Requiem Kos List

 
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Requiem tries to support fair gameplay in DaoC with punishing unfair Players and Guilds for quite some time now.

Requiem sees Camlann as a pure PvP Server, a Sever where (nearly) the whole world is a battlefield for Player versus Player fights.
This PvP should happen in the most fair an equal manner possible so that all strategy and tactics the game has to offer can be used without giving one side an unfair advantage. Everyone should be able, ofc with a certain amount of work involved, to bring up a competetive team. In the end only tactics, Char-handling skill (how well u can play your char) and teamwork should decide on victory or defeat.

As DaoC is a game that makes a strong enemy even stronger (Level, Realmrank, Equipment and Relics), those goods are regarded as an additional tactical element in the game which have to be won thru organisation and stragety (for example: supporting crafters, doing keepraids).

To come up to this view, Requiem created certain rules, for themselfs first:

#1 No Greyganking
#2 No Rezzkill
#3 No Trashtalk / Flames / Insults
#4 No ZergPvP
#5 Rezz of PvE players (Level or dungeon event groups)
#6 No PvP Alliance
#7 No Non-Primetime Keepraids

Of course some of those rules were violated from time to time, to ask for anything else would have been foolhardy, yet Requiem always tried to punish such violations whenever they reached an officers/gm's ear. But it is not always possible.
How do u want to punish someone who killed a grey coz he got a wrong "f8-target" ? Such things can't be avoided completly but they did their best to minimize the number of those incidents.

But when Requiem had to watch other guilds acting completly opposed to this rules, after all the efforts they put in, the leaders decided to change and extend them. The rules should only protect those who stick to them so that every guild/player violating them can be greyganked / rezzkilled etc.
This was the birth of the Kos-List. But only those guilds who violated them repeatedly and without remorse were added.

Requiem tried to punish all those who did not follow our own beliefs of fairplay. But ofc they kept trying to follow those rules themself. It resulted in some kicks and a lot of warnings (coz of minor violations). To name only one here: Graag for example.

Very often those minor violations by Requiems were used against the guild and expatiated, due to Requiems position and as initiator of those rules. So it often occured as Requiem would not be better than those guilds on their Kos-List.
As most major Guilds found themself on the Kos-List after some time, with the rules not applying to them anymore, this feeling was even supported.

We, the leaders of Requiem, want to show that this is not the truth.
Even today the believe in fair competition and it still very important for us.
That's why we want to point out and correct some mistakes we did.

First of all we want to we want to explain every single rule to avoid missunderstandings:

#1 This rule refers to wipes of grey groups and players especially levlers without reason. Leecher and after-insult kills just like "f8-target" kills should not be punished but solved in brief talk between both sides.

#2 No rekill after a member of your own grp rezzed another player

#3 No Insults or spreading of lies

#4 When doing PvP, no more than 8 players should be in your group. If another group of ur guild is at the same spot, both should leave in different directions as fast as possible.

#6 To avoid any cooperation with other, friendly guilds when doing PvP.
That means for example: No coop Keepraids (no help with keepraids with portercamping), no camping of 2 friendly guilds at the same spot and no help with buffs or heals while in pvp battle. Napped / friendly guilds should be regarded as the same guild for #4

#7 Primetime is the time when most players(85%+) are connected.
For Camlann this should be 7pm - 12 pm during the week and 4pm-12pm on weekends.

With all those points not the violation itself, but the reaction of the guildlead should be punished. Depending on their action and will to avoid or support the violation. In every case an guild should have the opportunity to solve an incident intern.

As most violations were quite some time ago, and as, due to the impression some of you might have (as mentioned above), the will to accept and follow those rules might have suffered, we will RESET the Requiem Kos-List.

For now, every Requiem has to follow those rules completly. Any violations can be reported by Requiem GMs and Officers with a screenshot or chatlog of it.

Additionally we want to invite every guild to discuss our rules and suggest adaptions. But please accept that Requiems view of Camlann, as described at the beginning of this text, and the existance of the kos-list itself will never be the topic.

