[Wiki] Carrière - Répurgateur

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Vous trouverez ici toutes les informations connues sur les Carrières (ou classes) de Warhammer Online. Ces informations proviennent des informations données par le jeu et des retours d’expérience des joueurs de la bêta européennes et américaines.

Attention cependant, les compétences et par conséquence le rôle des Carrières peuvent encore un peu changer durant la béta, et nous pouvons nous attendre à ce qu'elles subissent également des modifications après la release, comme tout bon MMO qui se respecte...

Les compétences présentées sont toutes celles que peut posséder une carrière donnée au niveau 40, ceci comprenant les compétences de bases et celles de spécialisations.

Les valeurs des compétences, données à titre d'indication, sont celles de personnages de niveau 31 avec 5 points dans chaque voie de Maitrise, issus de la version 3.2 de la Beta.


Description générale


https://jolstatic.fr/upload/war/Site/Zeb/Beta/Repus.jpg

- Points Forts :
  • Dégâts de mêlée monocibles très importants
  • Quelques compétences de dégâts à distance fort pratiques
  • Nombreux débuffs
  • Très efficace en 1 contre 1

- Points Faibles :
  • Faible résistance
  • Faible chance de survie en PvP de groupe sans soutiens

- Apport de la classe au groupe :

*Que ce soit en PvE ou PvP, le Répurgateur provoque des dégâts importants sur cible unique, avec en plus un certain nombre de débuff dont peuvent tirer profit les alliés.

*En PvP, le Répurgateur peut se servir de sa furtivité pour facilement s'immiscer dans l'arrière-ligne ennemie et neutraliser les casters. Il aura cependant besoin de soutien pour achever ses cibles si les soigneurs ennemis réagissent rapidement.

*Le répurgateur possède aussi quelques CC monocible, essentiellement des snares, qui permettent aux autres alliés CaC de venir et rester au contact de l'ennemi.

- Gameplay de la classe

*système d'Accusations et d'Exécutions : le Répurgateur dipose d'une jauge spécifique de points d'Accusations (5 points maximum) qui lui permettent de lancer des compétences dévastatrices appeleés Exécutions.
La plupart des compétences offensives de base du Répurgateur génèrent en effet un ou plusieurs points d'Accusations, qui sont ensuite tous consommés lorsqu'il lance une Exécution. Une Exécution nécessite au moins un point d'Accusation pour pouvoir être lancée mais plus le nombre de points d'Accusation emmagasinés est grand, plus l'Exécution sera puissante et son cout en PA sera réduit (à 5 points d'Accusation, l'Exécution ne consomme aucun PA).

*en marge de ce système d'Exécution, le Répurgateur dipose du système de Balles Bénies, un buff permanent qui donne des bonus particuliers aux Exécutions. Il y a 3 sortes de Balles bénies différentes et on ne peut en appliquer qu'une seule à la fois.
Il peut être parfois intéressant de provoquer assez tôt les Executions pour ces bonus plutot que juste pour les dommages occassionés par les Exécutions en soit.

*Assez basique en solo où le gameplay se résume à placer ses compétences de dégats, le Répurgateur devient plus intéressant et efficace en groupe grace à ses compétences positionnelles et ses débuffs.

*En PvP de groupe, le Répurgateur est voué à une mort certaine en approche directe de l'ennemi, mais la furtivité temporaire (Incognito) lui permet de passer la première ligne ennemie pour s'approcher des ses futures cibles en arrière, de préférence les casteurs et les soigneurs en robe. S'il peut s'avérer quelques fois difficile de venir à bout seul de ses victimes lorsqu'elles sont soignées à temps , coordonner la sortie de la furtivité avec un ou plusieurs autres membres de son groupe s'avère particulièrement dévastateur.

- Voies de Maitrise :
*Confession : combat rapproché
*Inquisition : effets affaiblissants de longue durée
*Jugements : attaques surprises et positionnelles


Compétences


Absolution
40 Action Points - 30 ft range - Instant cast - Execution - Requires Accusations - Requires Pistol - Costs 20% fewer action points per Accusation spent
A precision shot to the enemy's vital organs which deals damage based on combo points.
1 Accusation: 175 damage.
2 Accusations: 232 damage.
3 Accusations: 292 damage.
4 Accusations: 350 damage.
5 Accusations: 407 damage.

Blessed Bullets Of Cleansing
60 Action Points - Instant cast
You load your pistol with bullets designed to fragment on impact, causing your Executions to deal an additional 150 Spirit damage to the target over 5 seconds and snare them, reducing their run speed by 40%.

