Marvel Heroes 2016 1.17 Patch Notes

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Marvel Heroes 2016 1.17 Patch Notes, avec un nouveau terminal, un nouveau scenario danger room, et l'update des pouvoirs de déplacements:

Citation :
3-Year Anniversary Continues

The final week of our 3-Year Anniversary Event has arrived, and alongside all the cake slices and event activities this week we have one last gift for you to unwrap!
Lucky, Hawkeye’s pizza dog pal will be granted to players who log in during the last week of the anniversary event to thank everyone for playing! For those who may be interested in bringing multiple versions of Lucky with you on your adventures, he is also available for 100 cake slices on the special events vendor as a repeat purchase.
As with the previous weeks of our 3-Year Anniversary this month, we also have the following event bonuses that will be active for the entire week:
  • A.R.M.O.R. Incursion
  • Cosmic Chaos
  • Operation Omega
  • 200% Server-side XP bonus
  • Odin's Bounty - Active everywhere all week!


Danger Room Tournament - Simulation #77

A new Danger Room Tournament will also begin this week starting Friday, June 24th at 12:00 Pacific - Simulation #77!
The Danger Room was designed to prepare the X-Men against a variety of possible scenarios that they might have to face. This simulation’s objective is straightforward, but hardly simple - should Cable ever become the enemy, you must find a way to be able to stop him. As you can tell by the number… this has proven to be no small task.
This Danger Room Tournament Scenario is a solo, one-on-one encounter against a hostile simulation of Cable using the fullest extent of his psionic powers and advanced armory!
Both Epic and Cosmic versions of the Tournament Scenario will be available, with separate Leaderboards for each. At the end of the week, rewards will be granted to those that participated and have recorded at least one completion time on the Leaderboards, with better rewards for those that reach the top 50%, top 10%, and number 1 spots!


Times Square Terminal

With this update comes a brand new Terminal experience based on the updated Times Square introductory section.
Times Square is under attack by Ultron and his army of drones, and his goal is nothing short of total destruction of humanity. Fight through hordes of drones and his elite Iron Legionnaires to reach the final battle with Ultron himself!
The Times Square Terminal can be accessed from any Waypoint in the Terminals tab.


Travel Powers Update

With this update we are overhauling the travel power system so that all heroes have one dedicated travel power that comes at no cost during power progression. Here’s how it works:
  • All heroes will gain access to their dedicated travel power at level 10
  • Dedicated travel powers will automatically have 1 point placed into them at level 10 and cannot be increased beyond rank 1
  • Dedicated travel powers will consume no resource, even if those powers have secondary effects while being used
  • A dedicated hotkey can now be assigned to “Travel Power” in the Options menu under the Keybinds tab, which will allow you to use your hero’s dedicated travel power even if it is not assigned to the hotbar
  • Any existing points you have in your travel power will be moved to your hero's dash or roll power
  • If those points would take you over the cap in your existing dash or roll power, any remaining points will be refunded
Since all dedicated travel powers now unlock at level 10, some heroes’ power progression had to be altered to allow this:
  • Colossus - Steel Cyclone now unlocks at level 42 (was 10)
  • Deadpool - Superior Healing Factor now unlocks at level 8 (was 10)
  • Iron Man - Jet-Thrust Punch now unlocks at level 12 (was 10)
  • Moon Knight - Crescent Snare now unlocks at level 14 (was 10)
  • Nova - Cascading Bolt now unlocks at level 12 (was 10)
Nightcrawler’s power progression had to be more extensively adjusted as part of this update:
  • Flash and Grab now unlocks at level 8 (was 10)
  • X-Slash now unlocks at level 22 (was 10)
  • Master Swordsman now unlocks at level 16 (was 18)
  • One Step Ahead now unlocks at level 12 (was 10)
  • Advancing Guard now unlocks at level 28 (was 22)
  • Flying Sabre now unlocks at level 3 (was 28)
Travel powers that had secondary effects in some cases have been adjusted for the new system now that they are free powers.
  • Colossus - Siberian Express damage scales with points in Osmium Champion
  • Ghost Rider - Ride damage scales with ranks in Spirit of Vengeance
  • Green Goblin - Glide bomb damage scales with ranks in Strength Over Sanity
  • Vision - Heavy Sprint damage scales with ranks in Density Shift
  • Juggernaut - Stride’s Momentum generation scales with ranks in Can’t Be Stopped
  • Nova - Traverse the Cosmos now generates a flat 12.5% Shield strength (equal to Rank 16)
  • Doctor Doom - From Here to Latveria no longer regenerates Power
  • Kitty Pryde - Air Walking no longer regenerates Spirit
  • Punisher - Sprint no longer provides Dodge Rating while channeled


Minor Changes & Bug Fixes

Power Up buffs that previously displayed over the player avatar’s head now only display when they are picked up for several seconds to fix issues where some buffs overlapped with others. Players can always view any active Power Up buffs in their buff panel in the lower right corner.


