[Notes de version] 1.67

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Dark Age of Camelot

Version 1.67f Test Release Notes

December 15, 2003


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NEW THINGS AND BUG FIXES

- Secondary spells on artifacts will no longer be activated if the artifact does not meet the correct requirement.



CUSTOMER SUPPORT APPEAL CHANGES

- When you use /appeal to check the status of an appeal in-game, you will now see the total number of regular tickets waiting for help across all servers, as well as the total number of regular tickets from the server you are on. You will also see the placement of your ticket in this queue. This should give you a better idea of how CSR resources are spread across the servers to help with your questions.



TRIALS OF ATLANTIS WORLD NOTES


Artifact Updates

- The Wing's Dive Book now has the story attached to it.


Maddening Scalars Gloves (Midgard)

- We have fixed a bug that was causing Berserkers and Savages to receive the chain version of the Maddening Scalars Gloves. Berserkers and Savages who received chain versions should return to Loremistresses Hetha or Marga to exchange their chain gloves for the Studded Maddening Scalars Gloves.


Cyclops Eye Shield (Albion)

- Friars may now activate the Cyclops Eye Shield.


Oglidarsh Belt (Midgard)

- Savages can now activate the Belt of Oglidarsh. Pure Casters will now have a choice for activating the Belt of Oglidarsh.


Oglidarsh Belt (Albion)

- Pure casters will now have a choice for activating the Belt of Oglidarsh.


Spear of Kings (Hibernia)

- We have fixed a bug with Valewalkers receiving the large weapons version of the Spear of Kings. Any Valewalker who received the large weapons version can return it to Sage Kaenva or Sage Kalin in exchange for a scythe version of the Spear of Kings.


Item Notes

- The Wing's Dive Book now has the story attached to it.

- The item level 10 ability on the Belt of the Moon will now summon a one-hand hammer appropriate for each realm, in addition to the Moon Staff that is already part of the ability.

- The charged effect from the Shield of Khaos will now apply the proper affects to targets inside the area of effect.

- The second spell on Eirene's Chestpiece has been changed to a charged effect, lasting 30 seconds and converting 15% of spell damage.

- The Belt of Oglidarsh will now equip in the waist slot as intended.

- Lightning Etched Leather Sleeves now have the correct Dexterity value, the previous amount prevented players from receiving the bonus.

- The Shadow-twisted Hauberk (Albion) now uses the correct armor graphic.


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Dark Age of Camelot

Version 1.67e Test Release Notes

December 12, 2003


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TRIALS OF ATLANTIS ENCOUNTER CHANGES

We are making a number of changes to how credit is awarded for Atlantis encounters, as well as allowing players to 'work ahead' of their current Master Level, which should allow players to gain a better sense of accomplishment for helping others defeat an encounter. We appreciate everyone's feedback about Trials of Atlantis, and we hope that these changes will greatly improve the Atlantis experience for everyone involved. We will continue to review areas of Atlantis, and Dark Age of Camelot as a whole, in a continuing effort to improve the entire Dark Age of Camelot experience for all players.


ATLANTIS ENCOUNTER CREDIT CHANGES

- We have identified and corrected a problem that could cause players to not be awarded credit for completing an encounter. With this version, we will be changing artifact and trial encounters to award credit to the group that gets loot rights from the encounter. Battlegroups will also follow this new system if the encounter is battlegroup enabled. This should solve many of the problems players have with not being awarded encounter crdit properly. However, please note that any players that are not in the group or battlegroup when credit is awarded will still not get credit.


MASTER LEVEL FINAL ENCOUNTER CREDIT CHANGE

- Currently, players who have not finished their current trial can do all the steps except the final encounter of a higher level trial. With this patch, players will be able to do all encounters of a trial, even if they have not finished their previous trial. Please note that players will still get master level abilities in order.

Here's an example, if you have not finished the first trial, you can now go do Runihara in trial two and receive credit (if you've completed all the other encounters in trial two), but you will not get the level two abilities until you've finished the first trial, and then completed the second level's experience requirement.



SHROUDED ISLES WORLD NOTES


Albion Quests

- Friars will no longer have to travel back to the trainers in the classic zones to exchange their Friar Robes every five levels. Sister Evangeline in Caer Gothwaite will now perform this exchange for Friars.



