Necromancer new spell list + autres mage class

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Partager Rechercher
Work in progess...

Mage
1 - Lightning Burst (Magic DD)
2 -
3 - Static Pulse (DoT + Magic Mitigation debuff)
4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation)
5 - Arcane Bindings (Root)
6 - Cure Arcane (Cures Magic, Mental and Divine Ailments)
7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation)
8 - Storm of Lightning (AoE Magic DD)
9 - Dispel Arcane (Debuff)
9 - See Invisibility (Buff)
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Summoner
10 - Tellurian Recruit (Pet: Earth Fighter)
11 - Agitation (PetBuff: Increase Offensive and Defensive capabilities of pet)
12 - Earthly Brand (GroupBuff: +stamina, +intelligence, + cold resist)
13 - Aqueous Stone (Summons EB stone to target)
13 - Dust Blast (Magic DD)
14 - Soothe Servant (Pet heal)
15 - Essence Shift (Converts pet health to summoner power)
16 - Petrify (Stun)
16 - Seism (AoE Magic DoT + Arcane resist debuff)
17 - Bludgeoning Earth (Magic DoT)
18 - Invisibility
18 - Splinter of Essence (Summons splinter to target, HP to Power transfer)
19 - Immobilize (Root)
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Necromancer
20 - Grim Spellbinder (Pet: Undead warlock)
20 - Nylph's Bone Form (Illusion)
21 - Favor of the Fallen (GroupBuff: +Power, +Magic Resist, Noxious Resist, and +hp to pets)
22 - Blight(AoE Disease DoT)
22 - Party See Invisibility (GroupBuff: See invis)
23 - Swarm of Rats (Summoners # rats that attack targeted mob)
23 - Unliving Eyes (GroupBuff: See invis + EB)
24 - Undying Adherent (Pet: Undead Fighter)
25 - Boon of the LIfeless (PetBuff: Increase Offensive and Defensive capabilities of pet)
25 - Grisly Mark (Debuff: -Stamina, -wisdom, drains power from enemy)
26 - Mark of the Miasmic (GroupBuff: +stamina, +intelligence, +disease resist)
27 - Bloody Ritual (Drains life from pet and converts to Necro Power over Time)
28 - Grisly Brace (Buff?: Augmentation which absorbs trauma and noxious damage)
28 - Mend Bones (Transfers health from Necro to pet)
29 - Pestilential Blast (Disease DD, +chance to reduce noxious resist with each successful
attack by an ally)
30 - Breath of the Unearthed (AoE Disease DoT +lifetap)
30 - Grasping Bones (Stun +short duration pet increase dmg)
30 - Nylph's Flayed Form (Illusion)
31 - Withering Affliction (Disease DoT, -strength, -agility)
32 - Cloak of Venril (TargetBuff: Invis +lifetap if attacked
32 - Shadowy Stalker (Pet: Assassin)
33 - Chains of Torment (Root + disease DoT)
33 - Dark Heart (Summons a bauble which restores power over time at cost of health)
34 - Grim Thulian (Pet: Warlock)
35 - Ghastly Stench (Disease DoT, -noxious resist)
35 - Nylph's Ghostly Visage (Illusion)
35 - Unholy Covenant (GroupBuff: +power, +magic & noxious resist, +health for pets)
36 - Locust Swarm (AoE disease DoT, +targeted mob additional disease DoT)
37 - Plague of Rats (Summons pack of plague rats to fight target)
38 - Rotting Thrall (Mez, cannot be interrupted or fizzle)
38 - Terror (Fear, maintaining spell drains power and immobilizes necromancer)
39 - Horrific Mark (Impairment: -stamina, -wisdom, drains power *If target dies while
afflicted, Essence of Anguish is granted)
39 - Words of the Wicked (PetBuff: +lifetap proc, +aggro)
40 - Dartain's Dead Sight (Shows heat profile of all living creatures in view)
40 - Rending Frenzy (PetBuff: +dmg, Grants epcial ability to counterattack)
40 - Teachings of the Dead (GroupBuff: +stamina, +intelligence, +disease resist, +proc
lifetap)
41 - Devour Health (Converts pet health to necromancer power over time)
42 - Grisly Stele (Augmentation which absorbs trauma and noxious dmg)
42 - Necrotic Mending (Transfer health over time from necromancer to pet)
43 - Deathly Pallor (Feigh Death, pets are banished)
43 - Skinrot (DD, +chance -noxious resist)
44 - Accursed Cloud (AoE Disease DoT, replenishes health of Necromancer)
44 - Convulse (Stun, +pet increase damage)
45 - Siphon Life (Lifetap)
45 - Nylph's Skeletal Regiment (Group illusion)
45 - Death's Coil (Disease DoT, -strength, -agility)
46 - Fade (Invis, when broken lifetap attacker)
46 - Shadowy Assassin (Pet: Shadow Assassin)
47 - Eternal Bindings (Root, +Disease DoT)
47 - Sacrificial Heart (Summons a bauble, which restores power over time at cost of health)
48 - Grim Terror (Pet: Warlock)
48 - Revivication (Non combat rez requires an Essence of Anguish*)
49 - Aspect of Undead (GroupBuff: +power, +magic * noxious resist, +health to pets)
49 - Stench of the Grave (Disease DoT, -noxious resist)
50 - Dartain's Cloaking Debris (Encases the Necromancer in swirling debris)
50 - Lich (Converts health to power over time)
50 - Torrential Plague (AoE Disease DD, +Disease DoT to targeted
Oui je vous les donne