Known Issues

Squirrel Girl’s Sprint power is not using the correct animation. This will be corrected in the next update.
Mouarf. Z'ont publié un hotfix aujourd'hui pour réparé le soucis des raids. (je crois)
Mais ils ont dû cassé d'autres choses.
fatal error marvel heroes.jpg
Jamais eu de soucis particulier avant aujourd'hui...
(à part les quelques bugs "connus", genre pop up de description de compétence qui reste à l'écran alors que la souris n'est plus devant)
Et je suis pas le seul.
https://forums.marvelheroes.com/disc...285739/crashes
Pareil, ni plantage, ni freezes. Ni moi, ni mon entourage. Mais certains semblent en avoir sur le forum officiel.
Je parie que ceux qui ont des soucis (comme d'hab) doivent avoir le combo AMD/ATI. Et surtout ATI. (Histoire de relancer le débat que les possesseurs d'ATI n'aiment pas entendre. )

Sinon, je venais juste pour ca:
Citation :
Marvel Heroes 2016 Patch Notes - Undocumented Changes - Patch 1.17:

Summary
I wanted to start this thread because there are small undocumented stuff in the game that isn't mentioned. Largely I want to do it because they don't list most Controller changes, but there are some other stuff, and it's useful to keep track of so we can nag the devs.
That being said... Anything you feel it's different, please post it here.


Latest Patch Undocumented Changes - 1.17
  • S.H.I.E.L.D. Training Room was "redesigned". Now has an overall neutral tint (not blue) and dummies have green spot lights
  • Greatly decreased time to switch between characters. (Thanks GnomeErcy)
Previous Patches
  • Controller Menu Mode UI was added to the tooltips
  • Several Controller Menu Mode UI functionalities were added, like dropping items or exchanging items with the other opened window
  • Quest Exclamation Marks were redesigned
  • "Charge" attacks by enemies (example: Rhino) have a new "tell" design

Dernière modification par Associal ; 29/06/2016 à 14h01.
Perso de mon côté c'est Intel i5 4570 + GeForce GTX 970 de MSI, sur une carte mère MSI H97 Gaming 3.
Donc pas de combo ATI/AMD pour cette fois.
Et sur le topic que j'ai link, il y en avait aussi d'autres avec une GTX 970.
Citation :
Publié par BelXander
Perso de mon côté c'est Intel i5 4570 + GeForce GTX 970 de MSI, sur une carte mère MSI H97 Gaming 3.
Citation :
Publié par BelXander
Rien eu du peu que j'ai joué aujourd'hui.
Ben voila. Tout s'explique.
Oh oui, certains peuvent avoir des nvidia et avoir des pbs aussi parceque leur ordi est une poubelle pas à jour. (Mais le fait est que sur 95% des jeux, les mecs qui ont des problèmes ont des Ati). Mais bon, je file. D'abord. Parceque dès qu'un possesseur ATi heureux d'avoir économisé 50 euros sur un truc qui en coute plusieurs centaines va se pointer, il va montrer son désaccord car ca vient toujours des jeux bien entendu. Ensuite, parceque j'en ai pas grand chose à cirer finalement étant donné que tout le monde autour de moi a des nvidia et que bizarrement on n'a jamais de pbs. Et qui si ils veulent croire que c'est aussi bien, ca ne me dérange pas du tout, ce n'est pas moi qui suis ennuyé, lol.
Bah, j'ai quand même eu 3 crash Fatal Error lundi juste après leur mise à jour "hotfix" (le serveur était down une bonne partie de la journée). Dont un en idle (j'étais parti me ravitailler en coca, je reviens et ça a crash alors que j'étais pas devant l'écran...) C'est celui du screen d'ailleurs.
Mais depuis ça va.
A mon avis ils ont réglé le soucis. (ou alors j'ai eu de la chance jusqu'à présent et je vais m'en retaper un dans pas longtemps lol. j'espère pas)
Je pense quand même que pour ce coup-ci, ça venait d'eux et pas des configs des gens.
Et même alors, c'est quand même relou pour les gens équipé en ATI/AMD. Même si ça nous touche pas (ceux équipé en Intel/nVidia), tout le monde devrait être logé à la même enseigne.
tiens marrant j'ai une nvidia geforce gtx 750 ti aussi

j'ai voulu me log a marvel ce matin et ca me disait que mes drivers etaient pas a jour

j'ai ete voir sur le logiciel nvidia geforce experience , le petit prog censé proposer les mises a jour de drivers
et la surprise j'ai les drivers de 2014 , mais pas moyen de lancer la mise a jour

ca bloque et plante , quelqu'un a une idee ?
Désinstaller GeForce Experience dans le panneau de configuration/désinstaller un programme.
Puis réinstaller la dernière version des pilotes et de GeForce Experience fraichement téléchargé sur le site officiel.
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