TRIALS OF ATLANTIS WORLD NOTES


Quests - General

- Players working on obtaining the Scarab Wing Vest will now need to have neutral faction with the maubastet to turn in their Magical Scarab Wing to Tey.


Item Notes

- The skiff (all realms), Viking Longship (Midgard), British Cog (Albion), and Elvish Caravel (Hibernia) can now be sold back to NPC merchants for 75% of the purchase price.


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Dark Age of Camelot

Version 1.67d Test Release Notes

December 11, 2003


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NEW THINGS AND BUG FIXES

- The Egg of Youth level ten Celestial Resurrection spell will now restore 10% health and no power to resurrected players.


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Dark Age of Camelot

Version 1.67c Test Release Notes

December 10, 2003


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NEW THINGS AND BUG FIXES

- Necromancers who are shapechanged no longer lose the shapechange when summoning a shade.

- Spells modified by Radiant Aura artifact ability now last more than one pulse.

- Players can now use /bountyrent on personal houses with alternate characters on the same account as the character that owns the house. As a result of this change, the rent token merchants will be disabled in the future once this ability is on live servers.

- The Egg of Youth artifact had several bugs preventing it from working as designed. These bugs were fixed and the effect altered. The artifact's ability now costs no power to cast and will resurrect up to a maximum of 8 realmmates within 1000 radius. This is a retroactive change.

- We have fixed a problem that could cause +all spell skill bonus items to give double the intended bonus on certain skills.



INTERFACE UPDATES

- The group window and mini-group window now show the additional following states by changing the affected player's name to the following colors: mesmerized (cyan), diseased (orange), and poisoned (green). This functionality is present in Classic, Isles, and Trials of Atlantis clients.

- Custom windows now remember their position, alpha, and font alpha settings.

- (Pendragon Only) The LFG window and Group Results window now remember their position, alpha, and font alpha settings.



CAMELOT CLASSIC WORLD NOTES


Item Notes

- The duplicate Strength bonus on the Vengeance Shield (Midgard) has been changed to Dexterity.



TRIALS OF ATLANTIS WORLD NOTES


Item Notes

- Animists can now activate the Cloudsong Artifact.

- The amount of experience required to level the following artifacts has been reduced: Fool's Bow, Crown of Zahur, Scepter of the Meritorious, Battler, Tartaro's Gift, Snatcher, Ceremonial Bracers and Band of Stars. This is a retroactive change.

- The Intelligence Score Cap bonus on the Stone of Atlantis (Midgard) had been changed to a Piety Score Cap bonus.

- Storm Struck Great Axe now has the correct Axe skill bonus.

- Lightning Embossed Studded Helm now uses enamels instead of leather dyes.

- Sleeves of Silent Oblivion (Hibernia) now has a bonus to Intelligence instead of Piety.

- The Empathy Cap Bonus on the Water-worn Gauntlets (Hibernia) has been changed to an Acuity Stat bonus.

- The Intelligence Stat and Intelligence Cap bonuses on the Sea Rotted Club were changed to Acuity Stat and Acuity Cap bonuses.


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Dark Age of Camelot

Version 1.67b Test Release Notes

December 9, 2003


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NEW THINGS AND BUG FIXES


- Players should now receive updates for house rent due whenever they log into the game, regardless of zone.

- (TOA Only) In response to player feedback, we have increased the brightness underwater at night.

- The portal ceremonies at the border keeps have been altered slightly, to assist players who forget their necklaces from time to time. A new, earlier port has been added during the period where the teleporters previously stood around and waited for players to get ready. After the master and lackeys cast this new teleport, they will wait on the teleport pad and then cast the ceremony a second time.

- /Vfollow command has been added, which allows the controller of a movable vehicle to follow their currently targeted object.

- The Panther Form level 10 ability of the Dreamsphere artifact has been changed. When a character in panther form is attacked, they revert to normal form and lose all associated bonuses. This change is specific to the Dreamsphere only and does not affect other shapechange forms.

- Items generated from the Unique Item generator that have charges can now properly be recharged.

- The game has a new default configuration for GeForceFX 5200 users. This change will not override any settings for current GeForceFX 5200 users.