Illusionist :

work in progress...

Mage
1 - Lightning Burst (Magic DD)
2 -
3 - Static Pulse (DoT + Magic Mitigation debuff)
4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation)
5 - Arcane Bindings (Root)
6 - Cure Arcane (Cures Magic, Mental and Divine Ailments)
7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation)
8 - Storm of Lightning (AoE Magic DD)
9 - Dispel Arcane (Debuff)
9 - See Invisibility (Buff)
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Enchanter
10 - Fascinate (Mez)
11 - Ego Shock (Mental DD + root)
12 - Signet of Intuition (GroupBuff: +intelligence, +agility, +mental mitigation)
13 - COnsume Ego (converts health to power over time)
13 - Daunting Gaze (Stun + power drain)
13 - Veil of the Unseen (Invisibility, -movement speed)
14 - Gloom (Mental DoT, -arcane mitigation)
15 - Cerebral Spasm (Mental DoT + power drain)
16 - Overwhelming Silence (Stifle +power drain)
17 - Mind Jolt (Mental DD)
18 - Breeze (TargetBuff: +power regen)
18 - Stupefy (Stun)
19 - Binding Light (Root, Also blurs vision and reduces movement speed after root expires)

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Illusionist
20 - Alacrity (Single target haste)
20 - Illusion: Half Elf
20 - Illusion: Human
21 - Blessing of the Prism (GroupBuff: +power, +arcane mitigation, + spell avoidance)
22 - Entrance (Single target Mez)
23 - Phantasmal Splendor (AoE Mez)
23 - Psychic Assailant (Mental DD, +chance to mez)
24 - Chromatic Storm (AoE Mental DD, interrupts and chance to stifle enemies)
25 - Fleeting Thoughts (GroupBuff: Short dur, +arcane mitigation, +wisdom, +intelligence)
26 -
27 - Excruciating Reverie (converts health to power over time for illusionist)
27 - Uncertainty (Large power drain + stun)
28 - Prismatic Discord (AoE Mental DD)
28 - Speechless (Power over time drain, +stifle)
29 - Phantasmal Charge (Mental DD)
30 - Bewildering Cascade (AoE stun)
30 - Group Illusion: Human
30 - Nightmare (DoT, -arcane resist, +chance mental DD whenm mob attacked)
31 - Tormenting Visions (Mental DoT, +chance briefly decrease melee dmg)
32 - Ephemeral Apparition (TargetBuff: Invis +power regen non combat, -movement speed)
32 - Construct of Order (Illusionary pet attacks target)
33 - Cerebral Tempest (Mental DD, interrupt, +chance stifle)
33 - Lock Mind (Root +stifle)
34 - Celerity (TargetBuff: Haste)
35 - Illusion: Barbarian
35 - Illusion: Dwarf
35 - Mental Bulwark (GroupBuff: +power, +arcane mitigation, +slight spell avoidance)
35 - Intensity (TargetBuff: +chance additional attack when attacking)
36 - Scintillating Aura (TargetBuff: +intelligence, +wisodom, +arcane mitigation, +power
regen)
37 - Phantasmal Grandeur (AoE Mez, costs power periodically, caster cannot move)
37 - Seal of Comprehension (GroupBuff: +intelligence, +wisdom, +mental mitigation, +chance
power heal when attacked by mob)
38 - Illusory Shroud (Group invis)
39 - Fleeting Sentiment (ShortGroupBuff: +wisdom, +intelligence, +arcane mitigation)
39 - Aneurysm (Mental DD, +chance to mez)
40 - Group Illusion: Half Elf
40 - Convincing Regalia (Mez)
41 - Drain Will (Stun +large power drain)
41 - Spihon Self (Converts Health to power over time)
42 - Prismatic Strife (AoE Mental DD)
42 - Wither Hope (Debuff: arcane resistance, +DoT, also +chance Mental DD whenever eneomy is
attacked)
43 - Scorching Beam (Mental DD, +chance Heat DoT)
43 - Barrier of Intellect (SelfBuff: -aggro, brief stun when attacked)
44 - Mind Drain (Drains power over time, decreases casting ability)
44 - Stunning Array (AoE Stun)
45 - Distortion Field (Invis +power regen, non combat)
45 - Dismay (Debuff: -offensive abilities)
45 - Illusion: Gnoll
46 - Lobotomize (Mental DoT, +chance decrease melee output when enemy is attacked)
46 - Construct of Logic (Illusory pet that attacks target, if dies deals mental DD and
stifle to mob that killed it)
47 - Terrifying Vision (Root +stifle)
47 - Insight (TargetBuff: +intelligence, +wisdom, +arcane mitigation, +power regen)
48 - Legerity (TargetBuff: Haste)
48 - Devitalizing Stare (AoE power drain over time, portion of power goes to party over
time, illusionist cannot move during spell duration)
49 - Aspect of Mind (GroupBuff: +power, +arcane mitigation, Slight increased spell
avoidance)
49 - Dynamism (TargetBuff: +chance additional attack when attacking)
50 - Color Shower (AoE Mental DoT, +stifle)
50 - Psychotic Spectrum (AoE? Mental DD, interrupt, +chance stifle)


