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http://overwatch.judgehype.com/news/...ibrage-147892/
Des changements assez enorme ! Le up attendu de Dva , de Zenyatta , McCree etc..et des nerf Roadhog , Mercy etc...et evidement la nouvelle , Ana. PATCH FEATURES New Hero: Ana (Support) After being out of the fight for several years, one of Overwatch's founding members is returning. Introducing Ana—a battle-scarred veteran who supports her teammates from a distance using a unique and highly specialized collection of weapons. Ana’s primary weapon is her Biotic Rifle, which fires long-range darts that can restore the health of her allies or deal ongoing damage to her enemies. Meanwhile, her Biotic Grenade is perfect for a close-quarters clash, simultaneously healing teammates and injuring foes caught in its small area of effect. (Affected allies will also receive a temporary increase to all incoming healing, while affected enemies can’t be healed for a few moments.) And if the battle starts to get out of hand, Ana's sidearm can fire a Sleep Dart, knocking her adversaries unconscious. Plus, Ana's ultimate ability, Nano Boost, empowers one of her teammates, granting faster movement, increased damage, and resistance to enemy attacks. GENERAL UPDATES Gameplay
Competitive Play
Miscellaneous
HERO BALANCE UPDATES General
Bastion
D.Va
Developer Notes: D.Va isn't being selected as often as our other tanks, and we feel a lot of that stems from the underperformance of her damage absorption abilities. So, we've reconfigured her Defensive Matrix, making it more flexible and giving players the ability to use it more often. We’ve also given Self-Destruct a little more oomph, because it felt slightly underwhelming when compared to many of Overwatch's other ultimate abilities. Lúcio
McCree
Developer Notes: While the game does feel better following the nerf to McCree’s close-range damage in a previous patch, it left him a little too weak. So, we're increasing his effective distance, making his range similar to Soldier: 76’s. This should hopefully give players another option for dealing with pesky long-range damage dealing heroes like Pharah and Hanzo. Mercy
Developer Notes: Mercy's ultimate is one of the most powerful abilities in the game; however, players would often fly into the fray and die while using it. With this update, Resurrect will now take a bit longer to charge, but Mercy will be a lot safer when activating the ability in the middle of combat. In addition, we always intended Mercy’s Damage Boost beam to be her primary method for dealing damage, but it often felt so weak that you were better off pulling out your blaster. To help address this, we've slightly increased its potency. Roadhog
Soldier: 76
Zenyatta
Developer Notes: While Zenyatta has never had the healing abilities of Lúcio or Mercy, he made up for it by dealing more damage. However, his lack of mobility and low health has meant he’s struggled to find a place in many games. To increase his effectiveness, we've made several changes, the biggest of which is an increased shield pool. This will allow him to go head-to-head with more enemies. The Orb of Harmony and Discord changes are also a quality of life change, helping Zenyatta move his orbs around and apply their effects more quickly. And lastly, we’ve increased Transcendence’s healing throughput. This ultimate was designed to be the most effective against sustained, high-damage fire and least effective against short, high-damage bursts (like D.Va’s or Junkrat's ultimates). But, due to the amount of healing it provided, there were times when it was possible for even sustained fire to overcome Transcendence’s output. We’ve made the heal powerful and also allowed Zenyatta to move around more quickly while it’s active. UI UPDATES Game Options
Social Features
BUG FIXES General
Maps
Heroes
Dernière modification par Mathéo ; 14/07/2016 à 18h18. |
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Les up / down de la PTR
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Je sais que le cochon a tendance à se soigner plus que 76, mais le nerf me paraît quand même abusé sur le papier.
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Est-ce que l'auto restauration de zenyatta est considéré comme un self heal ?
C'est plus en passif qu'un self heal non ? |
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Sympa ce patch, d'habitude blizz est souvent à côté de la plaque côté équilibrages, content de voir qu'ils ont pas pris leur temps pour rien.
Vous pensez quoi de D.Va ? |
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Ça devrais augmenter drastiquement sa capacité de tanking par contre je suis déçu qu'il n'aient pas modifié le ratio dégât/porté de armes du mecha.
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"De toute façon Ana Amari et Sombra c'est le même personnage lol"
Ou pas ! |
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hé bin, j'ai 30MS sur le PTR ils m'ont écouté quand j'ai ralé
![]() enfin ça bug imo. |
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ça envoie du lourd ce patch !
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ahah c'est nawak genji sous ult ana
![]() Ces up vont mettre un sacré boost dans la meta. Dernière modification par TiteChipy ; 13/07/2016 à 01h09. |
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De très bonnes choses
![]() Le up de zeny fait plaisir. |
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Pareil qu'au dessus, le combo ulti Ana + ulti Genji, sur le papier ça fait très très peur. Je sais pas ce que ça va donner.
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