TRADESKILL FIXES


Albion

- The conversion recipes for Tempered Metal Studs, Tempered Wire, and Tempered Strapping have been removed from the Metalworking recipe list.


Midgard

- The conversion recipes for Tempered Metal Studs and Tempered Wire have been removed from the Metalworking recipe list.


Hibernia

- The conversion recipes for Tempered Metal Studs, Tempered Wire, and Tempered Scales have been removed from the Metalworking recipe list.

- The Lugged Spear should now have the appropriate recipe icon in the Tradeskill recipe list.



TRIALS OF ATLANTIS INTERFACE CHANGES


NEW LOOKING FOR GROUP WINDOW


To help players find other people to group with, both in Master Level Trials as well as normal gameplay, we have significantly revamped our
Looking-For-Group system. You can now search and flag yourself and indicate what kind of group you are seeking (RVR, XP, etc), as well as flags for specific ML trials.

The old checkboxes 'Not Looking', 'Looking For Group', and 'Looking for ...' have been replaced with a new button 'Set LFG' that will allow you to set all your LFG options.

This new window exists for the TOA client only. SI and Classic clients will still be able to search and list themselves using the old options.


NOTE TO CUSTOM SKINS USERS AND MODDERS


You will need to copy stats_group_window.xml, lfg_window.xml, and group_results_window.xml to your custom skin directory if it already contains these files. Some custom skins may need to be updated to accommodate these new features. As always, if you experience any broken functionality with a custom skin, please switch back to a pre-built skin (Midgard, Albion, Hibernian, Classic, Transparent, or SI skin).

1.67a had several other UI enhancements that made custom changes, please see the 1.67a patch notes for other notes about how to update custom skins.


OTHER TOA INTERFACE CHANGES


- We have added several new color choices to the Chat Messages and System Messages windows. To adjust the color for specific types of chat
messages (such as 'Alliance Chat' or 'Broadcast') right click on any of the chat tabs. To adjust the colors for system messages (such as 'Loot Dropped'), right click on the system message window itself. (TOA Only)

- Fixed a Pendragon-only bug where several UI List Boxes (such as the Trainer Window) were not displaying correctly. (TOA Only)

- Custom window support has been added. Window templates for custom windows are required to have Name fields set to "customX_window" where X is 0 through 9. No entries have been added to uimain.xml for custom windows. Modders will need to add Include directives in their custom files. (TOA Only)

- The following events have been added allowing modders to toggle windows on and off:

ToggleStatsSkills
ToggleStatsInventory
ToggleStatsAttributes
ToggleStatsGroup
ToggleStatsSpells
ToggleStatsStyles
ToggleStatsIndex (minimizes the stats window)
ToggleMiniGroup
ToggleConcentration
ToggleJournal
ToggleOptions
ToggleMiniPet
ToggleGroupPicker
ToggleHelp
ToggleMiniFriends
TogglePerformanceMeter
ToggleCompassWindow
ToggleCommandWindow
ToggleClock
ToggleMasterLevel
ToggleCustom0
ToggleCustom1
ToggleCustom2
ToggleCustom3
ToggleCustom4
ToggleCustom5
ToggleCustom6
ToggleCustom7
ToggleCustom8
ToggleCustom9



CAMELOT CLASSIC WORLD NOTES


Albion Quests

- The Wounding Stone will now be useable in shade form.


Item Notes

- Future drops of salvageable common loot items in Spraggons Den should salvage for the appropriate material. Please note that this change does not affect items dropped before this patch.

- The empyrean wraiths in the Hibernia frontier should no longer drop Midgard items.



TRIALS OF ATLANTIS WORLD NOTES


Quests - General

Marauding Bandits

- Thanes and Skalds will no longer be given the choice of a left axe as one of their rewards.


Artifacts


- Information about what artifacts are available to which classes can now be found on the apprentices in all Havens. Speak to the following apprentices to learn more about the artifacts.

Stygia: Albion – Danielle, Midgard – Yanja, Hibernia – Wyia.

Volcanus: Albion – Dredge, Midgard – Aidanar, Hibernia – Rhianera

Aerus: Albion – Alice, Midgard – Yager, Hibernia – Noira


Guard of Valor (Albion)

– We have fixed a bug with Scholar Girec that was causing him to give Armsmen and Paladins a chain version of the Guard of Valor. Armsmen and Paladins who received a chain version from Scholar Girec should take it back to him in the Hall of Heroes and exchange it for a plate one. Only Scholar Girec will perform this trade in.