Coercer

work in progress

Mage
1 - Lightning Burst (Magic DD)
2 -
3 - Static Pulse (DoT + Magic Mitigation debuff)
4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation)
5 - Arcane Bindings (Root)
6 - Cure Arcane (Cures Magic, Mental and Divine Ailments)
7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation)
8 - Storm of Lightning (AoE Magic DD)
9 - Dispel Arcane (Debuff)
9 - See Invisibility (Buff)

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Enchanter
10 - Fascinate (Mez)
11 - Ego Shock (Mental DD + root)
12 - Signet of Intuition (GroupBuff: +intelligence, +agility, +mental mitigation)
13 - COnsume Ego (converts health to power over time)
13 - Daunting Gaze (Stun + power drain)
13 - Veil of the Unseen (Invisibility, -movement speed)
14 - Gloom (Mental DoT, -arcane mitigation)
15 - Cerebral Spasm (Mental DoT + power drain)
16 - Overwhelming Silence (Stifle +power drain)
17 - Mind Jolt (Mental DD)
18 - Breeze (TargetBuff: +power regen)
18 - Stupefy (Stun)
19 - Binding Light (Root, Also blurs vision and reduces movement speed after root expires)

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Coercer
20 - Lysira's Forced Jig (Coercers target to perform an action)
20 - Lysira's Forced Mirth (Coerces target to perform an action)
20 - Recklessness (GroupBuff: Haste)
21 - Power of Suggestion (GroupBuff: +power, +arcane mitigation, also adds a ward that
periodically absorbs a small amount of arcane dmg)
22 - Mezmerize (Mez, can be cast even while stunned or stifled)
23 - Ego Strike (Mental DD, chance to root)
23 - Sibyllant (Single Target Impairment: +chance AoE Mental DD whenever impaired target attacks)
24 - Simple Minds (AoE Mental DD, Single target power drain)
25 - Terrible Awe (AoE mez, also costs additional power peridically, prevents coercer from moving throughout duration)
26 - Muddled Thinking (Mental DD, interrupts, +chance to drain power)
27 - Essence Fluctuation (Converts health to power over time)
27 - Unnerving Stare (Power over time drain + stun)
28 - Despotic Mind (Mental DD, places impairment on target)
28 - Melancholy (Mental DoT, -arcane mitigation, -attack speed)
29 - Signet of Insight (GroupBuff: +intelligence, +agility, +mental mitigation)
30 - Bewilder (Stun +hate reduction towards Coercer)
30 - Illusion Other: Ratonga
30 - Withering Silence (Power of time drain, reduces casting ability of opponent)
31 - Anguish (Mental DoT, +Power to coercer)
32 - Consuming Thoughts (Power over time drain, +power to group)
32 - Ignore (Invis)
33 - Discomfiting Gaze (Mental DD + power drain)
33 - Refresh (TargetBuff: +power regen, +power)
34 - Bravado (GroupBuff: Haste)
35 - Empathic Link (TargetBuff: +defensiveproc Mental DD)
35 - Exhortation (GroupBuff: +power, +arcane mitigation, +ward periodically absorbs small
amt arcane dmg)
35 - Kintaz' Boggling Request (Coerces target to perform an action)
35 - Kintaz' Mournful Pose (Coerces target to perform an action)
36 - Forced Hesitation (Root , decreases melee dmg output while rooted)
37 - Beguile (Charm)
