Provient du message de Proteine
J'ai lu que le système de génération des loots allait être revu.
en effet voila ce qui est dit dans le patch note 1.61:
- Items in the 1-10 level range will only use points on two bonus slots instead of being spread across all four. Items 11-20 will use points on three bonus slots. Items 21+ will use the normal four bonus slots.
- The variance on magic bonus has been removed. All Unique Object Generator items should drop with the proper magic bonus amount for that item's material level.
- The variance on item points has been removed. All Unique Object Generator items should drop with the total proper amount of item points for the monster's level.
- The quality ranges for common monster Unique Object Generator drops, drops from named monsters less than level 50, and drops from named monsters higher than level 50 have been narrowed. The base quality for these drops is now 89%, and can extend to 100% depending upon which category the monster falls into.
- Resists on items level 1-10 will be a little less common than before.
- Caster staves will no longer be class-restricted in the 1-6 level range.
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