Armsmen and infiltrators can use crossbows, while mercenaries, blademasters, heroes, and wardens can use shortbows. All shortbows and crossbows have the same range: 1020 units with clout arrows, 1200 units with normal arrows, and 1500 units with flight arrows. These figures all do the range bonuses or penalties mentioned in the "Arrows" section for you.
Primary archer bows fall into three categories:
- light bows that no one gets range bonuses for which have about 4.0 second draw times,
- medium bows that only rangers get range bonuses for which have about 4.7 second draw times, and
- heavy bows that only scouts get range bonuses for which have about 5.4 second draw times.
Note that the heavier the bow, the longer its draw time, but the more damage it will do per successful hit.
Base bow range is 1360 units with clout arrows, 1600 units with normal arrows, and 2000 units with flight arrows. Rangers using medium bows have a range of 1428 units with clout arrows, 1680 units with normal arrows, and 2100 units with flight arrows. Scouts using heavy bows have a range of 1496 units with clout arrows, 1760 units with normal arrows, and 2200 units with flight arrows.
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