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Vous trouverez ici toutes les informations connues sur les Carrières (ou classes) de Warhammer Online. Ces informations proviennent des informations données par le jeu et des retours d’expérience des joueurs de la bêta européenne, américaine et jouant actuellement à Warhammer Online. Attention cependant, les compétences et par conséquence le rôle des Carrières peuvent encore un peu changer durant la béta, et nous pouvons nous attendre à ce qu'elles subissent également des modifications après la release, comme tout bon MMO qui se respecte... Les compétences présentées sont toutes celles que peut posséder une carrière donnée au niveau 40, ceci comprenant les compétences de bases et celles de spécialisations. Les valeurs des compétences, données à titre d'indication, sont celles de personnages de niveau 31 avec 5 points dans chaque voie de Maitrise, issus de la version 3.2 de la Beta. Sommaire : Description générale- Points Forts :
- Points Faibles :
- L'apport de la classe dans le groupe : *En PvE, il remplit à merveille son rôle de tank et peut apporter un support DPS appréciable. *En PvP, il peut avoir plusieurs rôles possibles tous utiles au groupe : défense d'alliés en arrière-ligne, attaquant de première ligne lors des charges, support DPS lourd, défense de forts, très bon en duo offensif/défensif via les buffs du système de Compagnon de Serment, porteur de bannière de guilde... - Gameplay de la classe : Le Brisefer possède un double système spécifique à sa classe qu'est la Rancune, couplée au système de Compagnon de Serment. *le système de Rancune : le Brisefer dispose d'une jauge de Rancune (100 points maximum) qui augmente lorsqu'il reçoit des dégâts (5 points de Rancune par coup reçu) ou lorsque son Compagnon de Serment reçoit des dégâts: - 10 points de Rancune (par coup reçu) quand la jauge se situe entre 0 et 30. - 5 points de Rancune quand la jauge se situe entre 30 et 60. - 3 points de Rancune quand la jauge se situe entre 60 et 100. S'ajoute à ça d'autres moyens de gagner de la Rancune via les compétences et les tactiques. Les points de Rancune se vident tout seul après 15 secondes passées sans recevoir de dégâts. Ces points de rancune sont utilisés par une bonne partie des compétences du Brisefer, de manière passive (compétence qui voit ses effets augmentés proportionnellement à la Rancune accumulée sans la consommer) ou de manière active (compétence qui possède un cout en Rancune qui est consommée pour pouvoir être utilisée). *le système de Compagnon de Serment : le Compagnon de Serment est un buff permanent à mettre sur l'un des membres de son groupe, et qui offre des avantages aux deux personnages. Il fait bénéficier au Brisefer de Rancune lorsque son Compagnon de Serment reçoit des dégâts, mais il fait également bénéficier au Compagnon de Serment de certains buffs dont bénéficie le Brisefer. Le Brisefer possède en effet un certain nombre de compétences de self-buffs temporaire d'une dizaine de secondes qui sont également octroyés au Compagnon si celui-ci se trouve à proximité. Ce double système rend très efficace la carrière de Brisfer en duo avec n'importe quelle autre classe, tout en forçant à réfléchir soigneusement au choix de son Compagnon de Serment, avec d'un côté les buffs qu'on peut lui apporter et de l'autre le bonus en Rancune qu'il peut nous donner s'il est amené à se prendre des coups ( et en RvR le Compagnon de Serment est assez souvent la principale source de Rancune du Brisefer). *Autrement, le Brisefer est le tank défensif de l'Ordre, ce qui signifie qu'il est lui-même très résistant mais également qu'il peut mettre à contribution cette résistance envers ses alliés, puisqu'il possède un certain nombre de compétences pour les défendre et neutraliser leurs agresseurs, même s'il ne pourra les anéantir seul. Il possède pour cela un nombre assez limité de compétences de CC mais si l'on y rajoute celles issues des spécialisations et celles des Morales, il devient un véritable empêcheur de tourner en rond pour les CaC ennemis. En PvP de masse il est utile en première ligne pour se prendre les premiers coups