Beta News
As most are now aware, Beta 3 is officially underway. New testers are being pulled from the community, guild and Computer Games Magazine pools. If you have friends who are dying to get in, make sure they are watching their inboxes as large batches of new testers are being added every day. That said, it
is a gradual and ongoing process.
In Beta 3, players are able to explore the world like never before. Far off the coast of Thestra the mysterious continent of Qalia has been unveiled giving old and new adventurers a unique experience as they are among the first to explore these enchanted lands. The revamped diplomacy system was also unveiled recently, so make sure you hop in and check it out.
We recognize that, as we continue to add guilds en masse, it is important for you to be able to utilize communication methods on which you have relied in the past. To that end, we’d like to officially condone the use of chat programs like Ventrilo or Teamspeak provided that the NDA is still respected (i.e. private channels that non-beta participants cannot access, etc.)
As always, thank you for your continued support and enjoy the game!
Beta Player Screenshots
The player submitted screenshots has been a big hit and we look forward to seeing all of the September submissions. If one of yours is selected and displayed on the Vanguard website (or sent to an affiliate) you will be entitled to give out one beta invite per screenshot to a person of your choice (pending Sigil approval, of course).
As a reminder, screenshot guidelines are as follows:
- Shots must be in 1600x1200 resolution
- Make sure you set your render quality to "very high" before taking the shot
- Screenshots should generally include a character or NPC
- Screenshots must not violate NDA (i.e. no character names)
- Dark screenshots are much less likely to be used.
- Submit shots to
screenshots@sigilgames.com
We’re looking forward to see what everyone comes up with!
August Featured Class – Bard
Song composition
Bards can only sing one song at a time. Songs are composed using several different component types. As you level you will gain access to new types of components and will be able to create more powerful songs.
Component types:
Melody - There is always a melody in a song. A song must have a melody to be played. The Melody is the backbone of the song and provides the theme. There is only ever 1 melody slot.
Example Melody:
Mellarien's Anthem of War
This melody inspires you and allies in battle.
- Component type: Melody
- Instrument type: Wind
- Increases strength
- Increases armor class
- Adds damage to all attacks and spells
Embellishment - Embellishments are minor additions. Small resistance buffs, debuffs and other minor buffs. There are potentially 5 embellishment slots.
Example Embellishment:
Illestine's Harmony of Warmth
This embellishment protects your and your allies from the ravages of the cold.
- Component type: Embellishment
- Instrument type: Wind
- Increases cold resistance
- 2 pt damage shield
Lyric - Lyrics provide many different things for all occasions. Low power effects. Slow, runspeed, weapon procs, levitation. There are up to 4 lyric slots.
Example Lyric:
Gamael's Blades of Flame
This lyric adds additional fire damage to the attacks of you and your allies.
- Component type: Lyric
- Instrument type: Brass
- Instrument modifiers alter proc chance
Chorus - Higher powered lyric-like components. Misc effects. There are up to 3 chorus slots.
Example chorus:
Irion's Chorus of Shields
This chorus causes a curtain of sound to protect you and your allies.
- Component Type: Chorus
- Instrument Type: String
- Increases armor class
- Increases block skill
- Small amount of damage is absorbed each pulse
Verse - Higher powered components. DoTs, regens, snares. There are 3 potential verse slots.
Example verse:
Cirel's Phrase of Renewal
This verse rejuvenates the bodies all nearby allies
- Component Type: Verse
- Instrument Type: String
- Increased health regeneration
Bridge - Very powerful components. Misc effects. There are up to 2 bridge slots.
Example bridge:
Naman's Ruinous Revolution
This bridge strips your opponent of arcane and elemental resistance.
- Component Type: Bridge
- Instrument Type: Brass
- Reduces fire, cold and arcane resistances
Coda - Very powerful components. Misc effects. There are up to 2 coda slots.
Example coda:
Mellarien's Victorious Finale
This coda adds a small amount of damage to all attacks made by you or your allies.
- Component Type: Coda
- Instrument Type: Wind
- Increased damage
There is one more component type, but it doesn't add any power to the song. Each of the above components has an energy cost associated with them. Eventually they will be in the descriptions. A melody costs 2 energy per second - A coda costs 8 - two codas costs 16. A song composed using nothing but musical components would play for around 12 seconds at level 50 with decent gear – not so great. Enter rests…
Rests - Rests do not add anything to the song. Instead they negate some amount of energy consumption. Rests exist to allow you to create perpetual songs (ones that never stop due to energy levels). Using the above example (melody costs 2 energy per sec) a two point rest would negate the cost of a melody. This rest would cancel out 2 points of cost per second. There are various sizes of rests, from 2 to 12.
As you would assume, a lyric will only go in a lyric slot - components will only go in the slot they belong to. Rests can go in any slot, excepting the melody slot, of course. At 50 you may opt to use one of your lyric slots up with the 12point rest and put a 10 point rest where a coda went.
Song Creation
So you have created the best song around...it is perfect in its efficiency and power...what now?
You need to name the song. You put in your own name. It will appear in everyone’s buff bar as YourName's Bard Song: <InsertTitleHere>. You can then save the song. It will be saved on the server, so where ever you play Vanguard from, you'll have your songs. You can save roughly 30 songs.You can also edits songs on the fly and press play again to get the new component.
Instrument Mods
Bards can get instruments...they each have a mod on them. Base instruments (store bought) instruments magnify the effects of your components. Have an embellishment that gives a 2-point damage shield? Doesn’t sound great, does it? Add 5 of them in all your slots for a whopping 10 points...still not so great. But equip an instrument or get an item that has an instrument mod of the correct type and with max mod that 10 becomes a 30 and you haven't even used a powerful component yet.
You can also stack most components. That is why they are small, because you can make the cumulative effects BIG. Take Mellarian's Victorious Finale (above) for example. It adds 8 damage to your group. By itself, not very impressive – however, do some math magic (8+8*3.0) and you just added 48 damage to everyone in your group.