Patch Note 16.12.2008

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Donc tout est ici:

http://forums.station.sony.com/vg/po...topic_id=42623

Le downtime commencera à partir de 14h00 pour une durée estimée de 4h.


New Race Class combos

Some races have received new class combos.
ThestraHalfling Paladin – The humans of Tursh have helped train the Halflings in the ways of the Paladin.
Dwarf Ranger – A human scout contingent was summoned by the king to train their soldiers in the techniques of the Ranger in preparation of an impending threat.
Vulmane Monk – Ancient spirits of the land have shared the knowledge of the use of Jin and the technique of utilizing it with their descendants.

KojanRaki Bard – As the Raki have become more attuned to the world of Telon, they have developed a way of incorporating their musical abilities in combat.
Goblin Dreadknight – Due to the impending war with Gulgrethor and the latest threat of the Ulvari, the Orcs have started to train young goblins in the way of dread.
Goblin Ranger – As Martok seeks to explore or advance their power, the goblins have become the front line for scouting and have increased their knowledge of survival techniques.
Orc Rogue – In exchange for the knowledge the Orcs have shared, the Goblins have trained the Orcs of espionage and assassination.

QaliaDark Elf Ranger – In an attempt to further spread their influence, the Dark Elves have taken on the mantle of learning the ways of desert survival and scouting.
Kurashasa Bloodmage – Further developing the inherent relationship between the symbiote and the host has awakened their innate mastery of symbiotic behavior.
Kurashasa Monk – After mastering the ways of the disciple some Kurashasans have honed their ability to use the ways of Jin in more offensive ways.
Mordebi Necromancer – The Mordebi have unlocked the ancient power of their ancestors through research and experimentation of the undead.

Bridge of Destiny

The Jharru have been trying to keep this place protected in order to prevent people from thwarting thier efforts to summon Garuzamut the world eater. They have recently summoned some elemental constructs to act as wardens for the area. Do you have what it takes to defeat these elementals and find out what is happening on Garuzamut island?

·6 man content with some 12 man encounters.
·Collect the pieces to build two might weapons as you progress.

Garuzamut Island

The bridge of destiny is just a taste of what awaits. The Jharuu’s most powerful constructs have been seen roaming around this area. They are there to serve as a warning to those who would try to mess with powers they cannot control.

·24 man raid content.
·Make the final additions to the mighty weapons built on the bridge of destiny.

Fishing

The waters of Telon are filled with a bounty of wonderful fish just waiting to be caught. Cast your line and see what happens. But be warned there are more then fish that swim in these waters and if you die alone there will be no one to tell your tale.
·Participate in a unique fishing system that is both interactive and casual.
·Purchase bait and fishing poles while tracking what fish you have caught and what they like/dislike.
·Go see Tien Hou in Tanvu, Nafis Karam in Qa Riverbank, or Wilhelm Runge in Three Rivers to learn how to fish up some grub

Galleons

Sometimes you like to fly, sometimes you like to rift, and sometimes you just want to get on a gigantic boat, sail out to middle of nowhere and cast a line off the side. Well for those of you who like to do that Galleons are coming.
·Download the schematics for the three galleons.
·Build your mighty ship and sail away on a lovely cruise. (Warning none of these boats comes with an Isaac or Gopher)
·Professor Telpon can help those willing get the schematics for these grand ships.

Enchantments

Is your armor losing its shine? Your sword just not as powerful as you wanted it to be? Fear not adventurer because there are a new set of items that can be augmented and made more powerful by adding enchantments to them.
·Some items from KDQ island, Garuzamut, Bridge of Destiny, APW, and factional armor now have enhancement sockets on them.Crafted items will see a slot pass in the future.
·Enhancements come in various different types and offer many different stat mods.

Arena of Games

Pinklet Lefever in Tehatamani coast is waiting for those who want to enter the arena and compete for great prizes.
A grand coliseum has appeared over Tehatamani coast and only those wanting to prove their worth need apply. The members of Kamelott Inc. and a new group of goblins known as the Finch’s Finks have opened up shop and are offering various prizes for those who compete.
·A FFA PVP arena on all servers.
·Gain infamy, challenge the arena combatant, and gain the keys to the chest all while watching your back and keeping other players from killing you before you can kill it.
·Trade in infamy for chests and unlock them for various prizes including socketed items and enchantments you can only get in the arena.