Blessed Bullets Of Confession
60 Action Points - Instant cast
You load your pistol with bullets doused in holy water, causing your Executions to deal an additional 171 Spirit damage over 9 seconds and reduce the target's action points by 30 over the duration.

Blessed Bullets Of Purity
60 Action Points - Instant cast
You load your pistol with bullets of purest silver, causing your Executions to deal an additional 103 Spirit damage and heal you for 50% of the damage done.

Booby Trap
No Cost - 65 ft range - 3s cast - 300s cooldown - Only usable on Siege Engines
You booby trap a siege engine. Next time that siege engine fires, the booby trap explodes, dealing 300 damage to the engine and all players within 360. Can use while moving. Can use from stealth.

Burn Armor
No Cost - 5 ft range - Instant cast - Requires Incognito - Builds 2 Accusations
A surprise attack that burns your target, causing them to take 103 damage each time they use a melee attack for the next 15 seconds. Your abilities will cost 50% fewer Action Points for 10 seconds. Builds 2 Accusations.

Burn Away Lies
40 Action Points - 5 ft range - Instant cast - 10s cooldown - Execution - Requires Accusations - Target must be facing away from you - Costs 20% fewer action points per Accusation spent
A pistol shot that fires bullets filled with fire oil, first dealing damage over 9 seconds and then igniting into a raging inferno which deals additional damage.
1 Accusation: 303 damage over time; 225 ending damage.
2 Accusations: 396 damage over time; 299 ending damage.
3 Accusations: 504 damage over time; 375 ending damage.
4 Accusations: 600 damage over time; 450 ending damage.
5 Accusations: 702 damage over time; 524 ending damage.

Burn, Heretic!
40 Action Points - 5 ft range - Instant cast - 10s cooldown - Execution - Requires Accusations - Requires Pistol - Costs 20% fewer action points per Accusation spent
A cleansing shot of flame which deals damage to your target over 10 seconds.
1 Accusation: 432 damage.
2 Accusations: 570 damage.
3 Accusations: 720 damage.
4 Accusations: 852 damage.
5 Accusations: 1002 damage.

Confess!
45 Action Points - 5 ft range - Instant cast - 10s cooldown - Requires Parry - Builds 1 Accusation
A savage counterattack that deals 175 damage and disarms your target for 5 seconds, making them unable to use their weapons.

Declare Anathema
No Cost - 5 ft range - Instant cast - 30s cooldown
Knocks your target down as you leap backwards, jumping away from them.

Dragon Gun
40 Action Points - 30 ft range - Instant cast - 10s cooldown - Execution - Requires Accusations - Requires Pistol - Costs 20% fewer action points per Accusation spent
A pistol shot that deals damage to your target and all other enemies near them.
1 Accusation: 180 damage, 10 feet radius.
2 Accusations: 239 damage, 15 feet radius.
3 Accusations: 300 damage, 20 feet radius.
4 Accusations: 360 damage, 25 feet radius.
5 Accusations: 419 damage, 30 feet radius.

Exit Wound
40 Action Points - 30 ft range - Instant cast - 10s cooldown - Execution - Requires Accusations - Requires Pistol - Costs 20% fewer action points per Accusation spent
You fire a hollow point shell, dealing damage immediately and reducing the target's Toughness, Strength, and Weapon Skill for 10 seconds.
1 Accusation: 200 damage; stats reduced by 50.
2 Accusations: 266 damage; stats reduced by 75.
3 Accusations: 334 damage; stats reduced by 100.
4 Accusations: 400 damage; stats reduced by 125.
5 Accusations: 466 damage; stats reduced by 150.

Fanatical Zeal
No Cost - Instant cast - Requires Incognito - Builds 2 Accusations
You leap from the shadows, fueled with righteous anger. Your target will take 100 damage every time they cast a spell for 15 seconds. Your abilities will cost 50% fewer Action Points for 10 seconds. Builds 2 Accusations.

Faultfinder
No Cost - 3s cast - 300s cooldown
Increases melee damage done to keep doors by 10% for 30 seconds

Feinted Positioning
25 Action Points - 65 ft range - Instant cast - 60s cooldown
Your positional attacks can be used without the positional requirement for 10 seconds. Does not affect morale abilities.

Fervor
40 Action Points - 5 ft range - Instant cast - Builds 1 Accusation
A precise incision that deals 50 damage, and an additional 165 damage over 9 seconds. This effect can be stacked up to 3 times.

