Breizh Korrigan |
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Conseil pour monter un Prêtre
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Sur un pretre de combat, 2 level de guerrier ca aide enormement (2 don + maniement du pavois gratuit).
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17/03/2012, 14h20 |
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Un exemple de clonk halfling 32pts, faut juste prendre un tome +1 de dex avant le niveau 12.
Code:
Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Level 20 Lawful Good Halfling Male (2 Monk \ 18 Cleric) Hit Points: 284 Spell Points: 1249 BAB: 14\14\19\24 Fortitude: 18 Reflex: 16 Will: 23 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 14 14 14 Dexterity 16 17 19 Constitution 14 14 14 Intelligence 8 8 8 Wisdom 16 21 24 Charisma 8 8 8 Tomes Used +1 Tome of Dexterity used at level 7 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 7 9 9 Bluff -1 -1 2 Concentration 6 25 25 Diplomacy -1 -1 -1 Disable Device n/a n/a n/a Haggle -1 -1 0 Heal 3 7 9 Hide 3 4 8 Intimidate -1 -1 -1 Jump 2 2 4 Listen 3 7 9 Move Silently 3 4 6 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair -1 -1 -1 Search -1 -1 -1 Spot 6 11 11 Swim 2 2 2 Tumble 4 5 5 Use Magic Device n/a n/a n/a Level 1 (Monk) Skill: Balance (+4) Skill: Concentration (+4) Skill: Spot (+3) Skill: Tumble (+1) Feat: (Selected) Toughness Feat: (Monk Bonus) Two Weapon Fighting Feat: (Automatic) AC Bonus Feat: (Automatic) Attack Feat: (Automatic) Defensive Fighting Feat: (Automatic) Disciple of Breezes Feat: (Automatic) Disciple of Candles Feat: (Automatic) Disciple of Pebbles Feat: (Automatic) Disciple of Puddles Feat: (Automatic) Exotic Weapon Proficiency: Kama Feat: (Automatic) Exotic Weapon Proficiency: Shuriken Feat: (Automatic) Finishing Moves Feat: (Automatic) Flurry of Blows Feat: (Automatic) Halfling Agility Feat: (Automatic) Halfling Bravery Feat: (Automatic) Halfling Keen Ears Feat: (Automatic) Halfling Luck Feat: (Automatic) Halfling Size Bonus Feat: (Automatic) Halfling Thrown Weapon Focus Feat: (Automatic) Heroic Durability Feat: (Automatic) Martial Weapon Proficiency: Handaxe Feat: (Automatic) Simple Weapon Proficiency: Club Feat: (Automatic) Simple Weapon Proficiency: Dagger Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff Feat: (Automatic) Simple Weapon Proficiency: Unarmed Feat: (Automatic) Sneak Feat: (Automatic) Unarmed Strike Level 2 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Spot (+1) Feat: (Monk Bonus) Toughness Feat: (Automatic) Evasion Feat: (Automatic) Meditation Feat: (Automatic) Sunder Feat: (Automatic) Trip Level 3 (Cleric) Skill: Concentration (+1) Feat: (Selected) Extend Spell Feat: (Automatic) Heavy Armor Proficiency Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Magical Training Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Turn Undead Spell (1): Bane Spell (1): Bless Spell (1): Cause Fear Spell (1): Command Spell (1): Cure Light Wounds Spell (1): Divine Favor Spell (1): Doom Spell (1): Inflict Light Wounds Spell (1): Nightshield Spell (1): Nimbus of Light Spell (1): Obscuring Mist Spell (1): Protection From Evil Spell (1): Remove Fear Spell (1): Shield of Faith Spell (1): Summon Monster I Level 4 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Level 5 (Cleric) Skill: Concentration (+1) Spell (2): Aid Spell (2): Bear's Endurance Spell (2): Bull's Strength Spell (2): Close Wounds Spell (2): Cure Moderate Wounds Spell (2): Deific Vengeance Spell (2): Eagle's Spendor Spell (2): Find Traps Spell (2): Hold Person Spell (2): Inflict Moderate Wounds Spell (2): Lesser Restoration Spell (2): Owl's Wisdom Spell (2): Remove Paralysis Spell (2): Resist Energy Spell (2): Seek Eternal Rest Spell (2): Soundburst Spell (2): Spawn Screen Spell (2): Summon Monster II Level 6 (Cleric) Skill: Concentration (+1) Feat: (Selected) Maximize Spell Level 7 (Cleric) Skill: Concentration (+1) Spell (3): Bestow Curse Spell (3): Blindness Spell (3): Contagion Spell (3): Cure Serious Wounds Spell (3): Dispel Magic Spell (3): Glyph of Warding Spell (3): Inflict Serious Wounds Spell (3): Magic Circle Against Evil Spell (3): Mass Aid Spell (3): Prayer Spell (3): Protection From Energy Spell (3): Remove Blindness Spell (3): Remove Curse Spell (3): Remove Disease Spell (3): Searing Light Spell (3): Summon Monster III Spell (3): Water Breathing Level 8 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Level 9 (Cleric) Skill: Concentration (+1) Feat: (Selected) Empower Healing Spell Spell (4): Chaos Hammer Spell (4): Cure Critical Wounds Spell (4): Death Ward Spell (4): Dismissal Spell (4): Divine Power Spell (4): Freedom of Movement Spell (4): Holy Smite Spell (4): Inflict Critical Wounds Spell (4): Mass Shield of Faith Spell (4): Neutralize Poison Spell (4): Order's Wrath Spell (4): Panacea Spell (4): Poison Spell (4): Recitation Spell (4): Restoration Spell (4): Summon Monster IV Spell (4): Symbol of Flame Spell (4): Unholy Blight Level 10 (Cleric) Skill: Concentration (+1) Level 11 (Cleric) Skill: Concentration (+1) Spell (5): Break Enchantment Spell (5): Divine Punishment Spell (5): Flame Strike Spell (5): Greater Command Spell (5): Mass Cure Light Wounds Spell (5): Mass Inflict Light Wounds