37 - Haruspex (SingleTargetImpairment: Chance to AoE Mental DD when mob attacks)
38 - Entrall (Mez, can be cast while stunned or stifled)
38 - Annoying Demeanor (TargetBuff: +proc aggro)
39 - Ego Blast (Mental DD +chance root)
39 - Dreadful Awe (AoE Mez, also costs additional power periodically and prevent scoercer
from moving)
40 - Illusion Other: Troll
40 - Signet of Realization (GroupBuff: +intelligence, +agility, +mental mitigation, also
reactive ability chance to drain power + grant power when damaged by arcane forces)
41 - Eerie Focus (Stun, +drain power over time)
41 - Perplexity (Stun, -aggro)
42 - Despair (Mental DoT, -arcane mitigation, -attack speed)
42 - Tyrannical Mind (Mental DD, Impairment: if mob dies while impaired a Thoughtstone is
granted)
43 - Seizure (Mental DD, interrupt, +chance drain power)
43 - Reek of Terror (SelfBuff: *900 sec recast* Forces attacker to flee in fear, reduces
hate towards coercer while fleeing)
44 - Agonizing Silence (Drains power over time, +stifle)
44 - Transference (Converts health to power over time)
45 - Zumaik's Wincing Posture (Coerces target to perform an action)
45 - Zumaik's Call of the Banshee (Coerces target to perform an action)
45 - Ravaged Psyche (Debuff: -arcane/elemental/noxious mitigation)
45 - Torment (Mental DoT, +power to coercer)
46 - Clarity (TargetBuff: +power, +power regen)
46 - Devouring Thoughts (Drain Power over time, grants power to group)
47 - Disregard (Invis)
47 - Fatal Hesitation (Root, -dmg output while rooted)
48 - Mind's Eye (GroupBuff: Power regen, *requires a thoughtstone*)
48 - Velocity (GroupBuff: Haste)
49 - Synergetic Link (TargetBuff: Proc Mental DD)
49 - Instigation (GroupBuff: +power, +arcane mitigation, +ward periodically absorbs small
amt of arcane dmg)
50 - Aanya's Enforced Worship (Coerces target to perform an action)
50 - Demoralizing Gaze (AoE stun)
50 - Psychic Wail (AoE Mental DD, drains target power)

Presumed spells (bugged examine):
(30-39?) Capture Mind (Mez)

Conjurer

work in progress...

Mage
1 - Lightning Burst (Magic DD)
2 -
3 - Static Pulse (DoT + Magic Mitigation debuff)
4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation)
5 - Arcane Bindings (Root)
6 - Cure Arcane (Cures Magic, Mental and Divine Ailments)
7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation)
8 - Storm of Lightning (AoE Magic DD)
9 - Dispel Arcane (Debuff)
9 - See Invisibility (Buff)

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Summoner
10 - Tellurian Recruit (Pet: Earth Fighter)
11 - Agitation (PetBuff: Increase Offensive and Defensive capabilities of pet)
12 - Earthly Brand (GroupBuff: +stamina, +intelligence, + cold resist)
13 - Aqueous Stone (Summons EB stone to target)
13 - Dust Blast (Magic DD)
14 - Soothe Servant (Pet heal)
15 - Essence Shift (Converts pet health to summoner power)
16 - Petrify (Stun)
16 - Seism (AoE Magic DoT + Arcane resist debuff)
17 - Bludgeoning Earth (Magic DoT)
18 - Invisibility
18 - Splinter of Essence (Summons splinter to target, HP to Power transfer)
19 - Immobilize (Root)