Traitor’s Dagger and Crocodile’s Tooth Dagger (Albion)

– We have added thrusting versions of each of these artifacts. Players that have a slashing version and would like a thrusting version should speak with Scholars Margoria or Colene for the Traitor’s Dagger and Scholars Daelin or Samaya for the Crocodile’s Tooth Dagger. They will offer players a trade-in that once done cannot be changed. From this point forward, all Albion classes that can activate either of these Daggers will be offered a choice.


Traitor’s Dagger and Crocodile’s Tooth Dagger (Hibernia)

– We have added piercing versions to each of these artifacts. Nightshades, Rangers, Heroes, Champions and Blademasters that have a blades version and would like a piercing version should speak with Sages Darragh or Kelleigh for the Traitor’s Dagger and Sages Miodac or Deavin for the Crocodile’s Tooth Dagger. They will offer players a trade-in that once done cannot be changed. From this point forward, Nightshades, Rangers, Heroes, Champions and Blademasters will be offered a choice of blades or piercing.


Winged Helm

– The following classes may now activate the Winged Helm: Scouts, Berserkers, Savages, Hunters, Blademasters, Bards, and Rangers.

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Dark Age of Camelot

Version 1.67a Test Release Notes

December 3, 2003


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NEW THINGS AND BUG FIXES


- More monster camps have been added throughout Oceanus - as well as a few in Aerus - which are designed to give groups of upper level players a way to get standard experience while adventuring in Atlantis. This addition is in response to player concern about not having enough hunting areas in Atlantis that weren't directly related to Master Levels or Artifacts.

- Added the command /vdestination x y (eg: /vdestination 32000 32000) which will sail your boat to a /loc within your current zone.

- Players who die in a duel while having a "song" charmed pet will no longer take experience deaths.

- Fixed delve on water breathing potions.

- All objects will now have their weights displayed on the mini-info window.

- (TOA Only) Reflective Water will now have a much more visible water surface at night.

- (TOA Interface) When adjusting the alpha settings for XML-enabled windows (such as the chat and summary windows), you can now adjust the text and background alpha values independantly. Alpha settings are changed as they have always been, by right clicking on the windows.



NEW SHARK ROUTES IN ATLANTIS

- Shark Routes have been added to Atlantis! Stablemasters have been added to the docks outside of each of the Havens, Oceanus, Stygia, Volcanus and Aerus. There is also a stablemaster located in Mesothalassa which has routes to each of the Havens. These merchants also have a ticket that gives you a tour of some of the more important areas and features of their respective zones. For those of you looking to take advantage of these new routes, dont forget your breathing potions and look for the following tritons:

- Feurbe is the Oceanus Haven Stablemaster with routes to the Mesothalassa stablemaster, and a tour of Oceanus Hesperos.

- Lokhas is the Mesothalassa stablemaster with routes to Haven of Oceanus, Haven of Aerus, Haven of Stygia, Haven of Volcanus and a tour of Mesothalassa.

- Splogorf is the Volcanus Haven stablemaster with routes to the Mesothalassa stablemaster and a tour of Oceanus Anatole.

- Estcheron is the Stygia Haven stablemaster with routes to the Mesothalassa stablemaster and a tour of Oceanus Boreal.

- Gombuor is the Aerus Haven stablemaster with routes to the Mesothalassa stablemaster and a tour of Oceanus Notos.



TOA UI MOD CHANGES

This patch contains several updates to the TOA Configurable User Interface system. Some custom skins may not work, or may need minor adjustment to work with the new changes. As we update the system, we will provide detailed notes in these patch notes containing what has been changed.

Anytime you experience any problems with a custom skin, you should switch back to one of the pre-built skins using the Options Menu at the Character Select screen.

- The following styles have been changed in styles.xml. If you have copied this file into your custom folder, you will either need to recopy it after patching or copy the appropriate control templates to your custom styles.xml:

ButtonTemplate: combo_label
MenuTemplate: generic_menu
ComboBoxTemplate: generic_combobox

- The Help Window, Emblem Picker, Spells window, and ingame Options Menus have all been converted to XML. The new xml files are:

help_window.xml
emblem_picker.xml
stats_spells_window.xml
options_window.xml

- Fixed a crash that UI Modders were encountering when removing health bars from some windows.

