Après le 1er changement de classe...

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Je farfouillais tranquillou sur la toile quand j'ai trouvé des infos fortes intéressantes concernant les 2nde classes de DN =)
Je fais un c/c pour la traduction on attendra

Citation :
Sword Master:

* Gladiator
- Evasion Slash: Rotate backwards to avoid enemy and launch an attack. Can be trigger during any skill motion with jump key.
- Triple Slash EX: Enhanced version of triple slash. New attack combo by using right clicking instead of left clicking.
- Finishing Attack: Knock down your enemy and deal finishing blow.

* Marauder
- Moon Blade Dance: Junp and deal quick 5 diagonal slashes in the air.
- Moonlight Splinter EX: Enhanced version of moonlight splinter, with improved AOE.
- Flash Stance: Drawing the sword quickly to launch long range attack by left-clicking.

Mercenary:

* Barbarian
- Heat Combo: Chance to inflict additional phy. damage.
- Stomp EX: Enhanced version of Stomp, with improved AOE and additional damage.
- Bone Crash: Leap into the air and deal heavy damage. Additional damage will be inflicted for a certain duration.

* Destroyer
- Breaking Point: Chance to break enemy superarmor and deal critical hits.
- Flying Swing EX: Enhanced flying swing, deal additional aftershock damage.
- Maelstorm Howl: Suck the enemy around him towards himself and howl to deal heavy damage.

Bow Master:

* Sniper
- Critical Break: Chance to deal additional damage for critical hits.
- Charge Shot EX: Improved the damage of charge shot.
- Ambush Point: Summon a flower which attracts enemy and explode after a certain duration.

* Artillery
- Magical Breeze: Increase magic damage and convert all damage inflicted to magical damage.
- Fake Shot EX: Strengthen fake shot, with additional damage
- Detonating Arrow: Deal additional AOE damage 3 seconds after the target is hit.

Acrobat:

* Tempest
- Evasion: 20% chance to evade an attack when casting Spirit Flame, Spinning Top and Spiral kick.
- Kick & Shot EX: improved kick & shot.
- Hurricane Dance: Powerful kicking combo. Silence the target.

*Wind Walker
- Show Time: A buff that reduce all passive skill cooldown by 90%.
- Spiral Kick EX: Enhanced spiral kick. Left clicking activates Spirit Flame, right clicking kicks the enemy hihgher up into the air for further combo.
- Rising Storm: pull and spin enemy around high up in the air.

Elemental Lord:

*Salamanda(셀레아나, not sure about this)
- Burning Hand: Chance for Fire skill to deal additional damage to target.
- Fire Ball EX: Improved fire ball, at 2~3 charging level, right click to shoot fireballs in 3 directions. at 3rd charging level, the damage is improved.
- Rolling Lava: Deal damage with lava from floor.

*Undine (엘레스트라, not sure about this)
- Ice Barrier: Summon an ice barrier to protect yourself. When the durability of the ice barrier hits 0 or after a certain duration has passed, it will explode and deal damage to the surrounding.
- Ice Sword EX: Improved version of ice sword.
- Ice Spear: Summon ice spear to deal damage in all directions.

Force User:

* Smasher (스매셔? not sure about this)
- Arcane: Increase mana cost of skill,to greatly increase her mag attack for a certain duration.
- Linear Ray EX: Improved linear ray. Can be charged and release with left click.
- Laser Cutter: Summon laser in the air and shoot forward.

* Majesty
- Steel Magic: remove debuff and render yourself immune to status inflicted by enemy's weapon.
- Gravity Ball EX: improved the aoe of gravity ball, enable triple explosion.
- Switch Gravity: send enemy around herself to the air and drop down to deal damage.

Paladin:

* Guardian
- Guadian Force: Ignite the "defence token" collected, inflicted damage to surrouding target and give party members a protection buff that will absorb damage.
- Auto Block EX: When auto block successfully activate, a "defence token" will be gathered. Each "defence token" increase 2% str and 2% int up to the maximum of 10 tokens.
- Justice Crash: Jump and smash down for heavy damage.

* Crusader
- Justice Power: In a certain duration, phy attack is increased by % int while mag attack is increased by % str.
- Holy Cross EX: improved damage and aoe of holy cross.
- Hammer of Jugdement: Throwing hammer in front, with increasing the attack, aoe and superarmor destruction.

Priest:

* Saint
- Holy Shield: A buff that enable party member to auto-heal hp when being hit. Healing amount is according to the magic attack of user.
- Relic of Lighting EX: Induced addtional damage round the relic.
- Relic of Shock: Relic will deal lighting damage to surrounding enemy.

* Inquisitor
- Shock Transition: When dealing light-attribute damage to shocked target, there is a chance to inflict shock status to surrounding enemy and causes additional damage.
- Lighting Arrow EX: Increase the damage, shock chance and AOE.
- Consecration: Lower the light resist of surrounding enemy and deal damage.
En tout cas ça fait plaisir.
Ah oui et la source: Ici en trois pages

Je me permets d'ajouter que le changement de classe se fait au lvl 45, le lvl maximum étant 50 pour la prochaine MAJ coréenne, ça explique pourquoi il n'y a que trois sorts =)
Et ben moi j'hésite entre :

Cleric => Priest (Saint)

Archer => Acrobat (Wind Walker)

Je me tâte je me tâte.
Sachant que l'Acro c'est fun pour son gameplay, mais que j'aime bien jouer soutient TT
Ben quand t'es 4, tu t'y retrouves plus quand tout le monde lance ses skills "J'ai des effets visuels de ouf"

HL ça va être invivable XD

Jpense que je vais m'orienter Priest finalement =)
(Oui pas envie de remonter un Archer à l'OBT, yaura plus de surprises )
Saint perso pour ma part , mais je pense qu'on va attendre un peu avant de l'avoir sur le serveur ; imo on sera bloquer avec le level 40 3-6 mois avant d'avoir cette update.
Dans un style mouvementé de jeux a part le payant ( DCUO ^^ ) il y a pas grand chose , donc la a part attendre ( vais pas payé pour 1 semaine ^^ ), je suis encore abo rift mais envie d'un truc qui bouge un peux. ^^

Pour moi ce qui se rapproche un peux , sans claqué de proxy et tout le blabla ^^ hellgate, voir apb pour ceux qui les flingue ne rebute pas. ^^
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