à la place de ses alliés DPS CaC plus fragile mais cela n'est possible qu'avec l'aide de soigneurs en backup, sa seule résistance n'étant pas suffisante pour faire long feu. Correctement équipé et spécialisé, le Brisefer peut également jouer le rôle d'un DPS CaC lourd en faisant des dommages assez conséquents, surtout en support d'une autre classe de dégâts. *Enfin si on note que de base le Brisefer est orienté de base vers la configuration "Arme à une main+bouclier" (toutes les compétences de base sont utilisables avec un bouclier, mais pas toutes avec une arme à deux mains) l'utilisation d'Arme à deux mains est tout à fait possible, et les deux configurations sont aussi viables et efficaces l'une que l'autre (en terme de dégâts, CC, résistance) - Voies de Maitrise: *Stone : défense et protection *Vengeance : attaque *Brotherhood : support et soutien de soi-même et de ses alliés Compétences(Traduction Française: http://war.univers-virtuels.net/arti...-Brisefer.html)Ancestor's Fury No Cost - Instant cast - Costs 15 Grudge The memory of your ancestors bolsters your resolve, increasing Strength by 78 and chance to critically hit by 10% for 10 seconds. Your Oath Friend is affected as well if they're within 40 feet of you. Avenging The Debt No Cost - 5 ft range - Instant cast - Costs 20 Grudge A decisive final strike that deals 125 damage to your enemy. If the target dies immediately after being hit by this attack, then you will regain 150 health, and your Oath Friend will be affected as well if they're within 40 feet of you. Away With Ye No Cost - 5 ft range - Instant cast - 20s cooldown - Costs 45 Grudge A dismissive strike that deals 200 damage and knocks the enemy away. Binding Grudge 20 Action Points - 5 ft range - Instant cast - 5s cooldown - Improves with Grudge You chop at your enemy's legs, causing them to take 168 damage over 10 seconds and snaring them, reducing their run speed by 40%. With 25 Grudges: Damages for 270 damage over 10 seconds. With 50 Grudges: Damages for 366 damage over 10 seconds. With 75 Grudges: Damages for 474 damage over 10 seconds. With 100 Grudges: Damages for 588 damage over 10 seconds. Bulwark No Cost - 5 ft range - Instant cast - 300s cooldown - Only usable on Doors Repairs a friendly keep door for 5% of it's total health over 15 seconds. Cave-In 20 Action Points - 5 ft range - Instant cast - 60s cooldown - Improves with Grudge - Requires Great Weapon You smash into your enemy, knocking them down for 5 seconds. At 25 Grudges: Deals 125 damage over 5 seconds. At 50 Grudges: Deals 255 damage over 5 seconds. At 75 Grudges: Deals 385 damage over 5 seconds. At 100 Grudges: Deals 515 damage over 5 seconds. Challenge 30 Action Points - Instant cast - 30s cooldown You challenge all opponents in front of you, forcing monsters to attack you. While challenged, your opponents will deal 30% less damage to everyone other than you. This effect will fade after 15 seconds or after your opponent has hit you 3 times. Deflect Oil No Cost - Instant cast - 300s cooldown Channeled 10% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 1 feet. Only one effect of this type may be on a player at a time. Earthshatter 40 Action Points - Instant cast - 20s cooldown - Improves with Grudge The ground around you cracks and shatters and snares all enemies within 30 feet, reducing their run speed by 40% for 6 seconds. At 25 Grudge: Deals 125 damage to each enemy hit by the effect. At 50 Grudge: Deals 250 damage to each enemy hit by the effect. At 75 Grudge: Deals 375 damage to each enemy hit by the effect. At 100 Grudge: Deals 500 damage to each enemy hit by the effect. Grip Of Stone 30 Action Points - Instant cast - 60s cooldown You shatter the ground for 30 feet around you, rooting up to four enemies in place for 5 seconds. There is a 50% chance of the root breaking with every hit. Grudge-Born Fury 20 Action Points per second - 5 ft range - Instant cast - 8s cooldown - Improves with Grudge - Requires Great Weapon You constantly pummel your target with brutal attacks, dealing up to 385 damage over 3 seconds. Your attacks will end if you lose your concentration. At 25 Grudge: Chance to