Les skill

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voici un debut de liste pour les skill

Primary Skills

[Precision Rifle]
Harbinger = Moderate Ranged Attack, Power Buff (+Dmg)
Assassinate = Ranged Attack, Piercing Dmg
Intimidate = Disrupt Debuff (-Dmg)
Intercept = Root AoE
Deadeye Shot = Ranged Attack, Piercing Dmg (Dmg scaled with # of Buffs on Self)
Killing Spree = (Passive) - Recharge Buff (+Energy, applied on killing blow)
Concentration = (Passive) - ??
Sniper = (Passive) - +Dmg while stationary

[Melee]
Berserk Strike = Melee Attack (Gains damage with each hit)
Cleave = Melee Attack Cone AoE, Speed Buff
Shockwave = Short Ranged Attack Line AoE, Slow
Charge = (Passive) - Immunity to Slow & Root (active only while sprinting)
Bash = ??
Disengage = ??

[Shotgun]
Metal Storm = Ranged Attack + "Reliable" Buff (Negates next "Jam" Debuff)
Crack Shot = "Armor" Debuff (Removal) + "Sunder" Debuff (-Dmg)
Force Shot = Short-Ranged Root
Shock Attack = (Passive) - ??
Powerful Blows = (Passive) - ??

[Missile Launcher]
Shrapnel Blast = ??
Explosive Missile = ??

[Flamethrower]
Fireblast = Long Range Attack
Overheat = Cone AoE (Piercing), "Sunder" Debuff (-Def)
Agony = Cone AoE, Interrrupt, "Burn" Debuff (Energy DoT)
Cleanse = "Regeneration" Debuff (Removal), "Recharge" Debuff (Removal)
Volatile Stream = Short Range Attack (All Energy -> Dmg)
Frenzy = Cone AoE (Dmg scales with # of Debuffs on Self)
Meltdown = Moderate PBAoE, "Stance" Buff (-Enemy Healing Effectivness)
Extermination = (Passive) - "Power" Buff (+Dmg, applied on each Sprint)
Unyielding = (Passive) - "??" Buff (+Dmg, applied at 1/3 max HP)
Unrelenting Advance = (Passive) - Interruption Immunity (applied after an interruption)

Secondary Skills

[Athletics]
Rush = "Stance" Buff (Sprint uses Energy instead of Stamina)
Tumble = "??" Buff (Absorbs fall dmg, one fall only)
Vitality = "??" Buff (HP & Stamina HoT)
Dodge = "Stance" Buff (Damage taken from stamina pool)

[Precision]
Assault = "Stance" Buff (+Def, +Speed)
Concentration = "Stance" Buff (Nullifies Jam Debuff & -Dmg Debuff)

[Combat Medic]
Energizing Blast = PBAoE, Refresh Buff (+Stamina), Recharge Buff (+Energy), Regenerate Buff (+HP)
Recondition = Small AoE Heal (+HP w/ Regen Buff)
Status = Stance Buff (PBAoE +HP)
Shield-Up = Ranged Heal + Temporary Armor Boost

[Strength]
Overpower = "Preparation" Buff (+Crit. Damage over the next few attacks)
Berserk = "Stance" Buff (+Dmg, -Dmg Resistance)

[Energy]
Recharge Mode = "Stance" Buff (+Energy Regen, +Ability Cost)
Shield Conversion = Convert (HP -> Energy)

[Phasing]
Phase-Out = "Stance" Buff (+Stun Resist, +Slow Resist, +Root Resist, -Dmg)
Stasis = Self-Stun, +Dmg Resist
Escape = Targeted Teleport (Self to Ally)

[Intimidate]
Supress = "Stance" Buff (AoE, +Debuff Effectiveness)
Terror = "Terror" Debuff (-Buff Effectiveness)

[Shielding]
Overcharge Shield = "Stance" Buff (+Def for direct attacks)
Polarization = "??" Buff (Dmg -> Piercing Dmg)

[Reckon]
Shock = Interrupt, "??" Debuff (Energy DoT)
Snare = Ranged Attack (-Stamina)

[Offensive Psionic]
Throw = Long Range Knockback
Burden = "Slow" Debuff
?? = Ranged Attack (Dmg scales with # of Debuffs on Target)





from
http://forums.play-earthrise.com/index.php?topic=6817.0
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