Provient du message de Asuras
Personnellement j'aimerais mettre 3 procs différents (buff d'af, ablatif et dot), et j'aimerais qu'ils aient les trois la meme chance de se déclancher.
Ne mets pas de reverse proc Asuras, ca sert à rien et ca coute de l'argent
Q: Could you please explain the percentages that each piece of armor is likely to be hit by a mob? Also, does the mob matter? For example, if the mob is a flying monster is it more likely to hit your head/arms/hands and by the same token, is a small mob like a spider or snake more likely to hit your boots/pants?
A: We opted to move a little bit away from realism with this formula, for the sake of our program’s sanity. So the type or size of the creature attacking you doesn’t matter, and the percentages are the same for man and beast: 40% Torso, 25% legs, 15% arms, 10% head, 5% hands, 5% feet.
http://www.camelotherald.com/more/789.php
conclusion :
tu mets 1 proc sur torse, 2 sur jambes et mains, 3 sur bras, manches tete pieds, ca te fait 40% 30% 30 % hop.
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