Critically hit is increased by 5%. At 50 Grudge: Chance to Critically hit is increased by 10%. At 75 Grudge: Chance to Critically hit is increased by 15%. At 100 Grudge: Chance to Critically hit is increased by 20%. Grudge Unleashed No Cost - Instant cast - 20s cooldown - Costs 40 Grudge You focus on your Grudges to ready yourself for action, restoring 75 AP. Grumble An' Mutter 15 Action Points - Instant cast - 60s cooldown You begin to constantly complain about everything that's wrong today, telling everyone how much better things were back in the old days. You feel much better for the chance to grumble, and regain 120 health every 3 seconds for up to 30 seconds. You lose 20 Grudge each time this happens, and the effect will end if you run out of Grudges. Guard No Cost - 150 ft range - Instant cast - Only usable on other players You defend one of your allies and try to take attacks meant for them. As long as you are within 30 feet of them, any damage that they suffer and all hate that they cause will be split evenly between the two of you. Guarded Attack 30 Action Points - 5 ft range - Instant cast You deal 75 damage to your target and prepare yourself for their attacks, increasing your armor by 618 for 15 seconds. Your Oath Friend's armor will also be increased if they are within 40 feet. Heavy Blow 40 Action Points - 5 ft range - Instant cast You strike a crushing blow for 103 damage. With 25 Grudges: Damages for 66 damage over 3 seconds. With 50 Grudges: Damages for 99 damage over 3 seconds. With 75 Grudges: Damages for 135 damage over 3 seconds. With 100 Grudges: Damages for 168 damage over 3 seconds. Hold The Line! 20 Action Points - Instant cast - 60s cooldown - Requires Shield You focus your defenses against enemy fire, increasing your chances to dodge and disrupt by 45% for 12 seconds. You will also defend all allies behind you, up to 40 feet away, increasing their chances to dodge and disrupt by 15% as long as they remain at your back. Allies may have this effect stacked on them up to 3 times. This effect will end if you break your concentration, or run out of action points. Inspiring Attack 40 Action Points - 5 ft range - Instant cast - 5s cooldown - Improves with Grudge A brutal attack that deals 100 damage to your target and inspires you to push the attack, increasing your Strength by 75 for 10 seconds. Will also affect your Oath Friend if they are within 40 feet. At 25 Grudges: Also increases Willpower by 75. At 50 Grudges: Also increases Willpower by 150. At 75 Grudges: Also increases Willpower by 225. At 100 Grudges: Also increases Willpower by 300. Juggernaut 50 Action Points - Instant cast - 60s cooldown You become filled with unstoppable power, removing all snaring, rooting, silencing, and disarming effects. Kneecapper 30 Action Points - 5 ft range - Instant cast - 5s cooldown - Improves with Grudge A painful strike to the enemy's leg that deals 77 damage. At 25 Grudges: Also reduces the target's chance to critically hit by 5%. At 50 Grudges: Also reduces the target's chance to critically hit by 10%. At 75 Grudges: Also reduces the target's chance to critically hit by 15%. At 100 Grudges: Also reduces the target's chance to critically hit by 20%. Modify War Engine No Cost - 5 ft range - 3s cast - 300s cooldown Siege Targetted buff. Decreases the cooldown times of that siege engine by 0 seconds for 30 seconds Oathbound No Cost - Instant cast - Costs 30 Grudge Strengthens the ties between you and your Oath Friend, increasing Initiative by 50 and chance to parry by 25% for 10 seconds. Your Oath Friend is affected as well if they're within 40 feet of you. Oathstone 50 Action Points - Instant cast - 60s cooldown - Improves with Grudge - Requires Shield You declare that this is where you're making your stand, and nothing will make you change your mind. You are almost guaranteed to block up to the next 4 attacks made against you within 10 seconds, and you will deal 50 damage back to the attacker each time you block. With 25 Grudges: Deals 100 damage back to the attacker. With 50 Grudges: Deals 150 damage back to the attacker. With 75 Grudges: Deals 200 damage back to the