Spell (5): Protection From Elements Spell (5): Raise Dead Spell (5): Slay Living Spell (5): Spell Resistance Spell (5): Stalwart Pact Spell (5): Summon Monster V Spell (5): Symbol of Pain Spell (5): True Seeing Level 12 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Feat: (Selected) Improved Two Weapon Fighting Level 13 (Cleric) Skill: Concentration (+1) Spell (6): Banishment Spell (6): Blade Barrier Spell (6): Cometfall Spell (6): Create Undead Spell (6): Greater Dispel Magic Spell (6): Greater Glyph of Warding Spell (6): Harm Spell (6): Heal Spell (6): Heroes Feast Spell (6): Mass Bear's Endurance Spell (6): Mass Bull's Strength Spell (6): Mass Cure Moderate Wounds Spell (6): Mass Eagle's Spendor Spell (6): Mass Inflict Moderate Wounds Spell (6): Mass Owl's Wisdom Spell (6): Summon Monster VI Spell (6): Symbol of Fear Spell (6): Symbol of Persuasion Spell (6): Undead to Death Spell (6): Word of Recall Level 14 (Cleric) Skill: Concentration (+1) Level 15 (Cleric) Skill: Concentration (+1) Feat: (Selected) Quicken Spell Spell (7): Destruction Spell (7): Greater Restoration Spell (7): Mass Cure Serious Wounds Spell (7): Mass Inflict Serious Wounds Spell (7): Mass Protection From Elements Spell (7): Mass Restoration Spell (7): Mass Spell Resistance Spell (7): Resurrection Spell (7): Summon Monster VII Spell (7): Symbol of Stunning Spell (7): Symbol of Weakness Level 16 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Level 17 (Cleric) Skill: Concentration (+1) Spell (8): Death Pact Spell (8): Fire Storm Spell (8): Holy Aura Spell (8): Mass Cure Critical Wounds Spell (8): Mass Death Ward Spell (8): Mass Inflict Critical Wounds Spell (8): Summon Monster VIII Spell (8): Symbol of Death Level 18 (Cleric) Skill: Concentration (+1) Feat: (Selected) Greater Two Weapon Fighting Level 19 (Cleric) Skill: Concentration (+1) Spell (9): Energy Drain Spell (9): Implosion Spell (9): Mass Heal Spell (9): Summon Monster IX Spell (9): True Resurrection Level 20 (Cleric) Ability Raise: WIS Skill: Concentration (+1) Enhancement: Cleric Radiant Servant I Enhancement: Cleric Radiant Servant II Enhancement: Unyielding Sovereignty Enhancement: Follower of the Sovereign Host Enhancement: Halfling Dexterity I Enhancement: Halfling Dexterity II Enhancement: Halfling Cunning I Enhancement: Halfling Cunning II Enhancement: Halfling Cunning III Enhancement: Halfling Guile I Enhancement: Halfling Guile II Enhancement: Halfling Guile III Enhancement: Halfling Luck (Fortitude) I Enhancement: Halfling Luck (Reflex) I Enhancement: Halfling Luck (Reflex) II Enhancement: Halfling Luck (Will) I Enhancement: Way of the Clever Monkey I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Improved Heal I Enhancement: Improved Heal II Enhancement: Cleric Prayer of Life I Enhancement: Cleric Prayer of Life II Enhancement: Cleric Prayer of Life III Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Prayer of Incredible Life III Enhancement: Cleric Life Magic I Enhancement: Cleric Life Magic II Enhancement: Cleric Life Magic III Enhancement: Cleric Life Magic IV Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Wisdom I Enhancement: Cleric Wisdom II Enhancement: Cleric Wisdom III Enhancement: Cleric Divine Vitality I Enhancement: Cleric Improved Turning I |
17/03/2012, 14h49 |
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Breizh Korrigan |
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a choisir (;
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17/03/2012, 17h15 |
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Breizh Korrigan |
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moi je buff quand demande,
à haut level j'utilise mass buff, protection élémentaire, protection mort, protection magie, mass aid. à bas niveau les buffs augmentation de stat sont devenus inutiles, de part l'équipement plus les buffs ships, perso la miss est level 7 et j'ai déjà du +4 presque partout et 3 stats à plus de 20... je vous ai rajouté les spell que j'ai. Et +1 pour la réponse suivante de sinernor Dernière modification par noctaris ; 19/03/2012 à 19h03. Motif: sort + stat rajout |
19/03/2012, 18h10 |
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Ce qui m'ennuie avec le clerc comparativement à l'élu divin, c'est qu'il a une capstone vraiment minable et qu'il n'y a aucun intérêt au final à rester monoclassé.
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23/03/2012, 22h43 |
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J'aime bien celle du barde, celle de l'élu divin est énorme et celle du paladin carrément sympa, pour le reste, je ne connais pas trop donc difficile de m'avancer.
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23/03/2012, 23h26 |
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celle du rogue assassin est assez énorme aussi
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24/03/2012, 10h32 |
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Blink / Morigana |
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http://ddowiki.com/page/Capstone_enhancements
guerrier / ranger / prêtre ces 3 la sont pas sensas sinon les autres sont plus que chouette je crois =) |
24/03/2012, 10h39 |
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