- The group_level adapters will now clear to zero when not being used.

- The following option has been added to label and scalar label definitions:

TextCentered - the text for the label will be centered inside it's width

- The following option has been added to scalar label definitions:

DontDrawWhenZero - the scalar label will not draw when the bound adapter has a value of zero.



CAMELOT CLASSIC WORLD NOTES


Quests- General

- The tradeskill masters in each capital city have decided that it is time to pass on their tarnished tradeskill tools.


Albion Quests

- Leoma in Prydwen Keep is seeking assistance in obtaining a potion which can restore her eyesight.


Hibernia Quests

- Mystaia in Ardagh has been causing some trouble around town and the townspeople are not very pleased. She needs someone to help her get out of her predicament.


Midgard Quests

- Grimkel in Fort Atla knows of a potion which is said to create wealth. He needs assistance in collecting the ingredients for the potion.



SHROUDED ISLES WORLD NOTES


Item Notes

- Shreg's Thin Blade (Midgard) will now grant sword skill instead of slash skill.



TRIALS OF ATLANTIS WORLD NOTES


Encounters - General


- We are aware there has been some confusion about whether players have received credit for a story encounter or not. To help clear up this confusion, players will now receive a message when they successfully complete a story encounter, whether they obtain the artifact or not. Players will see a message like "You have completed the Fool's Bow Encounter quest." This will then show up in your completed quest list, although story encounters are not quests. If no message is received, then credit for that encounter was not awarded. When a player unlocks an artifact, the Encounter listing will be removed from the completed list and replaced with the Artifact Completion message (such as 'You have completed the Fool's Bow quest'). Check your completed quest list to see which story encounters you have received credit for in the past.


Artifact Updates


Bruiser (Midgard)

- We have fixed a bug that was causing the Lorekeepers in Midgard to give out the wrong versions of Bruiser. Players that selected the one-handed version were instead receiving the two-handed version while players that wanted the two-handed version were receiving the one-handed version. Players may return to Loremistress Hetha or Loremistress Marga to exchange their Bruiser. Please note that this exchange can only be done ONCE and cannot be undone. Also note that only players who received Bruiser before this fix can exchange it.


Aten's Shield (Midgard)

- We have fixed a bug that allowed Savages to obtain Aten's Shield although they could not use it. Savages should return to Loremaster Jorian or Loremistress Agneta to return their activated Aten's Shield. The Lorekeepers will give Savages a locked version of the Aten's Shield which can then be traded or sold. Remus' Story will not be returned to Savages.

- Also, we discovered and fixed a bug that was stopping Healers and Shamans from either unlocking the Shield or having it returned. Any Healer or Shaman that has the Aten's Shield quest in their pending list can either say [Aten] to continue the process of unlocking it or say [dispose] to have the Shield returned to them for trading/selling.


Bruiser (Hibernia)

- We have fixed a bug that was causing the Sages in Hibernia to give out the Midgard version of the two-handed Magma Bruiser. Players that received this version should return to Sage Girom or Sage Aideena to exchange the Midgard Magma Bruiser for the Hibernian one.


Enyalios Boots (Albion)

- We have fixed a bug that was causing Mercenaries to get the plate version of Enyalios Boots. Mercenaries can take their plate Enyalios Boots to Scholar Girec or Nisreena to exchange them for a chain version.


Enyalios Boots (Midgard)

- We have fixed a bug that was causing Berserkers and Savages to get the chain version of these boots instead of the studded version. Berserkers and Savages can take their chain Enyalios Boots to Loremaster Pahr or Loremaster Sverrir to exchange them for a studded version.


Enyalios Boots (Hibernia)

- We have fixed a bug that was preventing Bards from activating the Enyalios Boots.


Shades of Mists (Hibernia)

- Valewalkers can now unlock the magic of the Shades of Mists Cloak.


Wings Dive (Albion)

- We have fixed a bug that was causing the Scholars to give Mercenaries a plate version of the Wings Dive leggings instead of chain. Mercenaries can take their plate version of Wings Dive back to Scholar Girec or Scholar Nisreena and exchange them for a chain version.


