TL paladin

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Magic Issues
Chants
All Endurance Chants
Issue Description:
The current range of 1000 is hindering Paladins in performing their 2 main RvR roles - Endurance & Bodyguard. By nature those needing Bodyguard stand >1000 range from those needing Endurance, making it difficult for Paladins to fulfill their role. Request range increase to 1500 if not 2000.
Mythic Response:
Yes, when the Paladin class is reviewed. Possibly 1.83.


Chants
All Endurance Chants
Issue Description:
Paladins are expected to provide endurance in RvR, yet are weaker when not twisting, yet twisting + using styles + sprinting causes Paladins to run out of Endurance. To lessen the strain, suggest we look at replacing the Chant with a Group-only Endurance buff (timed or concentration) range of 2000.
Mythic Response:
No to this particular request, but we'll be looking at Paladins soon. Possibly 1.83


Chants
All Resist Chants, primarily Tri-Resist Chants
Issue Description:
The new Acolyte Champion Level tri-resists have made the Paladin tri- & lower level single resists less desirable. CL ones don't have to be twisted, are not restricted by range & they don't stack with chants. The top level single lines are now 1/2 as effective causing Paladin chants to lose utility.
Mythic Response:
No to this particular request, but we'll be looking at Paladins soon, possibly in 1.83.


Chants
Healing & Shield Chants
Issue Description:
Since the Healing Chant graphic was removed last summer, players are finding the current graphics too bright. Whilst the Chalice is used to time twisting, perhaps we could remove the columns of light from both the Healing & Shield graphics.
Mythic Response:
This is a bug. Thank you for bringing it to our attention.


Style Issues
Two Handed
All Styles
Issue Description:
(From Previous TL Report) This style line has many 'low' to-hit bonuses with only a single style with a 'high' to-hit bonus. This leads to the line having limited success in PvE where it is very difficult to level up with, due to an abnormally high miss rate.
Mythic Response:
The miss rate is not an issue, in our opinion - we can look into the to-hit bonuses, but we have to keep three things in mind: any change to the line would affect Armsmen as well, Paladins are meant to be more of a defensive tank, so their strengths are elsewhere, and any change made to help with PvE would also affect RvR combat.


Shields
New "Anytime" Stun
Issue Description:
With no anytime stun between Numb and Slam, Shield users rely on reactionaries, not easy when Chant Spam moves chat window so fast. Recommend an anytime "Stun" around 24-26 Shield - All Shield Users, All Realms.
Mythic Response:
Sorry, but we don't want to add any more crowd control to the game. Backup styles and the three second window should alleviate some of your concerns.


Realm Ability Issues
Selfless Devotion
Issue Description:
The RR5 Class Realm Ability is rarely used. It is too situational in that you need to be in a group (useless solo), it only affects one chant (Refreshment), it relies on twisting which isn't ideal in RVR and its effect is only half way between Ameliorating Melodies 1 & 2. Recommend it is replaced.
Mythic Response:
Yes, when the Paladin class is reviewed. Possibly in 1.83.


Master Level Issues
Battlemaster
Bodyguard
Issue Description:
It is hard to determine who the target of "Bodyguard" is, especially with the Bodyguard icon disappearing when you reach 21 buffs, affects & debuffs. Suggest a graphical effect on Bodyguard target, viewable by self-only.
Mythic Response:
This is currently under discussion as something we'd like to change. If we're able to do so, we will.


Tradeskill Issues
Spellcrafting
Issue Description:
Paladins and Armsmen who use 2Hand/Polearm weapons find it difficult to Template, mainly due to the problem of needing to allocate Imbue points to both basic and specialised Weapon lines. The addition of +1, +2, +3, +4 (+5 depending on imbue cost) All Melee gems for all realms would be very welcome.
Mythic Response:
You convinced the team to discuss some ways to help with the double-speccing situation, but we don't want to add more + all melee gems to the game.


Other Issues
Issue Description:
We suffer from a lower weaponskill than we should (strength is only tertiary) resulting in a lower "To Hit" probability, even against casters. Ideally we need a self-only WS or Strength buff will aid our To Hit without overly increasing damage
Mythic Response:
This is currently under discussion.
- revu possible de la ra 5L
- changement futur dans les SC pour les double spec des MdA et Paladin
Citation :
Publié par Nataku Angel
Une traduction completes est possible ?
(Pas compris le délire de la double spé des SC ? Oo)
En gros ils veulent pas rajouter des gemmes + all melee, mais il vont discuter des améliorations possible pour les classes a double spé (les alb quoi )
Citation :

Other Issues
Issue Description:
We suffer from a lower weaponskill than we should (strength is only tertiary) resulting in a lower "To Hit" probability, even against casters. Ideally we need a self-only WS or Strength buff will aid our To Hit without overly increasing damage
Mythic Response:
This is currently under discussion.
Ils veulent nous up le WE si j'ai bien compris la phrase, c'est bien sympa, quand on vois les degats en 2H tu pleure un peu
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