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2.4.2 PTR Patch Notes

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World of Warcraft PTR Patch 2.4.2

The latest patch notes can always be found at

The latest test realm patch notes can always be found at

ihunters.gif Hunter
  • Dire Ravens in Blade’s Edge Mountains now tameable.
  • Tamed Drywallow Snappers now will know Bite 5 (instead of Claw 5.)

images.gif Mage
  • Talent: Improved Blink (Arcane) now reduces chance to be hit by 13/25% and the duration of Rank 1 has been increased to 4 seconds.
  • Completing the quest “Arcane Refreshment” will now properly teach the spell Conjure Water (Rank 7).

  • If a character’s personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating.
  • If the average personal rating of the players queuing for a game is more than 150 points below the team’s rating, the team will be queued against an opponent matching or similar to the average personal rating.

  • All 23-hour profession cooldowns are now 20-hour cooldowns.
  • All 4-day cooldowns are now 3 days, 20 hours.
  • Removed the cooldown from Void Shatter.
  • Void Shatter recipe now correctly requires 375 enchanting.
  • The Engineering supply item Delicate Copper Wire will now properly fit into engineering bags.
  • Brilliant Glass no longer requires a forge.
  • Brilliant Glass now has a small chance to make an epic gem.
  • Quick Dawnstone, Reckless Noble Topaz, Forceful Talasite are now all available at the Quel’danas gem vendor.
  • Completing the quest “The Journey Has Just Begun” will now properly teach how to make an Onyxia Scale Cloak.
  • Greatly reduced the reagent cost for Glove Reinforcements. Also reduced the skill gain range slightly.

  • The categories for the quests “Wanted: Sisters of Torment” and “Wanted: The Signet Ring of Prince Kael’thas” have been fixed to now properly read as Magister’s Terrace.
  • The Shadowy Disguise will no longer be applied to druids while they are in Moonkin or Tree of Life form for the quests “Who Are They?”
  • Jailor Eston and Jailor Marlgen for the quest “The Rescue” should now respawn more frequently.

Dungeons and Raids
Black Temple
  • Illidan will no longer despawn if a raid group wipes during his death speech.
  • Nightbane’s Charred Earth ability will now properly deal Fire Damage.
Magister’s Terrace
  • Vexallus is no longer immune to taunt on Normal difficulty.
  • Kael’thas is no longer immune to taunt on Normal difficulty.
  • Wretched Skulkers, Wretched Husks, and Wretched Bruisers will now reset properly.
  • Sunblade Imps will now reset properly.
  • The doors in Heroic Magister’s Terrace will no longer respawn after a soft reset if a boss has already been killed.
Sunwell Plateau
  • Hellfire will no longer remove Dark Touched in the Eredar Twins encounter.
Tempest Keep: The Eye
  • Void Reaver’s Arcane orbs now generate combat log entries.

  • Arcane Charges now deal arcane damage.
  • Abilities and trinkets that trigger after killing an opponent that gives experience or honor will no longer activate after killing mobs during bombing quests.
  • Battlecast’s Garb should now properly grant pushback resistance in addition to interrupt resistance.
  • Borderland Fortress Grips have had their stats updated.
  • Botanist’s Gloves of Growth have had their texture corrected.
  • Bow of Searing Arrows and Red Whelp Gloves will no longer break crowd control effects.
  • The Cloak of Swift Mending now has a level requirement (70).
  • Goblin Jumper Cables are no longer a trinket item.
  • Items that enchant other items no longer have tradeskill requirements (Mithril Spurs, Shield Spikes, Weapon Chains, etc.).
  • The Helm of Fire has had its casting range reduced.
  • The Magic Candle has had its casting range reduced.
  • Many items sold by Consortium vendors are now bind on pick up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shifting Shadow Draenite, Design: Lustrous Azure Moonstone, Design: Thick Golden Draenite.
  • Many items sold by Aldor reputation vendors are now bind on pick up: Design: Gleaming Golden Draenite, Design: Royal Shadow Draenite.
  • Many items sold by the Shattered Sun quartermaster are now bind on pick up: Naaru Ration, Design: Ember Skyfire Diamond.
  • The Lower City reputation item, Recipe: Flask of Chromatic Resistance, is now bind on pick up.
  • Most Main-Hand weapons are now One-Hand weapons.
  • Naturalist’s Preserving Cinch have had their stats updated.
  • Reins of the Black War Elekk spell and buff now correspond to the item name.
  • Rocket Boots Xtreme and Rocket Boots Xtreme Lite now properly share the same cooldown.
  • The Romantic Picnic Basket will now display the blanket properly.
  • The socket bonus modifiers of some items will now properly display the bonus healing.
  • The reduced cooldown of Shaman Nature’s Swiftness provided by the 4 piece set bonus from the Seer’s Ringmail Battlegear PvP armor will now apply properly.
  • The Skyshatter Helmet’s gem socket bonus will now properly reflect the plus damage in the tooltip.
  • Shadowsong Panther will no longer prematurely despawn.
  • Talasite Owl: This trinket will now properly restore full mana as described.
  • Troll Male off-hand items are now the same size as the main hand item.
  • Tauren weapons while sheathed have had their graphic readjusted to their pre-patch (2.4.0) state.
  • The Winterfall Firewater buff is no longer dispellable.

