Publié par
Fabrice Tebaldi
Je me souviens vaguement de Tombstone. Et dans mon souvenir ça ne rigolait pas plus que ça.
J ai un perso sur cette sim. Voici les regles:
Welcome to Tombstone Arizona, “The Town Too Tough To Die”, in Second Life
Please read this document thoroughly before continuing your journey into our SIMs. It contains important information, membership requirements and most important, the Tombstone Rules.
These rules must be followed at all times. This is a privately funded SIM, and we invite people to enjoy the facilities we provide. We reserve the right to withdraw this invitation whenever we deem necessary without further discussion. If you have any questions about the rules, please contact any Admin available. There is a list of Admins listed below.
We are a roleplay SIM, set in the year of 1899 in the town of Tombstone and outskirts.
Contents of this document:
I. Membership requirements
II. Tombstone Rules
III. Extra (important) information
I. MEMBERSHIP REQUIREMENTS
In order to gain access to the roleplay SIMs, you must be a member of the TombstoneWild West Arizona group. To join this group, please contact any greeter via the Greeter Board, which can be found in the Tombstone Welcome Center.
Requirements to join the group:
• Your avatar must be more than 2 weeks old
• You must read and agree to the Tombstone Rules
For the enjoyment of all it is important to read, understand and follow the rules. If the rules are broken, the Admins will take appropriate action (e.g. warning, banning, ejecting) depending on each case. Claiming you “did not know it was against the rules” is NOT an excuse.
• You must wear late 19th century clothing
You can find several ‘freebies’ (free clothing) in the Tombstone Welcome Center. If these do not satisfy you, we have an entire SIM, Winlsow, dedicated to shopping in good old Wild West style. While taking advantage of the convenient shopping in Winslow, Arizona for your Tombstone attire, be mindful: some of the clothing and items available, although western in theme, are more suited for off SIM activities.
• You must purchase a copy of the Mad Thunder HUD
You can find the Mad Thunder HUD in the gun shop in the Tombstone welcome center. More information about the Mad Thunder HUD can be found below.
Tombstone also offers welcome classes to new members. We strongly encourage you to attend one of these classes. They are held each Wednesday at noon and 5:30PM SL Time.
II. TOMBSTONE RULES
1. Wear a Mad Thunder HUD and Tombstone Flip Title at all times when in Tombstone
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You can purchase the Mad Thunder HUD in the gun shop in the Welcome Center for only 10L$. The vendor will send you a box with a copy of the Mad Thunder Combat HUD, a Tombstone Flip Title, a free gun and 2 free gun belts. Rezz the box on the ground, right click and select ‘open’ from the pie menu. Then click ‘copy to inventory’. Open your inventory and look for the Tombstone Flip Title. Right click it and select 'wear'. Next, look for the Mad Thunder Combat HUD. Right click that and select ‘wear’. The Tombstone Flip Title will attach to your right pec (seen as transparent, over your head). The Mad Thunder Combat HUD is designed to attach to the top right HUD position.
When you have attached the HUD, you will see a tombstone shaped HUD in the upper right corner of your screen. It will display 3 hearts and, when a weapon is attached, show you how much ammunition you have.
Both the Mad Thunder HUD, Flip Title and the Mad Thunder weapons are updated from time to time. When you attach the HUD, Flip Title or weapon, it will automatically search for any updates and send you the latest version if one is available. Simply wear the new version and delete the old one.
WEARING the Mad Thunder HUD AND the Tombstone Flip Title is REQUIRED for all our roleplayers, even if they do not wish to fight.
2. No Griefing
=========
This applies to anywhere on the SIM, including open chat and IM.
Griefing is defined as actions against the SIM or people that cause a real detriment to their playing experience. This includes the persistent harassment of others or roleplaying themes of poor taste that offend that person. Also consult the SL policy definitions of Griefing and Griefers. Expect an Abuse Report to be sent to Linden Lab immediately. This includes harassment to another using IMs.
Griefers will be banned from the SIM.
3. No Random Shooting
===============
Gunfights were an important part of the old Wild West, and there are many great stories surrounding shootings. Tombstone is a ROLEPLAY SIM and NOT a combat SIM. Therefore, we expect a decent amount of roleplay (from everyone involved in the roleplay) before any shooting takes place. Your opponent should respond before you attempt to gun them down. Remember, the longer the talking, the better the story/roleplay, so work up to the gunfight!
