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Théu terre 1.65
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Hein?
T'appelle ce nerf du Théurge un up de fou?
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c'est un fake cette release note j'espère ? un up de la senti, mais franchement ... comme si elle avait besoin d'un up
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Oui c'est un fake, il n'y a rien pour le warden en 1.66.
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Alpha & Oméga
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rassurez vous avant de pleurer un bon groupe alb aura encore moins de soucis contre un groupe tank mid...
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Assurancetourix |
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Citation:
Provient du message de larmenoire Des points a mettre en bouclier bientôt possible) Citation: =================================== Dark Age of Camelot Version 1.66 Release Notes October 8, 2003 =================================== Welcome to Dark Age of Camelot version 1.66. With this live version, we are happy to introduce Camelot's second retail expansion, Trials of Atlantis. As of this morning, Trials of Atlantis has shipped, and will be available in stores as soon as retailers receive their shipment. Trials of Atlantis is about exploration and discovery, and as such, we have intentionally left some parts of the expansion undocumented. It is up to you, the players of the game to discover the secrets of this long-lost civilization for yourselves. However, you will find documentation on some of the expansion's features such as a Master Ability overview, basic mapping information, etc. on the Camelot Herald at www.camelotherald.com. Welcome to Atlantis! NEW THINGS AND BUG FIXES - Players from all three realms can now purchase new portal medallions at their primary portal location (Druim Ligen, Castle Sauvage, or Svasud Faste). Players who have the Shrouded Isles expansion can port there with the Medallion of Isles Passage. Players who have the Trials of Atlantis expansion can port there with the Medallion of Heroes Passage. - In an effort to increase framerates during large scale raids like relic keep raids, we have converted many of the guards in the frontier to a new model which should increase framerate performance, at the cost of a little less variety in the guards looks. - The runemaster Raven Bolt line will no longer incorrectly delve as having a 20 second recast timer. - Increased the range on Ameliorating Melodies to 2000. - Increased the range of all cure disease and cure poison spells to 2000. - All lava in the game is now extremely damaging. Resistances will not mitigate damage from lava. Travelers should be very careful around lava flows. - The Midgard Mile Fort doors in Hadrian's Wall will remain unlocked. - Delving items in the trade window will now correctly show left hand usable and two handed flags on weapons. - Shields now display level on the mini-info window. - Note that version 1.66 contains a large download, for players with the Shrouded Isles and Classic clients, so that those customers will be able to see armors and equipment from the Trials of Atlantis Expansion. - Fixed an issue where monsters would sometimes not spawn correctly. This fixes the problem where mudmen would not spawn outside of Ardee, as well as other similar problems. -Hibernia changes:The warden is underpowered and we have choose to enable trainable shield, large weapon Trainable, 2.5 points/levels, an instant Direct damage value 150 damage energie, and an instant snare duration two minutes (damage body) Citation :
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Pas bien de remonter de bon vieux post
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Remontage de post is evil!
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