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Conjuror
20 - Illusion: Fire Elemental
20 - Igneous Apprentice (Pet)
21 - Pullulation (GroupBuff: +power, +arcane mitigation)
22 - Shards of Ice (AoE Cold DD, -movement speed)
23 - Fire Seed (GroupBuff: +proc Heat DD, Interrupt, Impairment)
23 - Provocation (PetBuff: +offensive & defensive capabilities, +regen, +ac, +power regen, +
aggro)
24 - Tellurian Soldier (Earth Pet)
25 - Shattered Ground (AoE Magic DoT, +stifle)
26 - Spiked Rain (Piecing dmg DoT, -AC)
27 - Instant Vim (Converts health to power)
28 - Repair Servant (Pet heal)
28 - Volatile Refuge (Augmentation absorbs Trauma & Elemental dmg until depleted or duration expires)
29 - Alluvial Brand (GroupBuff: +stamina, +intelligence, +Cold mitigation)
30 - Frozen by Time (Stun + Magic DD)
30 - Tremor (AoE Magic DoT, -arcane mitigation)
30 - Illusion: Water Elemental
31 - Flaming Agony (Heat DoT, +Heat DD when expires)
32 - Aery Outrider (Pet: Air)
32 - Embers (GroupBuff: +power, +arcane mitigation)
33 - Quicksand (Root, +brief movement speed reduction on expire)
33 - Sliver of Essence (Summons item that sacrifices health for power)
34 - Igneous Adept (Pet: Fire)
35 - Illusion: Air Elemental
35 - Veil of Mist (Invis, decreased movement)
35 - Roaring Flames (Heat DoT, -elemental mitigation)
36 - Rockslide (AoE Cold DD, movement speed reduction)
37 - Infernus Seed (GroupBuff: +proc Deat DD, interrupt, *if mob dies while afflicted AoE
Heat DD)
38 - Aqeuous Hunters (Summons pack of Water beings to attack target)
38 - Tellurian Veteran (Pet: Earth)
39 - Shattered Earth (AoE Magic DoT, + Stifle)
40 - Illusion: Earth Elemental
40 - Geotic Brand (GroupBuff: +stamina, +intelligence, +cold mitigation, also pets recieve
+ac, +health)
40 - Vehement Stone (PetBuff: +dmg, +ac)
41 - Instant Vigor (Converts health to power)
42 - Renew Servant (Pet Heal)
42 - Volatile Haven (TargetBuff?: Absorbs Trauma and Elemental Damage, lasts until depleted
or expires)
43 - Klicnik's Bite (Piercing DoT, -AC)
43 - Stoneskin (SelfBuff: prevents 3 attacks and reduces hate for each hit, mobs far above
the conjuror might ignore the prevention)
44 - Heatwave (Stun, +Heat DD)
44 - Quake (AoE Magic DoT, -arcane mitigation)
45 - Flameshield (TargetBuff: Heat DS)
45 - Group Illusion: Air Elemental
45 - Cloak of Mist (Invis)
46 - Aery Stalker (Pet: Air)
46 - Fiery Doom (Heat DoT, +Heat DD when expires)
47 - Quagmire (Root, +brief movement speed reduction when root expires)
47 - Shard of Essence (Summons item that sacrifices health for power)
47 - Minion's Intervention (Augmentation that heals pet, preventing it from being slain
*might just be fancy wording for pet heal*)
48 - Igneous Magi (Pet: Fire)
49 - Pyrotechnic (Heat DoT, -elemental mitigation)
49 - Phlogiston (GroupBuff: +power, +arcane mitigation, increases hate gained by conjuor and
allies' summoned minions)
50 - Blazing Presence (PetBuff: +ac, +power)
50 - Group Illusion: Earth Elemental
50 - Flash Flood (AoE Cold DD, -movement speed)

Wizard

work in progress...

Mage
1 - Lightning Burst (Magic DD)
2 -
3 - Static Pulse (DoT + Magic Mitigation debuff)
4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation)
5 - Arcane Bindings (Root)
6 - Cure Arcane (Cures Magic, Mental and Divine Ailments)
7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation)
8 - Storm of Lightning (AoE Magic DD)
9 - Dispel Arcane (Debuff)
9 - See Invisibility (Buff)
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Sorcerer
10 - Blaze (Heat DD)
11 - Burning Radiance (TargetBuff: +proc Heat DD)
12 - Vivid Seal (GroupBuff: +strength, +intelligence, +heat resist)
13 - Painful Meditation (Converts health to power)
13 - Freezing Whorl (Cold DoT, -elemental resist)
14 - Conflagration (AoE Heat DD)
15 - Ice Spike (Cold DD)
16 - Freeze (Stun + Cold DD)
17 - Incinerate (AoE Heat DoT, -stamina, -agility)
18 - Accord (TargetBuff: +power over tme proc)
18 - Summon Shadows (invis, movement reduction)
19 - Frozen Manacles (Cold DD + root)

