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choix lvl 10
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les seul explications que je trouve sont en anglais et j aimerai juste une petite confirmation (qui peut m éviter beaucoup d ennuie)
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voilà ce que j'ai ... d'apres ce que je peux comprendre tu devrais suivre la voie des Outfitters ... mais attention ceux qui font les arcs, les flèches sont des woodworkers, donc des Provisioners
http://www.lexilogos.com/anglais_lan...tionnaires.htm ps : je ne parle pas très bien l'anglais non plus et cela me les gonfle vraiment de jouer sur un serveur FR ou tout est en anglais ![]() Craftsman (correction :-) Provisioner (baker/brewer) Culinary: Provisioners are chefs and brewers, applying their vulinary skills to provide a valuable service for the benefit of their allies. Food and drink refresh the weary hero and can provide regenerative bonuses. For EQ2 we decided that requiring food helps encourage social interaction between players, so we're putting the food/drink requirement back in. Priests will be able to summon food and drink (feed the body and the soul will follow, after all) and there will be a variety of baking and brewing recipes in game. There will be stat food as well. [39] Food and drink will play a major part in reducing downtime between fights. In addition to this, food and drink will also provide out of combat utility effects for the party. All in all it will be pretty handy to have around. [101] Woodworker Fletching: Woodworkers are skilled crafters creating staves, bows, and arrows for the defense of their allies as well as musical instruments for the higher pursuits of art and entertainment. They also craft powerful totems that possess restorative properties. Carpenter Sculpting: Carpenters are much valued by their customers, particularly homeowners. With their superb knowledge of craftsmanship and sculpting, there is no household furnishing that they cannot create. Outfitter Armorer Metalshaping: Armorers are crucial when it comes to preparing fighters and adventurers for battle. Weaponsmith Metalworking: Weaponsmiths are masters of metallic weaponry including swords, axes, daggers, and hammers. Tailor Tailoring: Tailors provide quality protective leather and cloth equipment for those adventurers who prefer to wear light armor. They also craft clothing for casual dress or more formal events. Scholar Jeweler Artificing: Jewelers create talismans and jewelry. These valuable items protect the wearer from harm and can increase the physical attributes of the adventurer. Sage Scribing: Sages possess an unsurpassed knowledge of the arcane. They apply this knowledge by scribing combat arts and spells onto scrolls that increase the might of adventurers. Alchemist Chemistry: Alchemists create deadly poisons and magic potions from almost any material, benign or otherwise. These concoctions provide benefits in battle, such as replenishment for the party or extra damage against the enemy. |
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