Je trouve cependant EDC 10 HM plus difficile que ICC10 normal, a stuff identique. Cherchez l'erreur.
Sinon,
Publié par Blizzard
Journey through all the raid tiers in TBC
The problem is that journey was not made by many players (and I'm talking about interested players, not those with no interest in raiding). For everyone who progressed through all of those tiers, a huge percentage of players dropped out along the way, possibly just from the time commitment before they finally got to see the exciting new stuff that everyone was talking about. It might have worked okay for very tight-knit guilds with very stable rosters, but it was a hassle for other guilds who had to go do farming runs just to gear up one or two new players or alts before they could get back into progression. Again, it was more content to have to go back and do old zones, but I'm not sure it was fun content.
We want raiding players, in general, to be able to see the final content. If Icecrown was being used by 10% or less of the raiding population then not only is it pretty hard to justify all of the production time it takes to make a raid, but it also feels to players who don't finish the journey like they don't get to see the climax of the story. Game designers, at least in this day and age, actually want players to finish their games, not drop out somewhere along the way when things get too tedious and difficult. (If you like difficult, that's what heroic modes are for. If you like tedious, well I guess try to get the Insane in the Membrane achievement.)
Keeping old content alive and challenging
I'm not sure you feel this way, but typically the response is "I walked uphill in the snow, so they should have to as well." You got to the content first. You were showing off your tier set and Shadowmourne in Dalaran before those others guys. Why does it matter if they will eventually be able to catch up to you (especially since you'll pull ahead again the second a new raid is available)? The alternative is saying that those players should want to run through every raid tier before they can hit the new stuff, but I can tell you that whether or not they want to (and many don't) the facts suggest that they never finish and give up on raiding.
We're not really trying to keep Black Temple or Sunwell alive at this point, and by the same token, we're okay if Naxx has basically been reduced to achievements or weekly raid quests. It had its time in the sun. We don't need to prop it up forever.
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