Patch 15.9.1 : Retour des sièges et du PvP de conquête

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En ligne à compter de ce soir.
Le patch note en détails : https://www.therepopulation.com/foru...p?f=28&t=10723

Citation :
The largest addition this build is the re-introduction of sieges. The first implementation has capturing of cities and destruction of buildings disabled until everything is properly tested and balanced, but this is an important step for the PvP aspects of the game.

As we move closer to beta the game's social features are also an area which needed improvements. Several steps were made in that direction in this build including the addition of Looking for Group, and Looking For Nation features and filtering in the player finder. There is now an events tab in the Nation Window which allows you to monitor what other players in your nation are doing, including things such as members joining or leaving, bosses being defeated, and epic missions being completed. Many of those events are also tied into the nation reputation system which saw a number of improvements, as well.

Itemization is always an issue in alpha testing. With mobs and missions not fully itemized it reduces the benefits of combat. This is typically one of the areas that happens later in a games testing cycle, but we've began to place a higher focus on this area. We've begun to add new armor and fitting types which feature particle effects, and other fun gadgets which have a higher "coolness" factor including mind control devices. Tougher mobs and missions are also now capable of dropping ability enhancements, which were previously only obtainable by spending Training Points.

The mission system has gone through similar itemization steps. There are now more types of very rare mission reward loot. Missions can also specify to have random furniture rewards, typically from non-combat oriented missions. We also adjusted the mission system so that you will no longer receive new job offers if you already have 10 pending job offer emails. It will also trim out non-epic job offers after 15 minutes if they are not accepted. The goal of those changes is to make it easier to reduce the chance that you will be accepting mails from areas you had previously visited but since departed.

Pet types also see a slew of improvements to make it easier to heal, buff, or repair pets, and to make it easier to identify the skill level required to tame a pet. Other additions include AI improvements, boosts to the Fishing minigame, and much more. Don't take our words for it though, you can read the complete build notes below...
C'est relou qu'il faille se retaper le téléchargement entier du jeu à chaque patch, je venais juste de télécharger la version précédente pour voir les évolutions et il faut tout recommencer.
Citation :
Publié par suycyco
C'est relou qu'il faille se retaper le téléchargement entier du jeu à chaque patch, je venais juste de télécharger la version précédente pour voir les évolutions et il faut tout recommencer.
Sur Steam, tu ne télécharges que le patch il me semble (qui est souvent autour de 1 go)
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