Shooting anyone (or any other weapon attack) without a proper in character reason (or without proper roleplay) is not tolerated here and can result in a ban from the SIM for at least 3 days.
If you think you have been a victim of random shooting, please contact an Admin to settle it. Do not bring OOC (out of character) arguments into open chat.
4. Only Mad Thunder Weapons Allowed
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In Tombstone, we only allow Mad Thunder weaponry. The Mad Thunder weapons can be bought in the Mad Thunder gun shop in the Tombstone Welcome Center, or in the Mad Thunder gun shop in Winslow.
Wearing and/or using non-Mad Thunder weaponry can result in a ban from the SIM for at least 3 days.
We strongly advise that you refrain from tampering with the weaponry. This action is viewed as a serious violation. ALL weapons customizations are performed through Mad Thunder Developers, so drop a notecard to Adrian Wise for information!
5. Wounded & Dead
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When you are wearing the Mad Thunder Combat HUD, you should see 3 hearts displayed on your HUD. When you are shot and get hit by a bullet (or other Mad Thunder ammunition such as an arrow, knife, tomahawk etc.), these hearts will disappear one by one.
[Wounded]
Once you have lost all 3 hearts, you will fall on the ground and are considered SERIOUSLY WOUNDED for 30 minutes (turn off any AO’s).
During the FIRST 3 MINUTES your avatar will lay on the ground "unconscious". After approximately 3 minutes ends, a "reset" button will appear on your HUD allowing you to regain consciousness and stand. You can remain on the ground by not clicking the "reset" button, or by using a personal animation or pose to remain seated or laying down to make the wounding more realistic.
Being seriously wounded means you are incapacitated, barely able to speak (for example, wounded, groggy, weakened, helpless) and cannot shoot or use any weapons for 30 minutes. You should use these 30 minutes to find medical treatment. Roleplay your wounds and injury realistically. This means you shouldn’t be running around acting as if you are fine. Just like in real life, when you get shot, you can hardly walk, are in a lot of pain and near death. Your search for a doctor/nurse can include asking someone to go find help or even crawling if the nature of your wounds permits.
If there is no doctor or nurse in town, there are a few alternative healers you can turn to:
• Apache Medicine man/woman
• Gypsy Healer
• Outlaw Sawbones
• Medics at Fort Huachuca
Your Tombstone Flip Title will automatically change to red text that says WOUNDED UNTIL XX:XX, where XX:XX represents 30 minutes from the time you were wounded. If you are healed within the 30 minutes, your Tombstone Flip Title will reflect who treated you, but you are still considered wounded and healing until the initial 30 minutes has expired.
[Dead]
If you fail to find medical treatment or if you are shot again within these 30 minutes, you will be considered DEAD.
Being DEAD means you can NOT participate in active ROLEPLAY for 2 hours. You cannot interfere in ongoing roleplay, or start a new roleplay.
Your Tombstone Flip Title will change to white text that says DEAD UNTIL XX:XX, where XX:XX represents 2 hours from the time you died.
You have a few options when you are dead:
• You become a GHOST and roam around the SIM to OBSERVE roleplays. Again, you cannot participate in the roleplay.
• You become a PASSIVE ROLEPLAYER. This means your dead body can be taken to the undertakers by someone and put in a coffin. You have to undergo this roleplay and do what the other roleplayer says.
• You go to one of our OOC (Out Of Character) AREAS where you can hang out with others, or become one of Tombstone wildlife by reverting into an "Animal Avatar" for the 2 hours.
• You can go shopping in Winslow
[Additional Information]
Q: There was this amazing gunfight (or The Apache raided the town!), so many wounded! How can the Doctors possibly tend to all of us?
A: Here in Tombstone, we consider the doctor’s office one of the few sterile areas in the wild west. Should you get to the Doctors office, your 30 minutes time is automatically extended while you wait for treatment. Kindly DO NOT LEAVE until you have been attended to even if you regained all 3 hearts. Leaving is considered cheating.
Q: IF I DIE, do I need to make up an entire new character?
A: No! It was all a bad dream. Upon seeing your "killer" again, there just may be "something about that person" you don't like.
Q: How is it that being wounded is only 30 minutes and DEAD only 2 hours?
A: Time in Tombstone goes rather quickly. A real life 24 hour period is equal to 8 Second Life days in Tombstone. (You will notice the sun setting and rising often) This accommodates all of our players from every time zone around the world.
6. Stay In Character at All Times
====================
We are a roleplay SIM. This means you have to roleplay all your actions and conversations. Since we are set in the late 1800s, you have to act accordingly. This is considered IC or IN CHARACTER.
