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Des nouvelles d'EQ2 ?
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c bon, j'ai trouvé un site:
eq2 europe Mais bon, pour la révolution du mmorpg, faudra attendre EQ3, exemples: combat "Mobs will also now have a 'home area'. If they are trained beyond their home range they will be more likely to simply give up the chase and return home . The returning mob will not aggro any players they encounter on their way back home unless those players are inside the mob's home area or they attack the mob. This should reduce the effects of training on bystanders, but some high level mobs will have a home range which spans the whole zone." C'est du DAOC à la sauce sony. classes "What base classes are available to me?" You will not pick a class upon character creation. However, at level 6, you will be able to pick a base class from the following options: Fighter, Priest, Mage, Rogue, Tradesman. The new branching class structure allows your character to become better experienced in the tasks you find yourself participating in regularly. Faudra aussi rendre visite à Lord Ulfwich pour devenir Paladin au niveau 5 ? "After ten levels in a class (i.e. at level 15) a player will decide on a profession. A Fighter can choose to become a warrior, crusader, or brawler." Bon ben c'était pas loin. Et le twinking "Will there be twinking in EverQuest II?" In short: No. Well, not as it is today. The Knowledge skill deals with your ability to use items. Basically, an item that requires a Knowledge skill of 75 can be used by, say, a level 10. However, the item will have a significant reduction in effectiveness. Also, EQII will have 'transient' items. This means that items can break. This level 10 player will not have the Knowledge skill of 75 required to wield the weapon effectively, and he will have a significantly increased chance to break the item with use. En gros, si un newbie utilise un uber item, l'item risque de se casser, révolutionnaire, y faut breveter ça tout de suite j'vous l'dit. Et pour finir, l'accès au beta test "How do I become a beta tester?" Information regarding the EverQuest II beta test will be made available on the official website. However, it is important to note that many of the Legends subscribers will be the first to experience EverQuest II in its beta. They will be giving preference to longtime Legends Subscribers, so our suggestion is that if you're interested in EverQuest Legends, sign up now. After Legends players, longtime EQ subscribers will be eligible for a phase of the beta as well. We realize this information is somewhat vague, and the only reason for that is we don't have an exact date yet. Il sera réservé en priorité aux gogols qui se sont inscrit à Legends, cette escroquerie. J'ai la vague impression que Verant est en train de réinventer DAOC avec son EQ2. |
31/03/2003, 00h08 |
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Dr. Gregory House |
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plus de corpse runs, un des rares trucs marrants pour tout le monde dans eq
vont se planter |
31/03/2003, 11h30 |
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Hé hé, bonjour à toi le mog, un palanain s'ennuie parfois maintenant sur Karana, il lui manque son équipière shammy ...........
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01/04/2003, 08h45 |
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Dr. Gregory House |
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Dr. Gregory House |
Voir le profil public |
Trouver plus de messages par Dr. Gregory House |
Dr. Gregory House |
Voir le profil public |
Trouver plus de messages par Dr. Gregory House |
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Yup c'est une des innovations qu'a apporté AO ya maintenant hmm 2 ans?
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01/04/2003, 18h39 |
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C'est bizarre, ayant béta - testé AC2, certaines idées me le rappelle, allez savoir pourquoi ......... ?
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01/04/2003, 19h01 |
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