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Quick points about some of the stuff that is linked to or mentioned in this article.
1) We are indeed changing the way Monks mitigate. But Len made up that 50% number. We never gave a number. What we said was, it will be better than it is, but it's not going back to the way it was. 2) We are not implementing any "archery" changes with the patch tomorrow. We are improving the limitations of the Hate list, meaning that folks won't drop off the end of the hate list anymore (and that would usually be those using range combat, including archery and spells). An archery/missile spell update (for things like walls causing missiles to poof) will not be implemented until the whole system is looked over in full. When that will be, we don't know at this time. 3) The exception to #2 is some changes to archery in PvP. 4) "-- They acknowledged that they know Child of Bertox (65 pet) needs fixing and will be fixed in the near future." Actually, we said that we've been testing it. We haven't actually decided if it needs fixing or not. Eventually I'll make sure that a relatively complete and accurate transcript is posted someplace, so you won't have to read what other people think they remember that we said. But it's about 3 hours of recorded material, and I don't type all that fast... Alan <- directeur des relations publique de SOE ou truck du genre -Boing patch- http://forums.interealms.com/ranger/...threadid=21307 Amis lecteur/lectrice amuse toi a trouver ou SOE ce fiche de la gueule du monde. Alors 1,2,3 ou 4? le premier à trouver gagne un service a raclette SOE avec un tube de vaseline offert par la maison. |
09/04/2003, 07h47 |
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Soe "oops we did it again"
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Dans la série un super patch...
J'ai un ami, son hammer est passé de +135hp à +1135hp... le pire c'est que ca fonctionne... heureux il est...
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09/04/2003, 10h16 |
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Esk... Lis, ca.
http://pub146.ezboard.com/fthesafeho...ID=27815.topic http://pub140.ezboard.com/fgraffeswi...ID=25853.topic Tu va pas me dire que d'un seul coup les mages et Wizards de chez nous ils savent plus jouer après 60+ niveaux... L'aggro est erratique en ce moment, c'est clair. |
09/04/2003, 10h54 |
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On a pas eut de pb d'agro hier soir nous... enfin je crois pas =)
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09/04/2003, 11h56 |
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C'est un vrais comique ce type:
Hate list change in the 4-8-03 patch. There was a change to the hate list not mentioned in the patch message. This should not have changed any of the gameplay functionality of the hate list, with one exception. We've rewritten the functionality of the hate list so that creatures will no longer forget people that they are angry with. There were some cases where characters under some circumstances could evade the hate list and never suffer agro for their actions. That should no longer be possible. Alan 04/08/2003 01:42 AM CDT 1) Our programmers kick @#%$. You have NO idea how good they are. I do, and I'd put them up in a programming contest against anyone, any time. At no time were horses intended to be standing meditation. Not being able to duck was always the drawback for getting the med benefit. Horses were meant mostly as a method of travel." Alan Le plus marrant (ou triste) patch message: ** So You Want to Design Games? ** The EverQuest team is expanding and we currently have openings for experienced game designers. If you have professional game design experience, at least one level 60+ character and regularly play EverQuest, then we'd love to see your resume. Please go to http://soe.sony.com/corp/employment.jsp and submit your resume online. Please include information about your current characters and your level of knowledge concerning EverQuest. |
09/04/2003, 12h53 |
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a quoi sert donc le cheval à 8K ??????
meme question pour les drogmors ? |
09/04/2003, 14h19 |
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Dr. Gregory House |
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Citation :
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09/04/2003, 18h16 |
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tttt mask, si je te le dis tu sauras qui c'est
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09/04/2003, 18h19 |
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je connais personne avec des hammers 135 hps, ou alors vraiment pas grand monde... a part ptet ashh ou zug connais personne qui ait acces a ca |
09/04/2003, 18h30 |
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Dr. Gregory House |
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donc c'est un bug ou c'est voulu ?
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09/04/2003, 18h49 |
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Dr. Gregory House |
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Dr. Gregory House |
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Trouver plus de messages par Dr. Gregory House |
Dr. Gregory House |
Voir le profil public |
Trouver plus de messages par Dr. Gregory House |
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On a voulu refaire le trial pour flagger d'autres gens pour LoTT ce soir... Raté.
D'abord le bug du 3eme groupe pas dans le meme labyrinthe, puis y'a 2 NPC dans le laby. Bon on va les escorter les 2 ? noooon, super le pathing, il fonce dans un mur, puis repop a sa place, fonce dans un mur... (pardon, ils foncent. Donc on en bute un... et plop ! Autosuccor a la zone de PON ! là, la labyrinthe rebug (2 groupe ici, 1 la bas). meme apres le succor, ca arrangais rien... pas de GM online... tant pis. On fera plus de tests pour tuer les rongers la prochaine fois . Sinon, j'adore cette page : juste celle la Surtout cette remarque : Citation :
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10/04/2003, 01h03 |
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Me suis amusée à slow, tash, dot, DD à la chaine ce soir... J'ai pas réussi une seule fois à me faire aggro
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10/04/2003, 03h26 |
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