Of course we know sometimes you have to say something which doesn’t fit your character in Tombstone. This is OOC or OUT OF CHARACTER.
An example would be when you have a phone call in RL, you must announce to the other roleplayers around you “I have a phone call, I will be right back”. OOC comments like “Wow dude, you’re a great shooter!” should never be made on the roleplay grounds.
We ask that you keep your OOC comments to an ABSOLUTE MINIMUM, in order not to ruin the roleplay.
However, when you do have to say something OOC, you can do this in 2 ways:
• If you have to say something OOC to 1 person, it is best to send this person an IM.
• If you have to say something OOC to multiple people, you announce it in open chat. You can do this by typing BETWEEN DOUBLE BRACKETS, like this: ((brb, phone))
OR
you can use the OOC GADGET, which can be found in the Tombstone Welcome Center.
You just type /22 brb, phone, and it will display, for example, as: Jefke Kohime OOC : brb, phone (in green text)
We also have a few OOC AREAS in the SIM. These areas are clearly marked. While you are in an OOC area, kindly follow the guidelines you receive there, mainly: do not interact with people who are in roleplay, while you are in an OOC area.
If you find yourself needing to be in IMs or going AFK, please move to a discrete area (e.g.,inside a building, around the corner) that does not interfere with the ongoing roleplay in the SIM.
The use of text chat objects is prohibited for use by human avatars in roleplay. These objects are intended to mask the avatar name and result in confusion. Should you need to use a different name for your character, we recommend the use of your Flip Title. An exception to this would be the use of a translator, provided it reflects your actual avatar name in chat, or our OOC Textiness tool (mentioned above).
7. Wear Clothing of the Era
=================
We are a roleplay SIM set in a Wild West town in the late 1800s. This means you have to be properly dressed.
No modern clothing will be allowed! There was not a lot of skin shown in public, especially by women, so cover up please (men too did not walk around shirtless in public)." to "No modern clothing will be allowed! Women should show no plunging neckline, no midriff, no skin from the top of the breast to the knees, no exposed tummy, and no see-through. Men should not walk around shirtless or reveal stomach skin (unless they were bandaged from wounds).
You can find some western outfits FREE OF CHARGE in the Tombstone welcome center. If these do not satisfy your needs, you can find several shops in the Tombstone Winslow SIM where you can purchase western outfits.
Make sure your accessories are in era too.
8. No Shooting at the Unarmed, Animals or Children
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You cannot shoot at the unarmed, animals or children. Even in the Hollywood movies, the outlaws rarely shoot at those who don’t have a chance to fight.
Wearing the Mad Thunder HUD does NOT mean you are armed.
Firing at the unarmed, animals or children on purpose can be considered RANDOM SHOOTING and/or GRIEFING.
We do have a special group of ANIMAL AVATARS that CAN be hunted or shot, and have a title tag indicating such. These animals are in the group “CALL OF THE CANYON”. Please IM the player for verification BEFORE engaging in gunplay with this group.
9. No forcing actions on the unwilling
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Respect other's limits. If someone doesn't want to RP something that's out of the norm, please respect their limits. On the flip side, this really isn't happening to you so try to be creative and RP it out. And remember, if you die, 2 hours fixes everything.
10. No Flying
========
You are not allowed to fly in the SIM if you were not given the ability to do so. Even if you have a bird avatar, you have to wait to fly until you have permission from Adrian Wise.
11. Tombstone Group Chat
=================
The main Tombstone group chat (TombstoneWild West Arizona) is for important and authorized announcements related to the SIM and for seeking help from Admins.
The ONLY reason for all other members to use this group is to ask for an available ADMIN.
If someone DOES make a mistake and posts a comment, please know that an ADMIN will be contacting that person. Please DO NOT add to the problem by responding with your own 2 cents…not even to say, “Don’t use this group for chat.”
If you continuously ‘spam’ the group chat, you may be removed from the group (and the SIM) for at least 3 days.
If you want to have casual group conversations with other members, please join the Tombstone Chatter's Chat Group or go to IM. It keeps the non-essential group chatter out of the main group and makes a better experience for our 4,000+ group members.
12. React to the HUD
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When you lose a heart on your Mad Thunder HUD, you should react to this. You can roleplay having an injury, for example, a flesh wound or a bruise.