Gloriann Festival Returns

Towns and cities alike within the world of Telon are heartily preparing for the Festival of Gloriann! Once a year during the wintery months, the tale of Atnas Claws and his spirit of giving imbue the cities with an aura of goodness. Towering trees adorned with lights can be seen glittering within the cities of Telon.
Be on the look out for an abundance of gifts and goodies! Those who have been extra nice may find their treats granting them something extra special!
Take a tour over the rooftops of Telon while riding on Randolph, the flying reindeer.
You too, can help spread the spirit of Gloriann by decorating your own house or Guild Hall with numerous festive items, from neatly wrapped gifts to smiley faced snowman. We're not giving it all away, of course. Sometimes the best gift you can give is one of surprise! So make sure to log in, gather your gifts and continue to spread the spirit of Gloriann throughout Telon!
Festival of Gloriann features:
  • Special flying “Randolph” reindeer mount
  • 3 new raid encounters for all levels starting at 20
  • Expendable presents for everyone
  • Festive decorations
  • Special illusion costumes
Karax Woefather

Union negotiations with Karax have finally come to a compromise. He will work if we will stop killing him. Hopefully he will hold true to his word but he did have one hand behind his back when we shook hands.

Fix to Some Overland Raid mobs

All overland raid mobs that use flurry and or rage should now be using the proper flurry/rage.

Harbinger
Guar
Varking
Woefather

Factional Merchants

The City Creature Handlers decided to do less talking and cut to the chase. They will now have merchant windows that will list the mounts that are available and their city platinum costs.
The city accessory dealers will now sell potions for platinum coins.

Fixed an issue with King Mnal’s stipe not dropping properly
Harbinger should now think before he despawns.
Super tout ca.
Juste un truc qui me gène...

Bridge et IoG seront donc en contestés? C'est serieux ca de mettre autant de gens dans un chunk?
J'avoue que si je ne me trompe pas, j'ai un peu peur pour PotA...
Citation :
Publié par Albator45
ouai surtout quand je vois comment ca se passe
Oh ca se passe plutot mieux non?

Avant on avait:
- des petitions contre les gens qui essayaient de faire planter les autres pendant un fight en faisant des taunts ou des effets en plein raid.
- des petitions de gens qui pensaient que les tactiques employées étaient des exploits.
-etc..

Maintenant y'a plus de problème les boss contestés sont tués à 18h pendant que je suis au taf ou dans les transports.

C'est le jeu, rien à dire, mais ca va dégouter pas mal de monde...

Attendons de voir.
KDQ c'est plutôt vide. Mais quand il y a 4 ou 5 groupes dans le coin c'est la pagaille et c'est assez chiant d'attendre 30 minutes pour 1 named. Le run qui prend même pas 1 heure va en prendre 2 voir plus.

Pour les nouveaux raid boss de l'ile (Isle of Garuzamut) le repop n'est pas long. (Entre 10 minutes et 1 heure). Avec un lockout de 6 jours.
Citation :
Publié par simuda
Pour les nouveaux raid boss de l'ile (Isle of Garuzamut) le repop n'est pas long. (Entre 10 minutes et 1 heure). Avec un lockout de 6 jours.
C'est sur çà? Ca serait vraiment une bonne nouvelle...
Un retour vers une situation qui finalement convenait à tous... sauf aux devs.
Sauf que ça s'applique aux nouveaux mobs de raid uniquement (d'après simuda). Faire ça pour les mobs outdoor de base ça serait bien aussi, histoire que toutes les guildes puissent au moins les puller.
+1 Scorpio

Il serait grand temps que chacun retrouve une chance d'essayer les overlands.
Le système actuel ne laisse presque aucune chance aux guildes qui ne les ont pas tué au moins une fois avant le GU6.


