On l'attendait, voici le patch beta 4.1, du moins la partie qui nous concerne :
Engineer
*All Turrets:
-Now use abilities based purely on cool down times, instead of weighted random changes.
-May now be ordered to use any of their abilities.
-Now have autoattacks.
-Special abilities are now learned from your trainer as you gain ranks.
*Gun Turret:
-Shot renamed to Penetrating Round, and effect changed.
-Penetrating Round is now trained at rank 7.
-Machine Gun is now trained at rank 18.
*Bombardment Turret:
-Grenade renamed to Cannon Shot, and effect changed.
-High-Explosive Grenade is now trained at rank 13.
-Shock Grenade is now trained at rank 23.
*Flame Turret:
-Scorcher renamed Steam Vent, and effect changed.
-Flamethrower is now trained at rank 11.
-Steam Vent is now trained at rank 21.
*Slow And Steady: This ability has been removed.
*Pepper Bomb: This ability has been removed.
*Ammo Compartment: This ability has been removed.
*High-Explosive Ammo: This ability has been removed.
*Spanner Swipe: This ability has been removed from the Path of the Tinkerer, changed to a Hex, and had its duration increased.
*Fire Bomb: The ability has been moved to Level 2, complete redesign.
*Friction Burn: We have changed the effect of this ability, increased its cool down, and changed it to a Hex.
*Acid Bomb: We have increased the cost of this ability, changed its effect, and changed it to a Hex.
*Flame Turret: This ability has been moved to rank 6.
*Blunderbuss Blast: This ability has been moved to rank 6, removed build time, removed cool down, reduced radius, and reduced damage.
*Bombardment Turret: This ability has been moved to rank 8.
*Incendiary Rounds: This ability has been moved to rank 9, had its duration increased, and changed to a Hex.
*Flak Jacket: This is a new ability at rank 11.
*Hip Shot: The minimum range has been removed and its damage reduced.
*Flashbang Grenade: We moved this to rank 14 and changed its effect.
*Fragmentation Grenade: The damage has been adjusted and it has been changed to a Hex.
*Land Mine: This ability has been moved to rank 18 and its effect has been changed.
*Concussion Grenade: This ability has been moved to rank 20.
*Burn Salve: This ability has been moved to rank 28 and changed to Enchantment.
*Signal Flare: This ability has had its effect changed, and has been moved into the Path Of The Rifleman.
*Static Discharge: This is a new ability which has been added at rank 35.
*Phosphorous Shells: This ability has been moved into the Path Of The Rifleman and its effect has been changed.
*Sticky Bomb: This is a new ability added to the Path of the Grenadier.
*Napalm Grenade: : This is a new ability added to the Path of the Grenadier
*Strafing Run: : This is a new ability added to the Path of the Grenadier,.
*Lightning Rod: : This is a new ability added to the Path of the Tinkerer,.
*Bugman's Best: The effect of this ability has been changed.
*Concussive Mine: The effect of this ability has been changed.
*Reinforced Casing: This ability no longer summon turrets with 'missing' health. The bonus wounds are now granted and immediately healed.
*Tracer Rounds: This ability no longer provides benefit when you have no Turret up.
*Burn Gel: This is a new ability gained at rank 7 that increases your groups Elemental resists.
*Engineers will now gain more Weapon Skill per level as they level up.
*Engineers will now gain less Strength per level as they level up.
*All pet abilities will now queue up on the pet for up to 5 seconds each, until they successfully fire.
Du bon et du surprenant...
Je vais prendre un peu de temps pour analyser tout cela avant de donner mon avis.
Bonne lecture chers collègues ingénieurs !