Achievements
The first Achievements have been added to
Landmark! This initial wave contains the basic starter tutorial-style Achievements, designed to help new players get started in the game. We will quickly expand the list of Achievements to support and guide players along full progression paths for all of the different playstyles in the game that they want to pursue, plus many standalone Achievements for one-off activities and accomplishments.
The tutorial Achievements are all available and displayed prominently on the Watch List the moment you login. The Watch List is that new nifty gizmo on the right side of the HUD that shows you the objectives for all of the Achievements you’re currently tracking. It has some pretty nifty visual effects and, in the near future, it will also compile your tracked recipe ingredients into a single handy “shopping” list to reference while you’re out harvesting, to replace the current Recipe Tracker window.
You can check out the starter Achievements by opening your Journal (keybinding: ‘J’). You’ll find three tabs:
- Goals: The big-picture plan for specific types of playstyles and progressions. Want to be the premiere PvP player? The Gladiator goals will help you get there. Want to learn a bit about building? The Builder goals will start you with the basics and lead you towards the more advanced accomplishments and techniques. These are special guides that will help you find relevant Achievements for whatever you want to accomplish in game. Currently, only the Tutorial goal is present. Progression and side-accomplishment goals will be added soon.
- Feats: “Achievements” in the traditional sense, meaning that you unlock them by accomplishing things and participating in events in-game. This is where the bulk of Achievements will be.
- Collection: Achievements that are tied to collecting the many, many cool things buried away in the fun world of Landmark.
Achievements can come in many different quality levels, just like items. All of these beginner Achievements are the lowest quality level Starter. You’ll notice that the Landmark Basics goal, which encapsulates all of these starter Achievements, has a special card border and gem color. That’s because it’s an Epic-quality Achievement, the highest in the game. We’ll explain the quality levels more when we release the next wave of Achievements that utilize them.
To see more details about an Achievement, just click on its card in the Journal window to bring up its detailed view. There you can see more details about how to earn the Achievement, your progress on all of its objectives, any Achievements that it’s related to, and a list of rewards you get for unlocking them. These starter Achievements currently only reward Achievement Points – a vanity system for showing off how many Achievements you’ve completed. In the future, Achievements will reward awesome things like new recipes, titles, items, and other goodies.
On that detailed page, you can also find a large “Watch Achievement” button, which will allow you to track that Achievement on your Watch List (or turn it off if you’re already tracking it). You can also untrack Achievements on the Watch List directly by clicking the little eye symbol in the upper-right corner.
So there’s a quick breakdown of the starter Achievements being released in this update. Like I mentioned, this is a very small initial release of tutorial-style Achievements. The next batch will include Progression Achievements that are much more exciting, long-term, and rewarding. We can’t wait to show them to you!
As always, please let us know what you think of the feature! Tell us what you love, hate, and want to see changed. We’re always open to feedback!