This is an offer, no you have to decide if u want to accept it or not
Kure,

For a long time, certain friendships were carried out on this server between guilds of comparable nature. It appears difficult to me to say no help to a players of a guild X (friend) attack by a players of a guild Y, whereas they do it since months (and not which counters of the Requiem). Within this framework, this point appears very badly committed to me.

You chose a different voice that ours, I respect it, but you cannot ask me not to help a friend, was it of a guild different, in case of enemy attack.

if PK kill peoples of friendly guilds, I can only help my friends. It is our alignment. You do not have friends, you chose it. Repect choices of each one.

So assistance is possible in PVP between friendly guilds.

For the others points, i let my officiers or GM answer to you.
First of all I would like to thank you for coming here to expose Requiem's point of view and to offer to reset your Kos list.

In the name of the Faucheuses d'Ames, even if one realy little guild not too dangerous for your suppremacy, I would like to say that we always had apply the rules you describe .... except number 4 and 6.

Even if we aren't a lot and not a strong pvp force, we don't agree to this rules.

Why ? All is here :
Citation :
Requiem sees Camlann as a pure PvP Server, a Sever where (nearly) the whole world is a battlefield for Player versus Player fights.
We simply don't see Camlann in the same way. We see it in a more RP (Role Playing) way, even if not all our members are in a full RP mode every time, a virtual RPG world were PVP is a possibility, not a duty.

Hoping this tread will not burn in flammes ...

Farewell Kure, see you on battlefields

Teachaiika, Faucheuses d'Ames' officer

PS : merci de ne pas faire partir ce poste en flammes, laissez parler d'abord vos responsables de guildes, Kure vient nous exposer sa vision du jeux calmement, d'accord ou pas tâchons de faire preuve de courtoisie.
La liste KOS des Requiem est vide depuis peut.

Ils ont décidé de faire le ménage sur toutes leurs précédentes "haines" contre certaines guildes (GDE / Bannis / Inguz notamment)

Malgré des erreurs sur ses comportements diplomatique précédent, kure semble faire un effort, ne serais ce qu'en venant poster ici. C'est tout en son honneur et je pense qu'on devrait éviter les remarques désobligeantes.....

tg Jark
Citation :
Provient du message de dervic
Il veut imposer des truc qui n'ont de bénéfices que pour lui car il a la guilde la plus puissante du serveur

Faux. On impose rien du tout ! On propose juste à toutes les guildes de Camlann de jouer le jeu avec un minimum de FAIRPLAY. Maintenant si vous ne le souhaitez pas ce n'est pas un problème, on ne force personne à accepter nos conditions, libre à vous de refuser, ce qui veut dire que nous ne serons pas fairplay avec vous puisque vous même ne l'êtes pas avec nous, selon nous.

Prenez simplement exemple des Carpe Mortem avec lesquels nous n'avons jamais eu le moindre problème de fairplay.
#1 No Greyganking => Some Requiem did that
#2 No Rezzkill => Some Requiem did that
#3 No Trashtalk / Flames / Insults =>Kure do that everytime (Remember "I see dead newbs")
#4 No ZergPvP
#5 Rezz of PvE players (Level or dungeon event groups)
#6 No PvP Alliance => Hahahaha in your dreams we are free to do what we want!
#7 No Non-Primetime Keepraids => Hum let me laugh...




Citation :
Requiem tries to support fair gameplay in DaoC with punishing unfair Players and Guilds
Et lui non mais pour qui il se prend... jamais vu un mégalo pareil...
Citation :
Prenez simplement exemple des Carpe Mortem avec lesquels nous n'avons jamais eu le moindre problème de fairplay.
<Se rappel de l'attaque de crauchon des CM, opération fufu land>
<Se rappel de ce qu'avait dit kure à ce sujet>
LOL
Re: Requiem Kos List
Citation :
Provient du message de Kure
#4 When doing PvP, no more than 8 players should be in your group. If another group of ur guild is at the same spot, both should leave in different directions as fast as possible.