attacker. With 100 Grudges: Deals 250 damage back to the attacker. Punishing Blow 45 Action Points - 5 ft range - Instant cast - 20s cooldown You maim your target's legs, dealing 50 damage causing them to suffer 37 damage for every half second they are moving. Rune-Etched Axe 30 Action Points - Instant cast - 30s cooldown - Improves with Grudge You whirl your axe around, dealing 77 damage to all enemies within 0 feet. At 25 Grudges: Ignores 25% of the victim's armor. At 50 Grudges: Ignores 50% of the victim's armor. At 75 Grudges: Ignores 75% of the victim's armor. At 100 Grudges: Ignores 100% of the victim's armor. Runic Shield No Cost - Instant cast - Costs 30 Grudge You invoke a powerful rune that you've learned, and become surrounded by a protective barrier for 10 seconds which will absorb up to 250 magical damage. Your Oath Friend will be affected as well if they're within 40 feet of you. During this time, you will gain 15 Grudges each time you're hit by an enemy spell. Shield Of Reprisal 40 Action Points - 5 ft range - Instant cast - 10s cooldown - Requires Shield - Requires Block or Parry A furious counterattack that deals 150 damage to the target and grants you 30 Grudges. Shield Sweep No Cost - 5 ft range - Instant cast - 10s cooldown - Costs 30 Grudge - Requires Shield You bring your shield around in a smashing hit, dealing 125 damage to your target and to up to two other enemies within 20 feet of them. You regain 10 Grudges for each additional target that you hit. Stone Breaker 30 Action Points - 5 ft range - Instant cast - 10s cooldown - Improves with Grudge - Requires Great Weapon A powerful attack that smashes through your enemy's protections, dealing 129 damage. At 25 Grudges: Reduces armor by 643 for 10 seconds. At 50 Grudges: Reduces armor by 1287 for 10 seconds. At 75 Grudges: Reduces armor by 1930 for 10 seconds. At 100 Grudges: Reduces armor by 2574 for 10 seconds. Stubborn As Stone No Cost - Instant cast - Costs 5 Grudge You set your mind to the task at hand and focus on what must be done, increasing your Corporeal resistance by 236 for 10 seconds. Each time you're hit by magical damage while this effect is active, your autoattack speed will be increased by 50% for 10 seconds. Also increases your Oath Friend's resistance if they are within 40 feet. Taunt 20 Action Points - 65 ft range - Instant cast - 15s cooldown You enrage your opponent, interrupting any currently building abilities and forcing monsters to attack you. While taunted your opponent will take 30% more damage from your attacks. This effect will fade after 15 seconds or after your opponent has hit you 3 times. Vengeful Strike No Cost - 5 ft range - Instant cast - Costs 10 Grudge You strike your enemy for 75 damage and stubbornly push yourself to keep fighting, increasing your Toughness by 75 for 10 seconds. Your Oath Friend's Toughness will also be increased if they are within 40 feet. Watch An' Learn No Cost - Instant cast - Costs 30 Grudge Increases your Weapon Skill by 75 for 10 seconds. Each time you hit an enemy, your Oath Friend will gain 25 Action Points as long as they're within 40 feet of you. TacticsAncestral Inheritance Increases your Armor by 511. Avalanche When you disrupt an enemy's spell, your run speed will be increased by 30% for 5 seconds and you will recover 90 health. Dwarven Riposte Whenever you Parry you also build 30 Grudge. This effect will not trigger more than once every 3 seconds. Focused Offense You deal 25% more damage, and all enemy monsters will hate you 25% less than normal, but you take 20% more damage any time you're hit. Furious Reprisal Shield Of Reprisal will also increase the cooldown times of the enemy's abilities by an additional 5 seconds for the next 5 seconds. Greataxe Mastery When you are wielding a Greatweapon, your chance to parry is increased by 5% and all damage you deal is increased by 10%. Long Reach Extends the reach of Shield Sweep and Rune-Etched Axe by an additional 10 feet. Long-Held Grudge All of your damaging attacks will cause additional hate based on Grudge. At 25 Grudges: Adds an additional 15 threat. At 50 Grudges: Adds an additional 20 threat. At 