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Wizard
20 - Chilling Wind (AoE Cold DoT, decreases elemental dmg mitigation)
20 - T'Lys Minor Familiar
21 - Breath of the Tyrant (Heat DD)
22 - Lightning Flash (AoE magic DD, +chance heat DoT)
23 - Ball of Fire (Heat DD)
24 - Amplification (GroupBuff: +power, +magic & elemental mitigation, +offensive skills)
25 - Boreal (Single target Mez: Costs power + Immobilizes the Wizard throughout)
25 - Dazzling Seal (GroupBuff: +intelligence, +strength, +heat mitigation)
26 - Flametongue (SingleBuff: +proc Heat DoT, +heat mitigation)
27 - Blazing Intimidation (Heat DD + Stun)
27 - Plasmatic Pulse (Heat DD, +chance magic DoT)
28 - Essence Harvest (Instant power replenish with stun effect)
28 - Pyre (AoE heat DD, +chance -stamina)
29 - Icy Coil (Cold DoT , -elemental mitigation)
30 - Al'Kabor's Flaming Visage (Wizard is encased in raging fires)
30 - Discretionary Flow (Converts health to power)
30 - Benumb (Interrupt + Stifle)
31 - Distorted Visions (TargetBuff: Invis +Defensive skill when expires)
32 - Heat Stroke (Heat DD, +Heat DoT, +chance stifle)
32 - Intensify (GroupBuff: +power, +magic & elemental mitigation, +offensive skills)
32 - Surge of Flames (Instant power heal, stuns wizard)
33 - Intromission (Direct power heal)
33 - Tether - (Root, will break instantly is dmg received, upon breaking short duration
movement impairment will be re-applied)
34 - Freezing Wind (AoE Cold DoT, -elemental mitigation)
35 - Al'Cenari's Scaled Companion (Familiar)
35 - Frostbound Gift (ShortGroupBuff: +health, +elemental & arcane mitigation)
35 - Concurrence (GroupBuff?: +power when ally attacked)
36 - Scorching Pulse (AoE Magic DD, +chance Heat DoT)
37 - Ball of Flames (Heat DD)
37 - Fiery Grandeur (TargetBuff: +proc heat DoT, +heat mitigation)
38 - Depart (group evac)
39 - Aurora (Mez, costs power and immobilizes wizard)
39 - Immolation (Deals increased Heat dmg to an enemy)
40 - Hand of the Tyrant (GroupBuff: +intelligence, +strength, +heat mitigation)
40 - Piercing Icicles (Cold DoT, -elemental mitigation)
41 - Ring of Cold (AoE Root, +Cold DoT, decrease movement spped briefly after root off)
41 - Vital Flow (Converts health to power)
42 - Enfeeblement (Interrupt +stifle)
42 - Vitalic Harvest (Instant power replenish, stunning Wizard)
43 - Mail of Frost (SelfBuff: -aggro, small ward)
43 - Altered Vision (Invis, +defensive skill when expires)
44 - Inferno (AoE Heat DD, +chance -stamina)
44 - Paralyze (Stun + Cold DD)
45 - Frostshield (TargetBuff: Cold DS? or Proc?)
45 - Rune's Tome of Knowledge (Familiar *yes its a book*)
45 - Truss (Root, will break instantly if damaged... upon breaking short duration root)
46 - Flamestrike (Heat DD, +chance Magic DoT)
46 - Fiery Surge (Direct power heal, stuns wizard briefly)
46 - Heat Convulsions (Heat DD, Heat DoT, +chance stifle)
47 - Essential Intromission (Direct power heal)
47 - Singularity (GroupBuff?: Chance replensih power whenever hit)
48 - Icy Wind (AoE Cold DoT, -elemental mitigation)
48 - Protoflame (Summons a fiery pet that attacks target, if killed AoE Healt DD)
49 - Fiery Pulse (Cold DD)
49 - Icebound Gift (ShortGroupBuff: +health, +elemental & arcane mitigation)
50 - Augmentation (GroupBuff: +power, +magic & elemental mitigation, +offensive skill)
50 - Solist's Dark Flame (wizard is encased in swirling energy)
50 - Tishan's Freezing Form (wizard is encased in ice)
50 - Ice Comet (AoE Magic DD, +chance Heat DoT)


Warlock

work in progress...

Mage
1 - Lightning Burst (Magic DD)
2 -
3 - Static Pulse (DoT + Magic Mitigation debuff)
4 - Magi's Shielding (SelfBuff: +power, +health, + Trauma mitigation)
5 - Arcane Bindings (Root)
6 - Cure Arcane (Cures Magic, Mental and Divine Ailments)
7 - Gift of the Magi (GroupBuff: +power, +Magic mitigation)
8 - Storm of Lightning (AoE Magic DD)
9 - Dispel Arcane (Debuff)
9 - See Invisibility (Buff)

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Sorcerer
10 - Blaze (Heat DD)
11 - Burning Radiance (TargetBuff: +proc Heat DD)
12 - Vivid Seal (GroupBuff: +strength, +intelligence, +heat resist)
13 - Painful Meditation (Converts health to power)
13 - Freezing Whorl (Cold DoT, -elemental resist)
14 - Conflagration (AoE Heat DD)
15 - Ice Spike (Cold DD)
16 - Freeze (Stun + Cold DD)
17 - Incinerate (AoE Heat DoT, -stamina, -agility)
18 - Accord (TargetBuff: +power over tme proc)
18 - Summon Shadows (invis, movement reduction)
19 - Frozen Manacles (Cold DD + root)

