que je me suis pas mis a D&D ( oui je suis 1 viok comme disent certains ) c'est bien barde ?
Citation :
c'est bien barde ?
J'imagine que oui... Tous dépend de ton style de jeu...

Perso le barde moi il me gonfle... Deja pour commencer il donne pas de gros coup de hache et puis il joue de la musique qui me tape sur les nerf donc je fini toujours par les tuer de mes propre main

Fait attention si tu joue un barde de pas te retrouver dans mon groupe... Tu risque d'apprendre un volé

Je suis pas pro barde mais je dirai que c'est un personnage qui joue sur le moral de ces allié et des ennemi et je crois (je dit bien que je crois ) qu'il touche un peux a la magie ^^
Le barde, y en a plusieurs styles (chacun jouable plus ou moins suivant les classes de prestige disponible)

Le scalde. Il a souvent des niveaux de guerrier ou de barbare; il sait taper et utilise ses sorts et chants pour augmenter les capacités de combat des alliés
Le charmeur : sa musique préféré est Fascination et ses sorts sont de l'école de l'enchantement. Il est meilleur dans les rapports sociaux qu'avec une arme dans la main et joue pas mal avec l'esprit de ses adversaires
Le barde sombre : Plutôt qu'améliorer ses alliés, sa musique inspire désespoir et peur dans le coeur de ses adversaires. Ses capacités purement offensive sont médiocres mais il n'hésite pas sur les sorts destructeurs. Certains se tournent mêm vers la nécromancie...
Le roublard : Son chant et ses sorts servent principalement à améliorer ses compétences de roublard. il n'est aps aussi bon qu'un vrai roublard pour désamorcer les pièges, mais l'usage de la magie lui permet de contrer souvent cela.

Donc bon, des bardes, y en a pas mal de sortes Moins que de guerrier, masi ça reste relativement vague
Citation :
Publié par Lumen Angel
Le roublard : Son chant et ses sorts servent principalement à améliorer ses compétences de roublard. il n'est aps aussi bon qu'un vrai roublard pour désamorcer les pièges, mais l'usage de la magie lui permet de contrer souvent cela.
Moi j'imagine bien le roublard qui chante pour améliorer son déplacement silencieux ^^


Moi le barde que je préfère et un peu le mix du charmeur et du sombre. Enfin je suis plus souvent proche du charmeur !

Le truc que j'aime bien c'est que le barde vie par et pour la musique, cela représente tout pour lui, il veut chanter pour un oui ou pour un nom et dés qu'il croise une joie fille il écrit un poème et le scande à haute fois pour manifester l'amour infini qu'il lui porte etc... ^^
Lumen Angel : Tu as oublié le meilleur, le barde GB. Alors lui il combat avec deux armes (par exemple deux épées courtes avec science du critique, et botte secrète), est basé sur les sorts de boost (et un peu d'invisibilité suprême), et utilise les parchemins du magiciens (et aussi tous les objets qui sont pas censés être pour lui à la base).

Tombétoile : Mouis... 'fin bon, tous les bardes ne passent pas non plus leur temps à chanter sans raison ou à draguer. C'est un peu restrictif je trouve comme vision des choses.
Citation :
Publié par Simkim
Lumen Angel : Tu as oublié le meilleur, le barde GB. Alors lui il combat avec deux armes (par exemple deux épées courtes avec science du critique, et botte secrète), est basé sur les sorts de boost (et un peu d'invisibilité suprême), et utilise les parchemins du magiciens (et aussi tous les objets qui sont pas censés être pour lui à la base).
Pour moi, c'est le "Scalde". le barde combattant qui utilise des sorts pour augmenté ses capacités de combat. Ensuite, lui augmenté la compétence "Utilisation d'objet magiques" est un peu un point commun à tous les bardes à mon gout.
tout moi à AD&D
j'ai souvent joué nain et guerrier, comme quoi

Citation :
You are a...


Lawful Good Dwarf Fighter Ranger

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.


--------------------------------------------------------------------------------


Detailed Results:

Law & Chaos:
Law ----- X X X X X X X X (8)
Neutral - X X X X X (5)
Chaos --- X X X X (4)

Good & Evil:
Good ---- X X X X X X X X X (9)
Neutral - X X X X X X X X (8)
Evil ---- (0)

Race:
Human ---- X X X X (4)
Half-Elf - (-4)
Elf ------ X X X X (4)
Halfling - (-3)
Dwarf ---- X X X X X (5)
Half-Orc - X X X (3)
Gnome ---- X X X (3)

Class:
Fighter - X X X X (4)
Ranger -- X X X (3)
Paladin - X X X (3)
Cleric -- (-1)
Mage ---- X X (2)
Druid --- X X (2)
Thief --- (-3)
Bard ---- (-5)
Monk ---- (0)
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