Get Thee Behind Me!
20 Action Points - Instant cast - 30s cooldown
Detaunts all enemies within 30 feet, making them hate you less and causing them to deal 50% less damage to you for 15 seconds.

Incognito
No Cost - 2s cast - 60s cooldown
You begin quietly hunting for heretics, making it less likely that hostile monsters will notice you but slowly draining away your action points. This effect will end if you use any abilities or run out of action points.

Pick Lock
No Cost - 3s cast - 300s cooldown
You bolster yourself for 30 seconds, allowing you to bypass the defenses of an enemy keep's postern door, porting you inside.

Pistol Whip
40 Action Points - 5 ft range - Instant cast - 20s cooldown - Requires Pistol - Builds 1 Accusation - Target must be facing away from you
A quick backhand blow with the butt of your pistol that deals 225 damage and stuns your target for 3 seconds.

Punish The False
30 Action Points - 5 ft range - Instant cast - 10s cooldown - Builds 1 Accusation
A precision blow that deals 150 damage, and causes a lingering wound which reduces the effectiveness of all healing by 50% for 10 seconds.

Repel Blasphemy
45 Action Points - 5 ft range - Instant cast - 30s cooldown - Builds 1 Accusation
A melee attack that deals 232 damage. Your chance to parry attacks is increased by 100% for the next 5 seconds.

Seal Of Destruction
25 Action Points - Instant cast - 60s cooldown
A holy relic created under the tutelage of Elven mages, the Seal removes 1 Hex or Curse from you every second for the next 10 seconds. Each time an effect is successfully removed, you will regain 18 health.

Seeker's Blade
50 Action Points - 5 ft range - Instant cast - 10s cooldown - Builds 1 Accusation
A melee attack that can not be defended against, and deals 180 damage. If the target is Crippled, then they will also become Cursed for 10 seconds, reducing their chances to block, parry, dodge, and disrupt attacks by 5%.

Shroud Of Magnus
25 Action Points - Instant cast - 60s cooldown
Rumored to be the death shroud of Magnus the Pious, this holy relic increases all of your resistances by 156 for 10 seconds. You may only use a single relic at a time.

Sigil Of Sigmar
50 Action Points - Instant cast - 60s cooldown
An artifact of the Temple of Sigmar which removes all roots and snares from you. For the next 10 seconds, roots and snares will have no effect on you.

Silence The Heretic
25 Action Points - 5 ft range - Instant cast - 20s cooldown - Builds 1 Accusation
A punishing blow that silences your target, making them unable to use magic for 3 seconds. If you are behind your target, then you will also deal 150 damage.

Sudden Accusation
No Cost - 5 ft range - Instant cast - Requires Incognito - Builds 2 Accusations
You leap from the shadows and accuse your target of heresy. Your target will take 37 damage every time they move for 15 seconds. Your abilities will cost 50% fewer Action Points for 10 seconds. Builds 2 Accusations.

Torment
40 Action Points - 5 ft range - Instant cast - Builds 1 Accusation
A destructive thrust that deals 125 damage to your enemy. If you are behind your target, this attack will ignore armor.

Trial By Pain
15 Action Points - 30 ft range - Instant cast - Execution - Requires Accusations- Requires Pistol - Costs 20% fewer action points per Accusation spent
A barrage of withering fire that damages your target for up to 3 seconds, as long as you maintain your concentration.
1 Accusation: 38 damage per shot.
2 Accusations: 51 damage per shot.
3 Accusations: 64 damage per shot.
4 Accusations: 77 damage per shot
5 Accusations: 90 damage per shot

Van Horstmann's Speculum
25 Action Points - 5 ft range - Instant cast - 60s cooldown
A tiny enchanted mirror hung around your neck, this holy relic reduces your target's Strength, Toughness, and Weapon Skill by 75 for 10 seconds, and increases yours by the same amount.


Tactics


Atonement
Increases Absolution's chance to critically hit by 25%.

Blood, Faith, And Fire
Any time you land a killing blow on your enemy, all of your groupmates within 30 feet will regain 75 Action Points.

Brute Force
Increases your Strength by 124.

Emperor's Commendation
Burn Armor, Fanatical Zeal, and Sudden Accusation will also grant you 150 points of Morale.

Emperor's Ward
Any time you are attacked, there is a 25% chance that you will become protected by a magical barrier for up to 10 seconds, which will absorb up to 210 damage. This effect will not trigger more than once every 3 seconds.

Encourage Confession
Blessed Bullets Of Confession now causes the victim to lose 39 Action Points, and you gain as many action points as the enemy loses.

Fanatical Cleansing
Increases the duration of Blessed Bullets Of Cleansing by an additional 5 seconds.