This does not mean that when you see a message like this: “Ivory Peacemaker (Right Handed) 2.6: Jefke Kohime has drawn a weapon!” you immediately have to draw your gun as well and start shooting!
13. Do not teleport in or out of a roleplay scene
==============================
If you know you have to leave the SIM soon, do not start a new roleplay and teleport out in the middle.
If you are involved in a roleplay scene, and must leave, we ask that you roleplay out of the scene and find a DISCRETE AREA (e.g., inside a building, around the corner) to teleport from. Should a "friend" have offered you a teleport and you find yourself in the middle of a scene, kindly walk off the scene until the appropriate time to enter.
14. No RAPE, Sex, or Nude storylines/Activities
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We do NOT allow any RAPE or sexually explicit story lines. Kindly do not suggest or imply it. Please start off right by omitting it from a backstory. This is our choice. We feel there is much more room for creative role play than a rape or sex scene. We also will not accept nudity in any public areas of Tombstone with the exception of authorized Dove walks.
Kindly visit the Gals at Dutch Annie's for a pleasant distraction.
Rape and sex scenes or dialog of such nature WILL result in an immediate ban from the SIM.
15. You cannot read the names above someone’s head
==================================
You cannot read names or character group tags that appear floating atop each Avatar.
SEE AND HEAR ONLY THINGS YOU WOULD BE ABLE TO SEE OR HEAR IN REAL LIFE. If you have to use camera controls, you are probably seeing something you couldn’t really see (e.g. someone on a roof, or behind a wall). If a character “whispers” or “thinks”, don’t “hear” it unless you are suppose to.
Seek this information through roleplay!
16. Wear an authorized and visible Tombstone group tag
===================================
We ask that you wear an official Tombstone group tag while you are on the SIM.
Official groups in Tombstone are those who have Adrian Wise or madminxmag Vandeperck in their membership list. There are also a few sanctioned Tombstone groups. If you wish to create a new group, please contact Adrian Wise first!
17. Voiding Roleplay
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Do NOT VOID a roleplay unless you have the approval of an Admin. Even when you have been shot with no roleplay, make every effort possible to continue the roleplay and seek help from an Admin afterwards.
18. No shooting in church, doctor's offices or Dutch Annie's
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Churches in Tombstone are sacred. We do not allow any shooting in a church or a convent. Rules of "Sanctuary" apply. A bad guy may retreat into a church or convent and MAY be granted sanctuary, but only if there is a member of that organization to assist you in role playing it.
Doctors offices located in Tombstone, Bisbee, Fort Hauchuca and the Apache Medicine Hogan should be considered as NO WEAPONS ZONES. Role playing by healers is detailed and dramatic at times affording your character the first step to rejoining the game. Please react to being healed and not consider this a place for revenge.
Dutch Annie's is a no armed roleplay area. No shooting here; you might scare off the girls! Should you have a role playing idea which may involve one or more of the girls, kindly IM a Madame with your idea for approval and make it worth it! These ladies are high spirited role players (and good shots!).
19. Do Not Enter Private Property
=====================
Do not enter a rented house, tent or any other private property without the renters consent. Entering private property may result in a banning from the SIM for at least 3 days.
III. EXTRA (Important) INFORMATION
The following topics will be covered in the attached notecard:
20. Tombstone Layout
21. Who are the Tombstone Admins
22. Background stories
23. Child avatars are welcomed
24. Animal avatars are welcomed
25. No fantasy avatars
26. How to emote
27. How to shoot
28. How to use the flip title
29. Rules of Surrender
30. How to rob the bank
31. How to snipe
32. Crime & punishment
33. Living in Tombstone
34. Apaches
et ensuite l historique ou BG
****THESE ARE NOT THE SIM RULES - PLEASE TOUCH THE SIGN WITH THE CACTUS (THE ONE THAT SAYS "STOP, PLEASE TOUCH THIS BOARD TO GET A COPY OF OUR CURRENT RULES..."****
The setting is the Year of 1899.
On March 16, 1861 the southern half of New Mexico Territory had declared itself independent of the United States
In the summer of 1877 prospector Ed Schieffelin was working the hills east of the San Pedro River in the southeast portion of the Arizona Territory, when he came across a vein of very rich silver ore in a high plateau called Goose Flats. When Schieffelin filed his mining claim he named it "The Tombstone", after a warning given to him by his brother, "If you go back there, that place will be your "Tombstone"
The town of Tombstone was founded in 1879, taking its name from the mining claim, and soon became a boomtown. Fuelled by mineral wealth, Tombstone was a city of 1000 by the beginning of 1881, and within another year Tombstone had become the seat of a new county (Cochise County) with a population between 5,000 and 15,000.
