We would like to give you a quick update regarding today's patch.
There will be 1 day delay due to the fact that we want to include all features listed at the start of the forum topic:
- Invert mouse functionality.
- Swap mouse buttons.
- Autostacking - yes, the feature that all of you are waiting for anxiously is under development.
- Bank sorting - another feature that all of you would like to see in Earthrise.
- Jumping will cost stamina.
- Changes of the launcher mechanics - we are still working on those and cannot give more details at the moment, but our task is to make the launcher a more balanced weapon.
- Tech Collective mob - This elusive creature is causing a lot of pain to all you crafters who like to work in the Tech Collective base. Our task is to catch it and make him behave and not attack the poor crafters.
- Our writer team will work towards adding the new quests in the Autonomy. The players will be able to earn their name amongst the outlaws that inhabit the Nest and its surroundings and climb a bit the steep hierarchy of the Syndicate.
- A non-critical issue with the names of the interactive objects in the world has appeared. It seems that the players can see their ident names instead of their in-game names. Even that it breaks nothing and is a cosmetic detail, it will be fixed ASAP.
Three of the promised features will be missing in the new patch. Those are:
- Alt+F4 Fix.
- New Inventory icons.
- Most interactions, especially the ones that provide Cadet and Recruit gear will be upgraded to add the corresponding gear with the first click.
We have decided to push the solution for Alt-F4 (and other methods of forced disconnect) a few more days to the next week. We have discovered an additional problem if you re-log and choose one of the other avatars and not the avatar that you have disconnected with, the client starts to receive excessive additional traffic for both avatars. We have found a good solution to that but unfortunately the feature has to be retested and couldn't make it for this patch.
Although three of the features will be missing tomorrow, we have prepared a very nice surprise for the crafters, which will facilitate their production a lot. There are also numerous small bugfixes.
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