Les bonus croissance peuvent servir. Les buffs ne capent que s'ils ont un niveau inférieur ou égal à niveau en croissance-1. Les derniers buffs sont à 43 (cons), 45 (AF), 48 (dex) et 50 (for). Sans bonus sc, caper cons et AF est aisément accessible (il suffit d'être R4). Dex est déjà plus difficile (R7) et force encore plus (il faut être R9). Cela dit, on peut laisser les sentinelles buffer.
Template avec tout en 99% sauf le bouclier 100%. Adaptée à un barde classique (44M/43C/16-20R).
Config Report avec arme/bouclier en main
Stats:
Str: 75 Int: 0 Hits: 204
Con: 74 Pie: 0 Power: 6
Dex: 74 Cha: 75
Qui: 74 Emp: 0
Resists:
Body: 26 Energy: 26 Crush: 27
Cold: 19 Matter: 23 Thrust: 28
Heat: 26 Spirit: 26 Slash: 26
Skills:
9 Blades 5 Regrowth
Config Report avec instrument en main
Stats:
Str: 50 Int: 0 Hits: 204
Con: 74 Pie: 0 Power: 6
Dex: 74 Cha: 75
Qui: 21 Emp: 0
Resists:
Body: 26 Energy: 26 Crush: 27
Cold: 26 Matter: 26 Thrust: 28
Heat: 26 Spirit: 26 Slash: 27
Skills:
9 Regrowth
Chest:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 25 Strength - 94% flawless Fiery Essence Jewel
Gem 2: 25 Constitution - 94% flawless Earthen Essence Jewel
Gem 3: 2 Regrowth - 94% uncut Watery Nature Spell Stone
Gem 4: 44 Hits - 94% polished Blood Essence Jewel
Utility: 54.3
Arms:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 28 Constitution - 94% perfect Earthen Essence Jewel
Gem 2: 25 Dexterity - 94% flawless Vapor Essence Jewel
Gem 3: 1 Regrowth - 94% raw Watery Nature Spell Stone
Gem 4: 44 Hits - 94% polished Blood Essence Jewel
Utility: 51.3
Head:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 25 Dexterity - 94% flawless Vapor Essence Jewel
Gem 2: 25 Charisma - 94% flawless Icy Essence Jewel
Gem 3: 2 Energy Resist - 94% uncut Light Shielding Jewel
Gem 4: 52 Hits - 94% faceted Blood Essence Jewel
Utility: 50.3
Legs:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 28 Charisma - 94% perfect Icy Essence Jewel
Gem 2: 9 Body Resist - 94% polished Dusty Shielding Jewel
Gem 3: 7 Crush Resist - 94% imperfect Fiery Shielding Jewel
Gem 4: 1 Regrowth - 94% raw Watery Nature Spell Stone
Utility: 55.7
Hands:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 22 Charisma - 94% precious Icy Essence Jewel
Gem 2: 9 Heat Resist - 94% polished Heated Shielding Jewel
Gem 3: 9 Energy Resist - 94% polished Light Shielding Jewel
Gem 4: 3 Spirit Resist - 94% rough Vapor Shielding Jewel
Utility: 56.7
Feet:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 25 Strength - 94% flawless Fiery Essence Jewel
Gem 2: 9 Heat Resist - 94% polished Heated Shielding Jewel
Gem 3: 9 Energy Resist - 94% polished Light Shielding Jewel
Gem 4: 1 Regrowth - 94% raw Watery Nature Spell Stone
Utility: 57.7
Right Hand:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 28 Quickness - 94% perfect Airy Essence Jewel
Gem 2: 2 Cold Resist - 94% uncut Icy Shielding Jewel