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Warlock
20 - Kraylith's Curse of the Toad (Polymorphs target into another creature)
20 - Negative Absolution (AoE Poison DD, +dispell arcane)
21 - Boon of the Void (GroupBuff: +power, +magic & poison mitigation, +non combat power
regen)
22 - Putrid Cloud (Single Stun, AoE Poison DD)
23 - Dark Distortion (Poison DD + returns portion of damage as power to warlock)
23 - Venomous Runes (TargetBuff: +chance Poison DoT on successful attack from enemy, +poison mitigation)
24 - Suffocating Breath (Poison DD, +chance short stifle)
25 - Curse of Darkness (Debuff: Single target -Noxious mitigation)
26 -
27 - Invite Void (Converts health to power)
27 - Steal Breath (Disease DoT, -disease & poison mitigation)
28 - Curse of Null (Debuff: Single target -strength, -intelligence)
28 - Dark Pact (GroupBuff: +intelligence, +strength, +poison mitigation)
29 - Flashfreeze (Cold DD + Stun)
30 - Kraylith's Minor Familar (Summon Familiar)
30 - Noxious Bolt (Poison and Mental DD, +chance additional poison DD when mob is attacked)
30 - Nullification (Instant spell casting interrpt, as well as lowering effective casting
level)
31 - Strength of Void (Instant power heal)
32 - Boon of the Shadowed (TargetBuff: +power regen when attacking, +power drain over time
when attacked)
32 - Abhorrent Gift (ShortGroupBuff: +power *Nil Crystal required)
32 - Aspect of Vul (Target Invisibility, if invis is broken due to an enemy attack, it
causes a short duration stun)
33 - Dark Emanations (Poison DD + Poison DoT)
33 - Paralyzing Fear (Root? breaks instantly if dmg received, small chance to fear enemy on
break)
34 - Null Absolution (AoE poison DD + arcane dispell)
35 - Bolster Energy (GroupBuff: +power, +magic & poison mitigation, +power regen out of
combat)
35 - Aura of Darkness (Poison DoT + stun)
35 - Yreth's Bat Vexation (Polymorphs target into another creature)
36 - Grievous Blast (Single Target Stun, AoE Poison DD)
37 - Nil Distortion (Poison DD, returns portion of damage as power to caster)
38 - Dark Pyre (Poison DoT, +chance stifle)
38 - Dark Pillaging (AoE power drain, coverts portion into power over time regen for party)
39 - Curse of Emptiness (Impairment -noxious mitigation *If enemy is slain while afflicted,
Nil crystal granted*)
39 - Seal of Dark Rumination (GroupBuff: +intelligence, +strength, +chance lifetap proc when
attacked by mob)
40 - Yreth's Flying Friend (Familiar)
40 - Bony Grasp (AoE Root)
40 - Toxic Grasp (TargetBuff: Proc Poison DoT, +defensive lifetap when hit)
41 - Grisly Contract (Converts health to power)
41 - Chaotic Maelstrom (Disease DoT, -disease & poison mitigation)
42 - Curse of Nil (Debuff: -strength, -intelligence *If enemy is slain while afflicted a Nil
Crystal is granted*)
42 - Vulian Interference (Instant spell interrupt, +lower their casting level)
43 - Nullmail (SelfBuff: -aggro, replenishes instantly a portion of damage done to thee
warlock when hit)
43 - Soul Flay (Poison & Mental DD, +chance Poison DD when hit by melee)
44 - Deter (Stun + Cold DD)
44 - Abysmal Fury (AoE Disease DD, +chance stifle)
45 - Nihilism (TargetBuff: Proc Poison DoT, -noxious mitigation)
45 - Torment of Shadows (Poison DD, Poison DoT)
45 - Erqu's Hex of the Rat (Polymorphs target into another creature)
46 - Aspect of Darkness (GroupBuff: +power, +magic & poison mitigation, +power regen out of
combat)
46 - Spirit Shroud (Invis, if broken stuns attacker)
46 - Wicked Gift (ShortGroupBuff: +power, *Requires Nil Crystal to cast*)
47 - Cower (Root, will break instantly if damage received. Small chance to fear when broken)
47 - Endow Energy (direct power heal)
48 - Nil Absolution (AoE Poison DD, +arcane dispell)
48 - Netheros (Summons a powerful minion to attack enemy, drains power and immobilizes
warlock. *Requires Nil Crystal to cast*)
49 - Aura of Emptiness (Poison DoT +stun)
49 - Vulian Gift (GroupBuff?: +chance power regen on attack, also power drain on mob when
attacked)
50 - Dark Nebula (Poison DD)
50 - Devastation (SingleTarget Stun +AoE poison DD)
50 - Erqu's Emissary (Familiar)
ouech moi j'attends surtout que l'un ou l'autre fansite sorte un kit de configuration de perso complet (pas le starterkit déjà dépassé 2 mois avant la release lol, quel grosse blague ce truc !) avec les listes biensur, mais surtout les détails de cahque sort (damage points, recast time, etc...), car c'est surtout ça qui est intéressant pour élaborer le profil de son perso et optimiser son style de gameplay
t'es un marrant toi dis moi, t'as le temps avant de trouver un site avec la config pour monter ton perso, les list de spell viennent de sortir, on ne connait pas les cap de degats ni les influence des traits/tradition &co sur les dmg des spells

