Bon voila il est d'abord important de préciser que n'ayant pas commencé a jouer ( vivement la release ^^ ) je n'ai aucune idée de l'efficacité réelle d'un telle type de template c'est pour ca que j'ai recours a vos conseils
Il m'a simplement paru sympa , bien équilibré avec de bonnes capacités en soins , et malgré le 3/5 en flurry, une branche CaC qui est loin d'etre négligée..
Dites moi ce que vous en pensez !
Elemental Combat Talents (11 points)
Concussion - 5/5 points
Increases the damage done by your Shock spells by 5%.
Convection - 5/5 points
Reduces the Mana cost of your Shock spells by 10%.
Elemental Focus - 1/1 point
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Enhancement Talents (19 points)
Ancestral Knowledge - 5/5 points
Increases your maximum Mana by 5%.
Thundering Strikes - 5/5 points
Improves your chance to get a critical strike with your weapon attacks by 5%.
Improved Ghost Wolf - 2/2 points
Reduces the cast time of your Ghost Wolf spell by 2 second.
Improved Lightning Shield - 3/3 points
Increases the damage done by your Lightning Shield orbs by 15%.
Two-Handed Axes and Maces - 1/1 point
Allows you to use Two-Handed Axes and Two-Handed Maces.
Flurry - 3/5 points
Increases your attack speed by 20% for your next 3 swings after dealing a critical strike.
Restoration Talents (21 points)
Tidal Focus - 5/5 points
Reduces the Mana cost of your healing spells by 5%.
Totemic Focus - 5/5 points
Reduces the Mana cost of your totems by 10%.
Improved Lesser Healing Wave - 5/5 points
Gives you a 75% chance to avoid interruption caused by damage while casting Lesser Healing Wave.
Tidal Mastery - 5/5 points
Increases the critical effect chance of your healing and Nature damage spells by 5%.
Nature's Swiftness - 1/1 point
When activated, your next Nature spell with a casting time less than 10 seconds becomes an instant cast spell.