75 Grudges: Adds an additional 25 threat. At 100 Grudges: Adds an additional 30 threat. Menace Enemy monsters will hate you 100% more than normal on all attacks. Oath of Vengeance Vengeful Strike will now also buff your Oath Friend if within 40 feet of you. Your Oath Friend and allies within 20 feet of them will receive 3 Toughness for 10 seconds. Overprotective Whenever your Oath Friend is attacked there is a 25% that you toss the assailant a glare so fierce they take 150 damage. Powered Etchings Rune Etched Axe's cooldown is reduced to 10 seconds and will now Knockback other players and Knockdown monsters. Punishing Knock Inspiring Attack will also Knock Down your target for 3 seconds. Relentless Training Grudging Blow and Heavy Blow will cost 15 fewer action points. Rising Anger Each time you hit an enemy, you gain 5 Grudge. This effect will not trigger more than once per second. Rugged Increases Toughness by 124. Seasoned Veteran Whenever you block an attack you will take 15% less damage for 5 seconds. Seen It All Before Snares last half duration against you and when you are critically hit by an enemy, the bonus damage that you suffer is reduced by 15%. Shield Mastery Increases your chance to block attacks by 10%, and you take 5% less damage from all attacks while you are holding a shield. Stoutness Of Stone You recover from Stuns and Knockdowns 50% quicker. You will still gain immunity based on the original duration. Stubbornness Increases your Corporeal resistance by 195. Sweet Revenge Increases your chance to critically hit by 15% if you are above 50 Grudge. Told Ya So! Any time you critically hit an enemy, everyone in your group will gain 25 Action Points. This effect will not trigger more than once every 3 seconds. Unstoppable Juggernaut Juggernaught's cooldown is reduced to 20 seconds. MoralesAxe Slam Morale Rank 4 - No Cost - Instant cast - 60s cooldown Deals 1600 damage to all enemies in front of you, up to 20 feet away. Demolishing Strike Morale Rank 1 - No Cost - 5 ft range - Instant cast - 60s cooldown A powerful melee attack that reduces armor by 818 and deals 720 damage over 15 seconds Distracting Bellow Morale Rank 3 - No Cost - 100 ft range - Instant cast - 60s cooldown A loud shout that startles your target and all enemies within 30 feet of them, reducing their damage by 50% for 10 seconds. Earthen Renewal Morale Rank 4 - No Cost - Instant cast - 60s cooldown Your entire group regains 480 health and 80 Action Points over 9 seconds. Grapple Morale Rank 1 - No Cost - 5 ft range - Instant cast - 60s cooldown Both you and your target are held tightly in place for 10 seconds, and neither one of you can move. This effect can not be dispelled or broken. Gromril Plating Morale Rank 3 - No Cost - Instant cast - 60s cooldown Everyone in your group becomes protected by a barrier which will absorb up to 1920 damage for 20 seconds. Immaculate Defense Morale Rank 4 - No Cost - Instant cast - 60s cooldown An impressive display of defense which reduces incoming damage by 22% for both you and all group members within 65 feet of you for 10 seconds. Raze Morale Rank 2 - No Cost - Instant cast - 60s cooldown Repeatedly attack all enemies in front of you, inflicting 240 damage every second for 3 seconds, up to 65 feet away. Rock Clutch Morale Rank 1 - No Cost - 5 ft range - Instant cast - 60s cooldown Deals 480 damage to your target and roots them in place for 7 seconds. Shield Wall Morale Rank 2 - No Cost - Instant cast - 60s cooldown Increases your chance to block by 100% for 10 seconds. Skin Of Iron Morale Rank 2 - No Cost - Instant cast - 60s cooldown All damage you take is reduced by 100% for 5 seconds. Strength In Numbers Morale Rank 4 - No Cost - Instant cast - 60s cooldown Increases your chance to block attacks by 100% for 10 seconds, and increases your entire group's chances to dodge, parry, and disrupt attacks by 25%. VideoBrise Fer spécialisé Brotherhood (beta fermée 3.3) |
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19/08/2008, 16h46 |
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[Wiki] Carrière - Brisefer
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