Wings Dive (Midgard)

- We have fixed a bug that was causing the Lorekeepers to give Berserkers and Savages a chain version of the Wings Dive leggings instead of studded. Berserkers and Savages can take their chain version of Wings Dive back to Loremaster Pahr or Loremaster Sverrir to exchange them for a studded version.


Wings Dive (Hibernia)

- We have fixed a bug that was preventing Bards from activating the Wings Dive leggings.


Researcher Updates

- We have added artifact information to each realm's Apprentice researcher in the Haven of Oceanus. The Apprentices will now tell players which classes can use a specific artifact. In Albion, speak to Apprentice Aegan. In Midgard, Apprentice Yian has this information while Apprentice Garrad in Hibernia knows about the artifacts. We are in the process of adding this information for Stygia, Volcanus and Aerus. Please remember, they are only apprentices and they are still learning, so the information they give may change as they learn and grow.


Item Notes

- All partially and fully combined artifact scrolls can now be traded.

- The delve information on Pheobus' Letters, 1 of 3, has been fixed.

- The Corrupt Cincture of Terkari (Midgard) no longer has a 0 power bonus.

- The Axe of the Whispering Wind (Albion) will now have a chance to proc.

- The Embedded Scale Vest (Hibernia) has been renamed to Embedded Bone Vest.

- Stygian and Aerus named quest mobs should no longer drop artifact scrolls. Please note that the correct number of scrolls were already dropping from common mobs, but were mistakenly added to some quest mobs as well.



FOUNDATIONS NOTES


ADDITIONAL HOUSING AREAS ADDED

- We are happy to introduce a new housing area for each realm with this version. Albion players can now settle down after a long day of adventuring in Brisworthy, while Midgard players can start building Frisia into a bustling haven of activity, and Hibernians can stake their claims and design the house of their dreams in Saerenthal.
Source: The Camelot Herald, site officiel Mythic.
Message hors-roleplay
Lien vers la note de version 1.67a et sa traduction commentée.
Lien vers la note de version 1.67b et sa traduction commentée.
Lien vers la note de version 1.67c et sa traduction commentée.
La 1.67d ne contenait que des corrections d'artefact, et le nerf de Egg of Youth, qui ne redonne désormais que 10% de la vie des gens qu'il ressuscite au lieu de 50%, et plus de mana.
Lien vers la note de version 1.67e et sa traduction commentée.
La 1.67f ne contenait que des corrections d'artefact.

  • De nouveaux monstres sur ToA.
  • Une commande /vdestination qui envoie son bateau à la loc x y.
  • Une correction d'un bug de duel pouvant entraîner une perte d'expérience en cas de familier charmé.
  • Le poids de tous les objets donné dans les mini fenêtres d'informations.
  • Des ajouts et des modifications dans les possibilités des interfaces personnalisées.
  • De nouveaux trajets de requins.
  • Une nouvelle quête sur DAoC classique par royaume, et une nouvelle quête d'artisanat.
    Cliquez ce bouton ou survolez le contenu pour afficher le spoiler
    3 récompenses au choix: un objet avec 60 charges qui diminue la durée de fabrication d'un objet de 13%, un objet de 13 charges qui augmente de 6 points le pourcentage de chance de monter en niveau sur un objet non gris, un objet de 6 charges qui augmente de 1 point la qualité minimale produite, les chances de réaliser un objet de 95 à 99% restant équiprobables, celles de réaliser un chef d'œuvre restant de 2%.

