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Trouvé aujourd'hui sur le fofo officiel : une première version des notes de version pour la 8.2
J'ai la flemme de traduire par contre ^^
Edit : Tiens, ils viennent d'envoyer la patchnote officielle, histoire de dire qu'il n'y a pas eu de fuite Du coup je vire la temporaire et voici l'officielle :
Content
- New Chinese Tech Tree added (17 vehicles, light, medium and heavy tanks). Light Tank Tier I Renault NC-31 will be given to all players along with a new garage slot.
- New line of American tanks added: light Т21, light Т71, medium Т69, medium Т54E1, heavy T57 (Researching this line starts/extends from medium М7 tank).
- New premium tanks available for purchasing: British heavy tank TOG-2, British TD АТ-15А, French heavy tank 1945 FCM 50t.
- Reworked the following maps with the new render: Prokhorovka, Redshire, Erlenberg, Ruinberg.
- Reworked sounds of ricochets, tanks hits and penetrations
- Reworked sounds of round hits in landscape and ambient objects
- Reworked sounds of low-caliber guns
- Added Jordanian flag to emblems
- Added the “Patton Valley” achievement for the destruction of 100 M46 Patton or M48A1 Patton III. After the update release all previously destroyed tanks (of this type) will be counted.
- Added “commemorative” – achievements without a grade, which can be granted to a number of players, several times per battle:
• ‘Lucky’ – Witness the destruction of an enemy vehicle by an enemy team player. You must be 10 meters or less from the enemy vehicle at the moment of its destruction.
• ‘Cool-Headed’ – Survive at least 10 ricochets and non-penetrations in a row from enemy team players.
• ‘Spartan’ - Survive a ricochet or non-penetration from an enemy team player. Your vehicle must have less than 10% of its hit points left.
• ‘Ranger’ - Destroy all enemy light tanks (at least 3) in the course of one battle.
Game mechanics
- Fallen trees are counted as masking cover (like bushes) for the visibility system (fallen trees were excluded from the calculation of visibility earlier).
- Reduce or completely removed tank vibration on ruins, rails and small objects.
- Increased radius of gun fire and hits sounds, Changed the way these effects sound on distance
- ‘Brothers-In-Arms’ perk now gives bonus to ‘Mentor’ perk
- Changed to historical armoring of the Т-34-85, IS, Matilda (British) tanks.
- Changed the hull weight of the Churchill LL tank from 22000 to 20869 kg.
- Changed the weight of the AEC A190 engine from 400 to 800 kg.
- Changed the hull weight of the Valentine LL tank from 8700 to 8300 kg.
- Reduced the research cost of the 2x Leyland E164 engine for Matilda tank to 310 experience points.
- Increased the research cost of the Churchill tank after the Matilda tank to 11500 experience points.
- Fixed the receiving mechanics of the “Sniper” achievement
- “Patrol Duty” achievement is counted in the “Kay’s Medal” achievement
- The Panther M10 added to the “Hunter” achievement
Graphics and technical improvements
- Draw distance (settings/graphics/draw distance) increased for minimum graphics quality settings from 400 to 600 meters, and from 1000 to 1400 meters for maximum graphics quality.
- Improved rendering performance of trees and vegetation – this should reduce performance drawdown in the sniper mode when one has a large amount of vegetation on the screen.
- Low performance fixed for some configurations (mainly for Radeon VGAs) for the following maps: Steppes, South Coast, Highway, Mines, Widepark, Abbey.
- Fixed wrong auto-detect of the Texture Quality in the Graphics quality menu.
- Reworked and optimized some destruction effects of buildings and objects
- Some ambient objects were reworked and readjusted basing on productivity of improved graphics
- Added shadow of the vehicle in garage
- Added effect of decreased brightness and density of emblems and inscriptions while in post-mortem mode
UI
- Battle Interface: module icons (left bottom corner of the screen) now has an interactive repair progress indicator.
- Fixed sharp camera angles change when interacting with other objects (tanks) in some situations.
- In the tank tech trees the distance between the levels of the tanks was reduced.
- In the tank tech tree the way out to the common tech tree of the nation was changed (the button with the flag of the nation instead of labels, links).
- In the tank tech tree research cost and the purchase price for the tanks and the module will be display ed regardless the state of the tank / module.