Rich gold and silver discoveries drew eastern investors to this area. By 1880, copper was king, with mines operating at Ray, Clifton-Morenci, Jerome, Globe-Miami, Ajo, and Bisbee. Copper companies such as Phelps Dodge and the Arizona Copper Company built short-line railroads for the Mines.
Tombstone, like many mining camps in the Southwest, had a large Chinese population. They brought with them Chinese food, several laundries, ready-made household, labor, and drugs. Among them was China Mary who owned several opium dens. Around 1870, hundreds of Chinese were employed in the construction of the Southern Pacific railroad through Arizona.
Tombstone had been lobbying for a rail line since March 1880, when the Southern Pacific Railroad constructed its transcontinental route through Benson, only 25 miles to the north. The need for a railroad to encourage commerce by providing a reliable form of transportation for goods and passengers was seen as being of paramount importance. It was also needed to move ore from the silver mines around town to the mills along the San Pedro River.
Over the years, several projects were proposed, but never materialized. Stagecoaches and other horse drawn conveyances continued to be relied upon by the town for its transportation needs. The dream came a bit closer in 1882, when the New Mexico & Arizona Railroad was built between Benson and Nogales. The 88-mile line passed through Fairbank, located only nine miles from Tombstone. (It wasn’t until July 1902 Tombstone got a railroad))
Without railroad access the increasingly sophisticated Tombstone was relatively isolated, deep in a Federal territory that was largely unpopulated desert and wilderness. Tombstone and its surrounding countryside also became known as one of the deadliest regions in the West.
When the railroad construction was completed, all the Chinese laborers were let go immediately. The competition of less intensive jobs filled by the whites resulted in the Chinese exclusion Act of 1882. Born survivors, the Chinese managed to settle in nearby towns, finding work in the mines or being redeployed into the service industry.
The average wage for a miner was $10 a week. If a miner could prospect he could increase that amount. A school teacher and a Priest couldn‘t make much more than that. It was entirely possible the County Sheriff could make $40,000 a year in commissions. If this number is correct, the person who was Cochise County Sheriff, be it Wyatt Earp or John Behan, would stand to make nearly $800,000 a year.
The Army Base, Fort Huachuca was nearby and often brought not only the men on leave to our town for some livelihood and refreshment but also brought many a family to live in our town.
Fort Huachuca was built in 1870 in the Huachuca Mountains and designated a Fort in 1882. The headquarters for the Geronimo Campaign and main supply route always vigalent in resolving border troubles, renegade Apache, Mexican bandits, Outlaws and
Housing was sparse near the Fort and being the closest town with amenities,
Arizona was rapidly becoming known as the destination for the asthmatic and severely allergic population. The dry and arid climate along with the lack of the offending vegetation brought many easterners to our state. Tombstone would shortly become known as the town for Health, History and Hospitality.
Homes and apartments were being built to accommodate the influx of military families as well as those seeking better health
It was hot. It was cold. The wind was almost always blowing sand and dust. If you lived in a wooden house you were hot in the summer and cold in the winter.So often many did live in wooden houses as during the boom they were erected quickly.
There was a shortage of fresh vegetables and fruit. Beef was plentiful thanks to the enterprising auspices of a few legitimate ranchers and the cowboys who augmented their income with pilfered cattle. It was a meat and potatoes culture for the average person.
The late 1880's and up to the turn of the century found the silver mining industry failing as efforts to remove the seeping water that found its way into each mineshaft failed. Miners were disgruntled and soon found new employment in the copper mines of Bisbee and other new mining towns. Families were moving away and the town was soon becoming its predetermined status, a ghost town
Saturday afternoons could be spent watching a double feature. Grocery shopping, dropping off one's dry cleaning, picking up the pharmacy needs, or perhaps seeking refreshment at the soda fountain would have occupied one's days then. This was no ghost town. In fact, it was home to many, many families who were living in "The Town Too Tough To Die
Many residents had continued to stay on here. Homes were still occupied and residents still met at the town hall for the political banter. Flour and coffee as well as other dry goods would have been purchased from the local market perhaps located on Allen Street. The ladies auxiliaries would have met and box lunch socials would have been prepared and anticipated. The town did not die
This is the state of affairs in Tombstone that you wil be entering in 1899....
Je pense que vous comprenez vite le desir de respect de l univers.....