Gem 3: 7 Slash Resist - 94% imperfect Watery Shielding Jewel
Gem 4: 4 Blades - 94% flawed Watery War Spell Stone
Utility: 56.7
Left Hand:
Imbue Points: 37 of 32 (100% Qual) Overcharge: 6%
Gem 1: 25 Strength - 94% flawless Fiery Essence Jewel
Gem 2: 25 Quickness - 94% flawless Airy Essence Jewel
Gem 3: 1 Slash Resist - 94% raw Watery Shielding Jewel
Gem 4: 5 Blades - 94% imperfect Watery War Spell Stone
Utility: 60.3
Two Handed:
Imbue Points: 33 of 28 (99% Qual) Overcharge: BOOM! (-2%)
Gem 1: 9 Cold Resist - 94% polished Icy Shielding Jewel
Gem 2: 3 Matter Resist - 94% rough Earthen Shielding Jewel
Gem 3: 9 Slash Resist - 94% polished Watery Shielding Jewel
Gem 4: 4 Regrowth - 94% flawed Watery Nature Spell Stone
Utility: 62.0
Neck:
Name: Paidrean Necklace
Level: 50 Quality: 100
Bonus: 35
Effect 1: 10 Thrust Resist
Effect 2: 10 Crush Resist
Effect 3: 10 Body Resist
Effect 4: 10 Spirit Resist
Utility: 80.0
Cloak:
Name: Melancholy Cloak
Level: 48 Quality: 89
Bonus: 25
Effect 1: 4 Crush Resist
Effect 2: 4 Slash Resist
Effect 3: 4 Thrust Resist
Effect 4: 12 Constitution
Utility: 32.0
Jewel:
Name: Aiglean Earrings
Level: 50 Quality: 100
Bonus: 35
Effect 1: 24 Hits
Effect 2: 8 Heat Resist
Effect 3: 8 Slash Resist
Effect 4: 8 Thrust Resist
Utility: 54.0
Belt:
Name: Ceinture de Vivacité
Level: 33 Quality: 100
Bonus: 0
Effect 1: 6 Dexterity
Effect 2: 6 Matter Resist
Effect 3: 6 Spirit Resist
Effect 4: 6 Energy Resist
Utility: 40.0
Right Ring:
Name: Alder Wood Ring
Level: 0 Quality: 0
Bonus: 0
Effect 1: 40 Hits
Effect 2: 6 Crush Resist
Effect 3: 6 Slash Resist
Effect 4: 6 Thrust Resist
Utility: 46.0
Left Ring:
Name: Ash Wood Ring
Level: 0 Quality: 0
Bonus: 0
Effect 1: 6 Dexterity
Effect 2: 6 Power
Effect 3: 7 Body Resist
Effect 4: 7 Matter Resist
Utility: 44.0
Right Wrist:
Name: Warshadow Bracer
Level: 0 Quality: 0
Bonus: 0
Effect 1: 9 Constitution
Effect 2: 9 Quickness
Effect 3: 10 Cold Resist
Effect 4: 10 Matter Resist
Utility: 52.0
Left Wrist:
Name: Brassard Malfaisant
Level: 0 Quality: 0
Bonus: 0
Effect 1: 12 Dexterity
Effect 2: 12 Quickness
Effect 3: 7 Cold Resist
Effect 4: 7 Spirit Resist
Utility: 44.0
Sur les instruments : pas de con/cha et pas de bonus pv.
C'est une template à l'économie (on doit pouvoir s'en sortir à moins de 3 pp). Normalement, une charge de 33 passe sans problème sur un objet 99%.
Les bonus regen jouent sur la variance. Avec 16+9+RR, on peut atteindre une variance pas trop mauvaise. Ces bonus deviennent inutiles avec un barde qui a 33+ naturellement (template 43C/37M/33R par exemple).
Les bonus musique servent trop peu pour être retenus dans une template à l'économie. Avec 44 en musique + RR, la variance sera minime, donc ils joueront essentiellement sur les dégâts et le gain procuré n'est pas très élevé (de l'ordre de 10 pts de dégâts pour +11 musique).
Les objets :
Collier, bijou, ceinture, anneaux : quêtes
Cape, brassards : loots de difficulté moyenne.