Marvel Heroes 2015 1.67 Patch Notes

Répondre
Partager Rechercher
Marvel Heroes 2015 1.67 Patch Notes:

Citation :
Mystic Mayhem Begins

A confrontation is upon us. A showdown with evil.
The Demon Lord N’astirh has opened a rift between Earth and Limbo. He is invading our world, causing mayhem, fear, and ruthless destruction.
N’astirh has a purpose. He seeks to establish a bridge between the two realms such that he may finally conquer Earth and all her citizens.
He’s summoned allies from some of the most dangerous realms this side of Hel - striking a deal that would divide up Earth into parcels, to be ruled by the worst of the worst.
It’s your duty to stop N’astirh and his minions before their invasion succeeds. Dislodge the advance forces that are invading Earth and shut down N’astirh’s base of operations through a direct assault on Infernal Limbo itself.
The effects of N’astirh’s invasion reach far and wide - you’ll definitely want to check out all the details of the Mystic Mayhem event here:
http://forums.marvelheroes.com/discu...details#latest


Minor Changes & Bug Fixes

  • Human Torch's Pyrotechnic Burst tooltip updated to show the Spirit cost increase in percent form, reflecting that it stacks additively with Spirit cost reduction. A stack count cap of 100 has been placed on the stacking effect. The grace period between activations increased from 1s to 2s. These changes also affect Rogue's stolen version of Pyrotechnic Burst.
  • Taskmaster's Action! tooltip corrected to reflect the fact that the attack speed bonus stacks multiplicatively instead of additively with normal attack speed. There is no change to the way the power functions.
  • Taskmaster’s Action! power no longer costs Spirit to activate.
  • She-Hulk’s Fast Track will now end when you run out of Spirit.
  • Cyclops’ Master Tactician can now be targeted when you click on it from the hotbar (previously was always used at your location).
  • Cyclops’ Combat Roll will now grant the damage negation effect of Martial Arts when you hit an enemy.
  • Hawkeye’s Electric Arrow will no longer pass through destructible objects.
  • Ant-Man’s Big Foot Sighting will now properly gain bonus damage from the power’s synergy with Antnado.
  • Loki’s Spatial Deception's tooltip will now properly display the bonus damage granted from Summon Bonus Damage.
  • Rogue’s Flanked From Above (Angel) will no longer leave persistent wings on Rogue’s model after the animation ends.
  • Rogue’s Supersonic Cyclone (Quicksilver) will now get the damage bonus from Speed attribute points granted from items that grant +1 to All Attributes.
  • Rogue’s Supersonic Cyclone (Quicksilver) will now properly trigger proc effects.
  • Jean Grey’s Powerful Harmony will no longer scale beyond what is shown in the tooltip with additional ranks in Dark Phoenix.
  • She-Hulk’s “Relationship Retcon” achievement should now properly award credit for defeating Juggernaut in any Cosmic terminal.
  • Fixed an issue that prevented some enemies from being tracked by minimap-tracking abilities.
  • Fixed an issue with several cleanse powers not triggering their CC immunity properly when activated.

Known Issues

  • The Mystic Mayhem achievement “Heroes Against N’astirh” may not update immediately after defeating N’astirh. This achievement is still tracking progress however, and will update correctly the next time you log in.
la première partie c es ta 5 joueurs
après il faut tuer des boss spécifique, aussi bien dans les terminaux que dans les zones tel que midtown, voir meme en story

Dernière modification par arkham78 ; 22/08/2015 à 08h48.
Puisque personne ne l'a marqué quand j'etais absent ce week end:

Marvel Heroes 2015 1.67a Patch Notes

Citation :

Minor Changes & Bug Fixes
  • Various difficulty tuning changes for Infernal Limbo. Overall difficulty of the zone has been decreased.
  • Timer for the N’astirh boss encounter in Infernal Limbo increased to 3 minutes.
  • Loot rewards for defeating N’astirh in Infernal Limbo have been increased.
  • Infernal Limbo buff now additionally increases Summoned Ally damage by 10% per stack.
  • Players will now be able to queue for Infernal Limbo without searching for additional party members. Zone difficulty will scale based on the number of players within the zone.
  • To increase visibility of the Limbo follow-up missions, a remote mission notification now appears.
  • Players who were unable to obtain a follow-up mission after completing Limbo should now be able to, however in-progress missions have been reset for all.
Répondre

Connectés sur ce fil

 
1 connecté (0 membre et 1 invité) Afficher la liste détaillée des connectés