#6 To avoid any cooperation with other, friendly guilds when doing PvP.
That means for example: No coop Keepraids (no help with keepraids with portercamping), no camping of 2 friendly guilds at the same spot and no help with buffs or heals while in pvp battle. Napped / friendly guilds should be regarded as the same guild for #4

Kodora, avec ces 2 points, Kure veut "interdire" d'avoir des amis ...
Je m'explique, je rencontre un amis (ou même un gars que je connais pas) se faire taper par un Requiem... Je dois attendre que le Requiem tue le gars et me tue ensuite? Oo

Pour moi, cette proposition est plus faite pour faciliter le travail des Requiems, que pour faciliter la vie sur Camlann ....




P.S : je parle en mon nom
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PS2 : Anduryl, VS Miller, level 63
Citation :
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Kure welcome on this board. The discusses are likely to be tended, I hope that wisdom will be of setting and the drifts will be avoided



Citation :
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On va faire simple sur ce thread. Je ne veux aucun dérapage. Non ce n' est pas un fake, j' ai vérifié, merci, stop les PM. Merci de vos réponses constructives ( en anglais pour lui répondre. ).


Re: Requiem Kos List
part of the present situation arose from the fact that we do not see the game from the same point of view, as Tea already said. We do not see characters as pawns, and guilds as teams : this is a Massive Multiplayer Online Role Playing Game, and definitely NOT sport.

I do agree on some good behaviour rules, however.

Citation :
#1 This rule refers to wipes of grey groups and players especially levlers without reason. Leecher and after-insult kills just like "f8-target" kills should not be punished but solved in brief talk between both sides.
IM forbid greykills, except in case off where greys are attacking/leeching/supporting colored chars. And always had.

However I must add that leeching tend to increase since the 1.62, and is becomming a real pain in the ass.

Citation :
#2 No rekill after a member of your own grp rezzed another player
same as above.

Citation :
#3 No Insults or spreading of lies
same as above. Every insult should be reported to a IM officer, with screenshots/log of the ENTIRE CONVERSATION.

Citation :
#4 When doing PvP, no more than 8 players should be in your group. If another group of ur guild is at the same spot, both should leave in different directions as fast as possible.
Irrelevant

Citation :
#5 Rezz of PvE players (Level or dungeon event groups)
We do not usually rezz enemy members, although we do not forbid it.

The reason of it is the following : we kill our enemies because they are our enemies, not because of the RP gain. If we had a good reason to kill them, why rezz them afterwards ?

Conversely, we do not expect any rezzing from our enemies (although we do not strictly forbid our members to accept such a rezz)

Citation :
#6 To avoid any cooperation with other, friendly guilds when doing PvP. That means for example: No coop Keepraids (no help with keepraids with portercamping), no camping of 2 friendly guilds at the same spot and no help with buffs or heals while in pvp battle. Napped / friendly guilds should be regarded as the same guild for #4
Irrelevant, as point 4.

As Tea told you, we do consider some other guilds as friends, and we certainly won't let friends die without reaction. Whatever the situation.

As we won't let lower level guildies die from grey PK if we are around.

As for coop PvP action, it's not our goal : however we do consider that if needed against an opponent who is obviously too strong for IM alone, such a cooperation could be envisionned (that's called diplomacy, and is obviously part of the game too).

However, as for now only Requiem qualify as such. Given that we don't intend to undertake any PvP action against Requiem, no PvP cooperation other than unplanned, local ones should occur.

Citation :
#7 Primetime is the time when most players(85%+) are connected.
For Camlann this should be 7pm - 12 pm during the week and 4pm-12pm on weekends.
Same as above. Nobody likes to attack a keep at 5 in the morning. However I don't see the need of establishing such a timetable for keepraids

(and I must add that 7pm-8h30pm is definitely NO primetime in France : lots of french people are having diner around 8pm )
 

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