Flanking
All of your attacks deal 15% more damage when you strike an enemy from the sides or rear.

Flowing Accusations
All of your Executions gain a 50% chance to restore 2 Accusations.

Full Confession
Confess! no longer costs action points, and it will nearly always critically hit.

Inquisitor's Fury
Each time you critically hit an enemy, your autoattack speed will be increased by 50% for 10 seconds.

Jagged Edge
Any time you critically hit an enemy they will begin to bleed, suffering additional 333 damage over 9 seconds.

Last Rites
Any time you land a killing blow on an enemy, you will regain 378 health over 9 seconds.

Penetrating Barbs
Increases the durations of Fanatical Zeal, Burn Armor, and Sudden Accusation by an additional 5 seconds.

Prolonged Confession
Increases the durations of Fervor, Blessed Bullets Of Confession, and Burn, Heretic! by an additional 3 seconds.

Righteous Steel
Increases your chance to parry attacks by 10%.

Riposte
Each time you parry an enemy's attack, you will strike them back for 150 damage which they can not prevent.

Sanctified Bullets
Increases the damage from your Blessed Bullets of Purity to 155, and it will now heal you for all of the damage that it deals.

Seeker's Triumph
Seeker's Blade will now ignore 50% of the target's armor, and its cooldown time is reduced by 5 seconds.

Sigmar's Favor
Any time that you are healed, there is a 25% chance that you will regain an additional 108 hit points as well.

Sweeping Razor
Razor Strike will now also hit up to 2 additional enemies within 15 feet of your target.

Unwavering Faith
Increases your Spirit resistance by 195.

Vindication
Each time you disrupt an enemy's spell, you will deal 35% more damage for 10 seconds.

Vitriolic Judgement
Any time you strike an enemy in the back, there is a 25% chance that they will lose 225 points of Morale.


Morales


Broad Swings
Morale Rank 3 - No Cost - Instant cast - 60s cooldown
All of your attacks for the next 10 seconds will strike up to 2 additional enemies near your target.

Confusing Movements
Morale Rank 1 - No Cost - Instant cast - 60s cooldown
Concentrating on your perceived movements, you will be able to Dodge and Parry all attacks against you for 7 seconds.

Excommunicate
Morale Rank 4 - No Cost - 100 ft range - Instant cast - 60s cooldown
For the next 15 seconds, heals will have no effects on your target. The target and all other enemies within 30 feet of them will suffer 1200 damage over 15 seconds.

Exoneration
Morale Rank 1 - No Cost - Instant cast - 60s cooldown
You regain 576 health and 180 Action Points over 9 seconds.

Expurgation
Morale Rank 4 - No Cost - Instant cast - 60s cooldown
Deals 1600 damage over 10 seconds to all enemies within 30 feet and snares them, reducing their run speed by 60%.

Force Of Will
Morale Rank 2 - No Cost - Instant cast - 60s cooldown
You stare down your opponent, draining 200 of their Action Points into yourself, and reducing their strength by 124 for 30 seconds.

Frenzied Slaughter
Morale Rank 4 - No Cost - Instant cast - 60s cooldown
All of your abilities will cost 25% fewer action points, cool down 50% faster, and deal 20% more damage for 7 seconds.

Holy Blade
Morale Rank 4 - No Cost - Instant cast - 60s cooldown
Deals 1648 damage to all enemies in front of you, up to 80 feet away.

Relentless Assault
Morale Rank 2 - No Cost - Instant cast - 60s cooldown
A prolonged ferver that grants 10 Action Points a second to everyone in your group for 10 seconds.

Reversal Of Fortune
Morale Rank 2 - No Cost - Instant cast - 60s cooldown
Deals 480 damage to all enemies within 30 feet and disarms them, making them unable to use their weapons for 5 seconds.

Sever Nerve
Morale Rank 1 - No Cost - 5 ft range - Instant cast - 60s cooldown
A directed strike that inflicts 960 damage to your target.

Witchfinder's Protection
Morale Rank 3 - No Cost - Instant cast - 60s cooldown
Everyone in your group has a 50% increased chance to parry attacks for 10 seconds.


Video


Répurgateur spécialisé jugements dans the inevitable city
Dernières modifications :
(Voir) 04/2/2009 06:46:37 : Kedare (Amélioration de la présentation (Liste))
(Voir) (Comparer)26/8/2008 15:19:05 : jtbjid (Ajout video)
(Voir) (Comparer)19/8/2008 20:08:37 : Zebb (modif image)
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