- In the tech tree, If theere is a shortage of resources or expertise, the pop up will show how much experience or credits is needed for leveling / purchase.
- In the tech tree tank’s experience representation was changed.
- For post-mortem mode of viewing players from your team:
• Fixed drowning indicator display
• Added the display of ‘empty ammorack’ display
• Added the status of tank modules and tank crewmembers display
- Removed display of damage to allies from after-battle statistics
- The login message ‘Cannot connect. Probably connection is blocked by firewall’ changed to ‘Unable to connect to the server. Probably server is on maintenance or connection settings check is required’
- The old message about attempt of login with old version of the client changed from
- "The login packet sent to the server was malformed" to "Error in authorization on game server. Probably your game client version is outdated or damaged’
- Changed armoring displaying interface (without displaying the armoring itself) of the SU-5, T-46, КВ-13, SU-85B, SU-101, Object 268, KV-2, KV-3, IS-3, KV-4, IS-8, IS-7, ISU-152, VK 4502 A, PzV Panther, Centurion, Centurion Mk3, FV4202, Covenanter, Cruiser MkI, Valentine, Caernarvon, Centurion, M6.
- Structured the visualization of the British tanks.
- Fully reworked the design of tank selling window
Fixes:
- Found and fixed the bug when a projectile disappears after penetration of the mantlet, hitting the gun and the gun is ‘not damaged’.
- Fixed a bug with the disappearance of the shell after breaking the spaced armor and the subsequent rebound of the main armor of the tank.
- Fixed "flying" tanks at high ping and significant loss of data packets.
- Fixed displacement and "tugging" of aim in the sniper mode.
- Fixed an abnormally high damage from ramming in some cases.
- Fixed a low cost of repair of the tank in case of flooding.
- Fixed blocking of a flooded tank after battles on the global map.
- Fixed a bug when in some cases a destroyed by enemy ally’s tank continued to gain experience for the damage of spotted enemy vehicle during the battle.
- Fixed the rare issue, which caused players to be balanced in excluded game modes
- Fixed the disappearance of destroyed vehicles burning effect on relevantly close distances
- Fixed the display and collision models discrepancy of some buildings and objects
- Fixed possibility to enter ‘before-battle UI’ of special battles, which one cannot leave afterwards
- Fixed different rounding of W/L ratio percentage in different statistics windows
- From the after-battle statistics ‘battle efficiency’ tab removed damage dealt to own vehicle
- Fixed the error, which caused rare cases of Ammo Rack critical hit not being counted in after-battle statistics
- Fixed the error of displaying on minimap SPG marker as Tank marker
- Fixed the influence of some sniper reticule settings on arcade reticule
- Fixed some errors in list of complaints in after-battle statistics.
- Fixed camouflage errors of the Pz V/IV, A-32 tanks.
- Fixed models and textures errors of the Object 268, T-46, IS-8 vehicles.
- Fixed inscriptions and emblems of the KV-5, M5 Stuart tanks.
- Fixed destroyed models errors of the Gw Panther, Е-100, Lowe, Grille, Lorraine39 L AM, Lorraine40t, T25-2, Panther M10, Object 212, Object 704, AMX 13F3AM, AMX 105AM, ARL 44, Matilda (British), AMX13-75 vehicles.
- Fixed incorrect shot effect of the 8.8cm KwK43 L/71 gun for the Tiger tank.
- Fixed incorrect exhaust effect of the В-2К engine for the KV engine.
- Fixed names of some American tanks.
- Fixed incorrect displaying of hit/penetration marks on the KV-1S, Т110Е4.
- Fixed the receiving description of the “Top Gun” and “Sniper” achievements.
- Fixed the description of the “de Langlade's Medal” achievement
Déjà 2 trucs qui font plaisir :
- fini les répa minables pour les noyades
- ils règlent enfin les problèmes d'affichage sur certaines maps avec les radeon (depuis la 8.0, sur southcoast et highway je passe de 120fps à 10fps... ça fait un peu mal au derche avec un crossfire de 7970... )
J'aime beaucoup les nouveaux achievements aussi : THIS IS SPARTA!!!
Dernière modification par Sweet Pea ; 20/11/2012 à 18h16.
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