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De toute façon je préfère largement ce nouveau système
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1.06 sur les serveurs test !
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Alpha & Oméga
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n'empeche que c'est prévu pendant le cycle de la 1.06
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J'ai fait un petit tour sur les test serveurs pour voir les récompenses de guilde.
J'ai posté en vrac sur le forum de ma guilde si ça intéresse des gens ![]() http://www.onarius.net/forum/showthr...352#post129352 |
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La 1.06 ne sortira pas avant le 2 fevrier.
Citation :
Avec un peu de chance, je vois bien cette mise a jour sortir pour le mardi 9 fevrier. |
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Héros / Héroïne
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début février ? les guildes sur le test on du faire 4 des 7 combats en T3 je pense Tout sera pas testé on dirait ^^
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Tout à fait ! JoL, c'est LA référence des forums de jeux vidéo
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L'update d'hier avec (miracle) des corrections d'aggro (notamment pour l'assassin)
TESTLIVE FIXES * Automatic token distribution in raids is now more intuitive. * You can now build a tavern in the northern Lacheish player city. * Guilds with Tier 3 cities on TestLive should now be able to see and use their decoration nodes. * Group members will now be notified about your dice rolls. * The price of renting a room in both the Serpent's Head Inn and Green Man Tavern has been reduced by half. * Siege camps should be more reliable now. * There are now an Alchemical Appraiser and Armor Appraiser in Old Tarantia. * When promoting a player in your guild via the new Guild window, you will now get a message if you are going to promote someone past yourself. Also, many other fixes and tweaks for the guild management window. * Fortuitous Vittles (renown level 12) will only buff the user now. Thoth-Amon's Stronghold * Hathor-Ka no longer targets pets after teleporting. * Harbinger of Death no longer casts "Final Blow" straight after spawning. * Added a small cast time to Hathor-Ka's Miasma spell. COMBAT * Changes to crowd contol are now on Test Live. You can read about the changes more in depth here. * Fixed an issue where damage from offhand attacks was granting too much hate for multi-hit combo finishers * Fixed various issues regarding hate and aggro management. * Necromancer / Demonologist : Pets should now have out of combat health regeneration. CLASSES Assassin * New Ability: Crimson Lotus Pollen. This ability is granted at level 40 to all Assassins. When used, it will reduce the Assassin's hate on a single target by 25%. This ability costs 3 Soul Fragments to use. * Critical hits with Miasma abilities should no longer trigger Lotus Overload. * Crystallized Lotus Extract should now always award Soul Fragments. * Crow Shadow Stalkers should no longer use Face Stab on players. * Snap Kick should now only cost 1 Fragment, regardless of a hit or miss. * Assassins should no longer be able to resist the Soul Fragment costs of abilities. * Dull Pain should now have a lotus leaf type particle effect while active. * Lotus-Coated Dart should now have a visual effect when used. * The additional Face Stab that accompanies a Stealth Attack should now receive benefits from both the Unholy Stabs feat and the Necrosis feat. Conqueror * Thunderhead Banner now does an AoE mana burn (similar to how Fireweave Banner works) in addition to its current effects. Demonologist * Increased the proc rate of Incinerate from the third rank of Blazing Fire. This should allow Incinerate to always apply when Combustion is feated. Herald of Xotli * Hellfire Breath and Demonic Fortitude have been given a new instant-cast animation that resembles the non-instant casting animations for the same spells. Necromancer * Necromancers are only able to have one Frozen Hatred. Instead of a new Frozen Hatred spawning, the duration of the pet will increase by 60 seconds for every fatality. This is capped at 5 minutes. To visualize the duration, the Fronzen hatred will grow and shrink based on the time remaining. Larger means longer duration. * Necromancers get a new spell from level 1 called "Frozen Hatred". This spell works like a stance applying a buff that persists over death and can be deactivated by casting it again. This buff needs to be active for the Frozen Hatred to appear when you or your group members do a fatality. This way necromancers can choose when they want these frozen giants to appear. * Touch of Winter should now apply snare immunity when affecting players. Priest of Mitra * Removed the casting time of the Condemn spell. This spell will now apply its stun effect instantaneously. * Reduced the cast time of Repudiate to 1 second. * Repudiate will now follow the normal rules for crowd control breaking (breaks on % health loss instead of a % chance when taking damage). PVP * There is now new PvP content in Border Kingdoms: Cimmerian End. You can read more about this new content here. PLEASE NOTE : This new addition will require extensive player testing while on Testlive, and it is unlikely that these changes will go to Live with the 1.06 update. Massive PvP * Spellweaving players now properly get affected by knockback when getting hit by enemy siege weapons. |
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