patch 1 : Stonehenge, avant premiere

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hop ptit patch a venir dans les 2 jours normalement, ils retirent le timer des mini jeux, ouf !

Citation :
Patch 1.1 Notes
January 27, 2008


Stonehenge has launched and we’ve been busy cleaning up a handful of issues, as well as listening to the feedback from our players on the Stonehenge Chronicles.

Thanks to everyone who has posted issues and suggestions. And in fact, you’ll notice that a lot of the fixes and features in this patch are linked to posts in our forums. When we’ve addressed something you’ve brought up, we want to acknowledge your contribution to the betterment of the game!

See you online!

The Hellgate: London Team

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General
All Guardians, Evokers, and characters on Subscription accounts will have one Skill Retrainer when logging in after this patch goes live.
The timer and quest requirement have been removed from the mini-game.
Guild Heralds can now be sold back to merchants for full price.
Fixed a bug where chat entry becomes visible in the Character Select screen after logging in and then logging out of the game.
Fixed a crash bug associated with exiting out of the Character Creation menu.
Players that had beaten Normal mode with a character but then were unable to access Elite mode with a new character should now have access to that game mode by logging in once with the character that completed Normal Mode.
Fixed a bug which caused audio and sound effects to sometimes stop playing.

Monsters
Errgoth now does less damage.
The Beast of Abbadon, Occulis, and Sydonai can no longer be exploited via re-spawn farming.

User Interface
Offline friends are now properly displayed in the Friends List.
The “Player Requests” confirmation buttons have been reordered to [accept] [decline] [ignore].
Skill Retrainers now have a confirmation dialogue to help players from accidentally using them.
A new Japanese font has been added.

Items
Armors with the “minion damage bonus” affix now work for the Engineer.
Restorative injectors are usable when either health or power is below the player’s maximum since they can help recover both health and power for the user.

Skills
Increasing ranks of Drain Power now work properly at all power ranges.

Stonehenge Bug Fixes
Players may now Recall or Party Portal out of the Hell’s Heart level.
Party Portal limitations have been removed from the Stonehenge levels.
Stonehenge weapons can now have Mod slots.
The stash in Stonehenge now properly detects collision.
Fixed a blocking bug in the Essence Caves which prevented a portal into that specific Caste General’s Lair from opening.
Fixed rare cases where Essence Caves were not connected to the next level.
Fixed bad pathing around the Stonehenge wilderness huts.
Fixed a bug causing additional Skill Retrainers to spawn when they shouldn’t have. Duplicate Skill Retrainers should now be removed.
Les party portal ca c'est bien.

On avait deux joueurs bloqué en normal, c'est bienvenu de corriger ce bug, ils s'arrachent les cheveux.

Mais j'avoue avoir peur des bugs en série provoqué par chaque patch Celà dis, je trouve leurs patchs plutot intelligent, ca remedie aux bonnes prioritées, si seulement le code du jeu était propre...
patch en fin de journée, heure non précisée...

Citation :
The Hellgate: London live servers, Shulgoth (US) and Sydonai (EU), will be updating to Patch 1.1 tomorrow. Shulgoth (US) will go down at 6:00 AM PST (9:00 AM EST) and Sydonai (EU) will go down later in the day (this server status entry will be updated with the time when it is set).

The update will take about an hour. The patch notes for 1.1 will be posted on the website tomorrow and can be found on the forums here.
-- Scapes
Patché ce matin, pas remarqué de bug flagrant jusque là... et ca marche, on peut se TP, Ash loot mieux, les gens bloqué après avoir tué Sydo en normal peuvent recréer en élite APRES s'être logué une fois avec le perso l'ayant tué.

Premier patch sans bug en cascade ?
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