Hop, une sc de plus
Config Report
Stats
Str: 83 Int: 0 Hits: 280
Con: 75 Pie: 0 Power: 0
Dex: 79 Cha: 0
Qui: 76 Emp: 0
Resists
Body: 25 Energy: 25 Crush: 26 (2)
Cold: 27 Matter: 25 Thrust: 26
Heat: 10 Spirit: 31 (5) Slash: 29 (3)
Skills
10 Stealth
3 Recurve Bow
11 Celtic Dual
8 Piercing
2 Blades
Cap Increases
5 Dex
80 Hits
9 Str
Other Bonuses
3 Archery Speed Bonus
3 Archery Range Bonus
30 AF Bonus
10 Melee Speed Bonus
5 Fatigue
Chest
Name: plastron chimère
Level: 51 Quality: 100
AF: 102 Bonus: 35
Effect 1: 18 Strength
Effect 2: 22 Constitution
Effect 3: 22 Dexterity
Effect 4: 2 All Melee Skill Bonus
Effect 5: 3 Celtic Dual
Effect 6: 4 Strength Cap Increase
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 66.33
Arms
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Quickness - 99 precious Airy Essence
Gem 2: 22 Constitution - 99 precious Earthen Essence
Gem 3: 4 Celtic Dual - 99 flawed Icy War Spell Stone
Gem 4: 60 Hits - 99 precious Blood Essence
Utility: 64.33
Head
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 10 Constitution - 99 flawed Earthen Essence
Gem 2: 11 Slash Resist - 99 faceted Watery Shielding
Gem 3: 7 Spirit Resist - 99 imperfect Vapor Shielding
Gem 4: 60 Hits - 99 precious Blood Essence
Utility: 57.67
Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 9 Body Resist - 99 polished Dusty Shielding
Gem 2: 9 Energy Resist - 99 polished Light Shielding
Gem 3: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 4: 60 Hits - 99 precious Blood Essence
Utility: 65.00
Hands
Name: Gants de mariasha
Level: 51 Quality: 100
AF: 102 Bonus: 35
Effect 1: 3 Recurve Bow
Effect 2: 3 Archery Speed Bonus
Effect 3: 4 Crush Resist
Effect 4: 4 Slash Resist
Effect 5: 4 Thrust Resist
Effect 6: 3 Archery Range Bonus
Effect 7: 4 Heat Resist
Effect 8: 4 Cold Resist
Effect 9: 4 Energy Resist
Effect 10: Empty
Utility: 63.00
Feet
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Strength - 99 perfect Fiery Essence
Gem 2: 7 Energy Resist - 99 imperfect Light Shielding
Gem 3: 5 Matter Resist - 99 flawed Earthen Shielding
Gem 4: 68 Hits - 99 flawless Blood Essence
Utility: 59.67
Right Hand
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 10 Dexterity - 99 flawed Vapor Essence
Gem 2: 6 Piercing - 99 polished Dusty War Spell Stone
Gem 3: 4 Celtic Dual - 99 flawed Icy War Spell Stone
Gem 4: 2 Thrust Resist - 99 uncut Airy Shielding
Utility: 60.67
Left Hand
Name: Dague du traitre
Level: 51 Quality: 100
DPS: 15 Bonus: 35
Effect 1: 10 AF Bonus
Effect 2: 5 Strength Cap Increase
Effect 3: 5 Dexterity Cap Increase
Effect 4: 40 Hits Cap Increase
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00
Two Handed
Name:
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: Empty
Effect 2: Empty
Effect 3: Empty
Effect 4: Empty
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 0.00
Ranged
Name: Arc du Fou
Level: 51 Quality: 100
DPS: 16.5 Bonus: 35
Effect 1: 18 Dexterity
Effect 2: 18 Quickness
Effect 3: 3 Archery Speed Bonus
Effect 4: 5 Recurve Bow
Effect 5: 3 Archery Range Bonus
Effect 6: 3 Archery Damage Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 49.00
Neck
Name: colier paidrean
Level: 50 Quality: 100
Bonus: 35
Effect 1: 10 Body Resist
Effect 2: 10 Crush Resist
Effect 3: 10 Spirit Resist
Effect 4: 10 Thrust Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00
Cloak
Name: Shades of Mist
Level: 50 Quality: 100
Bonus: 35
Effect 1: 3 Stealth
Effect 2: 15 Strength
Effect 3: 15 Quickness
Effect 4: 10 AF Bonus
Effect 5: 5 Melee Speed Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 35.00
Jewel
Name: Mauvais Oeil(Balor)
Level: 51 Quality: 100
Bonus: 35
Effect 1: 4 Stealth
Effect 2: 18 Quickness
Effect 3: 32 Hits
Effect 4: 10 Thrust Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00
Belt
Name: ceinture du soleil
Level: 51 Quality: 100
Bonus: 35
Effect 1: 5 Fatigue
Effect 2: 40 Hits Cap Increase
Effect 3: 10 Strength
Effect 4: 10 Dexterity
Effect 5: 5 Energy Resist
Effect 6: 5 Spirit Resist
Effect 7: 5 Crush Resist
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 43.33
Right Ring
Name: Anneau des farandoles
Level: 50 Quality: 94
Bonus: 35
Effect 1: 3 Stealth
Effect 2: 12 Strength
Effect 3: 12 Dexterity
Effect 4: 5 Crush Resist
Effect 5: 5 Slash Resist
Effect 6: 10 AF Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 51.00
Left Ring
Name: anneau de cénalon de dextérité
Level: 50 Quality: 100
Bonus: 35
Effect 1: 25 Dexterity
Effect 2: 12 Constitution
Effect 3: 12 Quickness
Effect 4: 4 Spirit Resist
Effect 5: 4 Matter Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 48.67
Right Wrist
Name: Brassard Ombreguerre
Level: 50 Quality: 100
Bonus: 35
Effect 1: 10 Cold Resist
Effect 2: 10 Matter Resist
Effect 3: 9 Quickness
Effect 4: 9 Constitution
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 52.00
Left Wrist
Name: Bracelet d'ebene
Level: 50 Quality: 100
Bonus: 35
Effect 1: 6 Cold Resist
Effect 2: 6 Body Resist
Effect 3: 6 Matter Resist
Effect 4: 6 Heat Resist
Effect 5: 6 Slash Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00
Principaux défauts: décaps pas terribles, bonus cac et arc toa sous-exploités. je peux actuellement pas switch d'arme main droite sans de grosses pertes( des changements en vue pour permettre d'utiliser des armes légendaires
) et une résist chaleur à la ramasse.
Objectivement, avec les 10% de resist contre les armes légendaires chaleur donnés par l'armure renforcée, je me prends sensiblement les mêmes beignes que contre un furtif qui pense à switch sur une LW froid, avant comme après débuff . De toute façon les furtifs ennemis ne sont pas mes cibles prioritaires, étant un ranger de groupe
Points forts : n'importe quel arc avec quelques points en arc est viable. Charges/procs puissants (potentiellement 1 abla SoM, 2 SL, 1 buff resist cac, 1 proc heal puissant sur la partie la plus touchée, 1 proc pet drain, plus des buffs D/V rouge en charge sur l'Oeil de balor)