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This one is slightly less boisterous in nature, I'm afraid.
The designers have deemed Mortal Shots a touch too powerful in its current form when combined with the rest of the talent changes. As such, the maximum will no longer be 50%, but rather 30% to ranged weapon critical damage. This makes the talent similar to its Rogue equivalent, Lethality, which holds the same percentage. (Mind you, this is NOT a comparison between the two classes, as they are not precisely the same and have a wealth of different abilities and strengths.) Even with this change, Hunter DPS should increase in 1.7 on the whole. After reviewing the affect Mortal Shots would have when used with the other possible combination of talents, it was determined that a 50% increase in critical damage would be going too far; the new value should still be beneficial, and DPS should still increase for you on average. ![]() (Edited for clarification.) http://forums.worldofwarcraft.com/th...p=1#post579367 Ouin ![]()
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