cette liste a ete faite par des joueurs donc en evolution comme marqué sur mon post precedent
Citation :
Publié par Enoga
t'es un marrant toi dis moi, t'as le temps avant de trouver un site avec la config pour monter ton perso, les list de spell viennent de sortir, on ne connait pas les cap de degats ni les influence des traits/tradition &co sur les dmg des spells

cette liste a ete faite par des joueurs donc en evolution comme marqué sur mon post precedent

ben non, dans 10 jours on aura nos boites avec un manuel, dans ce manuel il est sensé avoir pour chaque sort un descriptif complet du style de damage + consommation de mana etc.. etc...

Pour prendre un exemple, sur COH on a eu des gars qui ont sorti des softs de création de perso 15 jours après le lancement du jeu. C'est juste une question de dbase avec les infos sur tous les sorts, les influences de traits etc.. comme tu dis, ce que SOE doit déjà avoir depuis un petit temps, même si cela n'a pas filtré côté joueur (enfin y'a intérêt quand même qu'ils aient ça ). Regarde un coup dans le guide prisma pour EQ2 par exemple = ils ont des tableaux de spells avec des détails de compétence avant meme que le jeu sorte.
Citation :
Publié par Satya
ben non, dans 10 jours on aura nos boites avec un manuel, dans ce manuel il est sensé avoir pour chaque sort un descriptif complet du style de damage + consommation de mana etc.. etc...
.

Tu reves t'aura pas ca dans le fascicule de jeu de EQ2 je peux te l'assurer ......
De plus je ne pense pâs que qqn soit en mesure de te sortir ces caps sous 10 jours pour une raison trs simple tes damage dependent premierement de la version de tes spells et de ton matos ....
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Citation :
Publié par Enoga
agree silver, jamais vu un manuel sur ce genre de details de la part de SoE

Ok ca c'est possible, j'ai jamais joué à EQ ou SWG donc je vous crois sur parole (faudra dès lors compter sur le travail de qq dévoués sur les fansites pour monter une bonne db de spell)
EQ2 SWG EQ AO, aucun ne propose ce genre de chose pour la simple raison que le manuel n'est même pas imprimer qu'il est déjà obsolète.

Il n'y a aucun jeu qui propose dans sont manuel ce que tu demande là, et même pas celui ide WoW (ahahahah je me souvient encore de certain propos de fan-boy la dessus d'ailleurs ah souvenir... ah RIRE!)
Citation :
Publié par Satya
Ok ca c'est possible, j'ai jamais joué à EQ ou SWG donc je vous crois sur parole (faudra dès lors compter sur le travail de qq dévoués sur les fansites pour monter une bonne db de spell)


En fait tu pourras trouver evidemment un listing des spells , certainement leur dommage de base , ce qui sera par contre interessant sera ( bcp de beta testeurs ont deja commencé leur listing ) les OH avec les enchainements et effets reliés . Je ne saurais trop conseiller de les decouvrir par sois meme, la curiosité etant cependant dans la nature humaine d'aucuns guetterons les sites qui leur en fourniront une liste exhaustive ........ chacun fais ce qu'il veut .
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Citation :
Publié par Kastïelle
Tient alors je te remoralise

http://eq2.allakhazam.com/

Bon c'est un peu beaucoup vide mais ça sera fait

hi hi j'ai cross-édité mon topic pendant que tu postais ^-^. Merci kastielle

Comme dis plus haut par silverhawks, biensûr il sera intéressant de tester soi-même ... ce que je compte biensûr faire également, mais bon je suis pas contre une aide qui permette de faire les bons choix de spell à utiliser (même si SOE à organisé cela d'une manière assez linéaire ) !
Tu n'as pas de choix de voies a faire comme a DAOC le seul template que tu choisis est assez explicite par la ligne de sorts de la classe .
Seul les traits et racial hability permettent de customiser ton personnage et là encore je ne pense pas que cela soit le caractere le plus determinant ( meme si evidemment une ligne generale de clones avec les meme traits / racial va sans doute voir le jour ).
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