  • De très nombreuses corrections des artefacts et des moyens de les obtenir.
  • Une nouvelle zone fondations par royaume, passant leur nombre à 5.
  • Les informations sur le loyer se mettent à jour correctement quelque soit la zone.
  • La luminosité la nuit sous l’eau est augmentée.
  • Pour aider les joueurs ayant oublié de mettre leur collier, Visur et ses amis effectueront désormais leur cérémonie deux fois de suite.
  • La commande /vfollow est ajoutée, permettant de faire suivre quelque chose par un véhicule.
  • La transformation en panthère du niveau 10 de la dream sphere a été changée: désormais, elle et tous les bonus associés sont retirés à la moindre attaque reçue.
  • Les objets aléatoire à charge peuvent maintenant être correctement rechargés.
  • Une nouvelle configuration par défaut pour les GeForceFX 5200.
  • Les clous, câbles et lanières renforcés sont supprimés des listes.
  • La fenêtre de recherche de groupe est modifiée dans l’interface ToA (elle reste identique pour Classic et SI), permettant d’afficher quel type de groupe l’on recherche: RcR, XP, ML, etc.
  • Des modifications sont apportées aux interfaces personnalisables.
  • Les objets de Spraggons Den se recycleront correctement.
  • Les empyrean wraiths de la zone frontière hibernienne ne donneront plus du butin midgardien.
  • Quelques corrections de quête.
  • Des PNJs sur ToA indiqueront maintenant quel artefact est utilisable par quelle classe.
  • La commande /bountyrent pour payer directement le loyer avec les primes de tous les personnages se trouvant sur le même compte que celui ayant acheté une maison.
  • Certains bonus + all spell skill doublait les bonus de certaines spécialisations, c'est corrigé.
  • La fenêtre de groupe et la min-fenêtre de groupe affichent désormais les noms en cyan (hypnotisé), orange (malade) et vert (empoisonné), comme demandé par les TL guérisseur, chaman, clerc et druide.
  • Un bouclier midgardien avec deux bonus en force a maintenant un bonus en dextérité et un en force
  • La manière dont une rencontre est validée a été modifiée: maintenant, tous les joueurs dans le groupe et dans le battlegroup qui ramasse le butin voient leur rencontre validée. Ceux présents mais ne faisant partie ni du groupe ni du battlegroup ne se voient rien valider.
  • Au par avant, il était possible à quelqu’un n’ayant pas fini l’épreuve en cours de réaliser toutes les étapes des épreuves suivantes, à l’exception de la dernière. C’est désormais possible, mais les master abitilies restent obligatoirement acquis dans l’ordre. (Par exemple, si je ne fini pas la première épreuve, je peux désormais réaliser complètement la troisième. Mais je n’aurais ma MA 3 qu’une fois que j’aurais acquis la 1 et la 2.)
  • Les moines peuvent désormais échanger leurs robes tous les cinq niveaux à Caer Gothwaite.
  • Les barques et les bateaux peuvent désormais être revendus à des PNJs pour 75% de leur valeur.
Citation :
La fenêtre de groupe et la min-fenêtre de groupe affichent désormais les noms en cyan (hypnotisé), orange (malade) et vert (empoisonné), comme demandé par les TL guérisseur, chaman, clerc et druide.
Ca me parait être la version "stabilisée" de ToA (je rappel que le PDG de Mythic a reconnu que ToA était sorti tout buggué). Peut-être que GOA nous traduira cette version directement... (de toute on a toujours pas d'info sur la version de ToA qui sera en vente en Europe).
Citation :
Provient du message de Bertrand du Guesclin
Pour quand donc, ce patch, pour nous... juin 2004 ?
(Goa annonce la prévision du passage en 1.65 en décembre, or la 1.65 date d'octobre chez Mythic. Cela nous ferait un retard de deux mois et demi par rapport à la version US. Si l'écart se maintient, cela nous fera la 1.67 pour fin février 2004.

Rothar, oui, c'est probable: Mythic sort souvent, après ses mdoifications majeures, une mise à jour de correction. De par le passé, nous avons souvent parfois directement sauté à cette version. J'espère qu'il en sera de même avec ToA.)
Dans ce cas, ça coïnciderait avec la sortie de ToA ou presque (premier trimestre 2004) ...
A mon avis ce sera plus tard ... ils ont assez de boulot entre ToA et 1.64+1.65
J'aimerai aussi avoir ToA en version "débugguée" et stable, mais le doute demeure.
GOA a signalé que les chantiers de traduction de la 1.65 et de ToA étaient menés de front, donc pour moi ils vont nous sortir ToA sur le version 1.65 qu'ils auront stabilisée ... puis passage à la 1.67 dans la foulée ...
J'aime bien rêver, mais quand il s'agit de retrouver la réalité des choses, je ne suis plus sûr de rien.

Bien sûr, si la sortie de la 1.65 est réellement début janvier, alors ils auront un trimestre entier pour finir ToA et traduire les versions 1.66+1.67.
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