Le mien, que je trouve parfait

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Holy Talents (11 points)
Spiritual Focus - 2/5 points
Gives your Flash of Light and Holy Light spells a 28% chance to not lose casting time when you take damage.
Improved Holy Light - 3/3 points
Increases the amount healed by your Holy Light spell by 12%.
Illumination - 5/5 points
After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
Divine Favor - 1/1 point
When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.
Protection Talents (24 points)
Improved Devotion Aura - 5/5 points
Increases the armor bonus of your Devotion Aura by 25%.
Redoubt - 5/5 points
Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 seconds or 5 blocks.
Improved Blessing of Protection - 2/2 points
Reduces the cooldown of your Blessing of Protection by 120 seconds.
Toughness - 5/5 points
Increases your armor value from items by 10%.
Blessing of Sanctuary - 1/1 point
Places a Blessing on the friendly target, reducing damage dealt from all sources by 7 for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.
Level 30: 10 damage reduction
Level 40: 14 damage reduction
Level 50: 19 damage reduction
Level 60: 24 damage reduction
Shield Specialization - 5/5 points
Increases the amount of damage absorbed by your shield by 25%.
Holy Shield - 1/1 point
Increases chance to block by 30% for 10 seconds and deals 50 Holy damage for each attack blocked while active. Each block expends a charge. 4 charges.
Level 40: 65 damage
Level 50: 95 damage
Level 60: 130 damage
Retribution Talents (16 points)
Improved Blessing of Might - 5/5 points
Increases the Attack Power bonus of your Blessing of Might by 20%.
Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed melee weapons by 5%.
Seal of Command - 1/1 point
Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time.
Level 30: 38 damage
Level 40: 53 damage
Level 50: 67 damage
Level 60: 82 damage
Deflection - 5/5 points
Increases your Parry chance by 5%.