Et sinon, par rapport à ça :
Citation :
Publié par Albator45
Galleons

Sometimes you like to fly, sometimes you like to rift, and sometimes you just want to get on a gigantic boat, sail out to middle of nowhere and cast a line off the side. Well for those of you who like to do that Galleons are coming.
·Download the schematics for the three galleons.
·Build your mighty ship and sail away on a lovely cruise. (Warning none of these boats comes with an Isaac or Gopher)
·Professor Telpon can help those willing get the schematics for these grand ships.
Voici le résultat :

http://img514.imageshack.us/img514/534/gallionapocalypseit3.jpg

Et oui, le premier galion d'Halgar est franco !

Plus de photos ici : http://apocalypse-vanguard.darkbb.co...ypse-t1213.htm
Hotfix aujourd'hui:

Citation :
Vanguard Build 2266. 0 Patch Notes
Posted on: December 18, 2008
Added healer to PVP arena
You will now port into the arena with a invuln buff and in a random location.
Made adjustments to BOD roamers and respawn times
Fixed issue with Psi all buff
Fixed issue with Disciple Endowment of Life
Fixed issue with agro on Island of Garuzamut
Walkliki Nogswort should now offer item repair
All missive quests give exp again
Experience potions and pies are now working at level 49+ again.
The PvP Exit portal should no longer disappear after you trigger it
Fixed issue with bloodhowlers casting pantheon ability
Removed the levitate portion of the Shaman all in one buff

Known issues
PVP fighter leash may still be a little long
Snowman costumes display weapons backward when equipped.
Jay jay les gars



Commentaire perso par rapport à cet ajout:
Ca ete super vite dis donc, une journée et le gallion est bouclé. Ils ont mis des mois et des mois pour une add on bouclé en 2 jours et par un gars on dirait bien?! J'ai loupé un truc la?
Ca m'inquiete plus qu'autre chose.
Merci tous

Certes, ça a été rapide. Mais il ne faut pas s'y tromper : c'est pas mal de boulot tout de même.

En fait, ça fait des mois (un an ?) que Tanyaa veut son galion.
Donc elle était plus que prête : entre autres, ses banques étaient pleines à craquer de bois. (pas de harvest à faire)

Nous avons obtenu les plans en raid dès mardi soir (ce qui représente tout de même une jolie petite difficulté).

Thamoul (Bigbisou) et Rosanne lui ont filé le coup de main pour les parties de craft qui n'étaient pas Artificier... et depuis mardi soir, je peux dire qu'elle n'a pas beaucoup dormi. (Elle est allée au boulot par contre... enfin, je crois )

Donc facile... oui et non.
Bouclable en 2 jours... ben oui mais faut plus espérer une réponse cohérente de Tany d'ici la fin de la semaine
Trop forts ces Apo

GG à Tanny at à tous les autres. Content de voir que les dizaines de stack de Dusky ont enfin trouvé leur utilité. On peut voir d'autres screens ?
Cadeau de Noel de SOE: réactivation des anciens comptes
Un cadeau sympathique de SOE: (si vous avez reçu le email de SOE)

Réactivation des anciens comptes Vanguard du 17.12.2008 au 31.01.2009, pour le "Noel local" alias le Festival de Gloriann.

http://vgplayers.station.sony.com/ne...=612.412.50276

C'est le grand retour de l'ami Randolph
Bonne occasion de s'offrir un voyage aérien dans Télon, j'imagine, de bouffer du bonbon magique et de voir ce qu'il y a eu comme apport depuis le GU5.
Miniatures attachées
Cliquez sur l'image pour la voir en taille réelle

Nom : randolph.jpg
Taille : 400x365
Poids : 114,4 Ko
ID : 63049  
oui reactivation des anciens comptes, on verra ce que ca donne

WB à ceux qui passeront

EDIT : Ah voila ce qui avait été dit sur les galions:
Citation :

Oui, bien sûr! Nous travaillons activement dessus. A vrai dire, pour ce qui concerne les galions, le code est dors et déjà prêt! Mais nous ne voulons pas le sortir tant que nous n'auront pas fini de développer tout le contenu que nous voulons créer autour des galions. Se sera un très gros investissement pour une guilde, et nous ne voulons donc pas passer à coté.
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