User Interface
  • Black Lotus will now show up under the Herb subcategory in the auction house.
  • Primal Nethers will now show up under the Materials subcategory in the auction house.
  • Mailboxes can now be tracked on the minimap.
  • For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment
  • Creature versions of the Polymorph spell no longer heal the affected target.
  • The dragons in Blade’s Edge Mountains will no longer instantly knock you off your mount.

  • Fixed a bug causing ATI kernel panics; all spell effects should now be visible.
  • Weather effects are again visible on systems with ATI 2x00 graphics such as aluminum iMac.
  • Fixed a bug that precluded use of the FireWire iSight microphone with voice chat.
  • Symlinks can be used again for Interface and WTF folders and subfolders.
  • Cinematics playback is working again.

Bug Fixes
  • Fixed an issue where secondary sound effects would not work with the Use Hardware option enabled in the Sound options of the User Interface.
  • Fixed an issue where attempting to use some instant cast spells with Auto-Dismount in Flight checked in the interface would fail.
  • Items that have multiple charges will now properly display the amount of charges.
  • Fixed an issue where chain damage spells were chaining to critters.
  • Female Draenei horns will now correctly protrude through certain plate helms.
  • The Vengeful Gladiator’s Rifle will now play the proper sound when used.
  • The Cursed Vision of Sargeras now gives the buff, “Sense Demons” which can be canceled normally. Additionally hunters and druids are able to track two things at once while using the item.
  • It is no longer possible for pets to get stuck in place after exiting the Spectral Realm in the Kalecgos encounter.
  • Blood Elf Priest: Consume Magic will now require the buff to be active in order to work properly.
  • Undead and Blood Elf Priest: Touch of Weakness will now properly reduce the melee damage of the attacker.
  • Fixed an issue where some spells had extraneous Floating Combat Text messages when using the Auras option.
  • Fixed an issue where sometimes debuff icons on a target did not scale properly to indicate the spells had been cast by you.
  • The hunter pet ability Growl will no longer scale with pet Attack Power.
  • Druid Talent- Primal Fury (Rank 2) will now be properly unlearned when it is untalented.
  • Druid Talent (Restoration)- Natural Perfection will no longer proc by normal melee attacks.
  • Mage Spell - Molten Armor will now do damage while a damage absorption shield is active.
  • Mage Spell - Noxious Breath (Ysondre) will no longer cause Arcane Missiles to only damage on the first volley.
  • Mage Spell- Fixed an issue that was causing a pink hue to appear when a mage would phase out via Invisibility.
  • Paladin Talent: Crusader Strike (Retribution) will now properly receive a damage increase from Seal of The Crusader.
  • Paladin healing spells used in castsequence macros are now properly completing the cast sequence when a rank is not specified.
  • The Paladin talent Precision (Ranks 1-3) will no longer improperly display daggers and staves as a weapon class in the tooltip.
  • Paladins that already have Apprentice Riding skill can now properly learn Summon Warhorse from the trainer.
  • Priest Talent- Power Infusion will now consume the correct amount of mana when cast on yourself.
  • The rogue talent Mutilate (Assassination) will no longer incorrectly appear multiple times in the combat log when used.
  • Shaman Talent: Frostbrand (Enhancement) Rank 6 will now properly do more damage than Rank 5.
  • Warlock Spell- Drain Soul will no longer continue to do damage to another player after they have died.
  • Ritual of Souls (Warlock) and Ritual of Refreshment (Mage) will no longer be placed on cooldown without having completed the summon.
  • Priest Spell: Power Word: Shield now has the correct sound associated with it and can no longer be heard from large distances.
  • Priest Spell: Fear Ward will no longer be consumed while under the effects of cyclone.
  • Looting a boss while a player is outside of the instance will no longer cause the corpse to despawn in 2 minutes if the player still has loot on the corpse.
  • Whirlwind now has the correct sound associated with it.
C'est pour eviter qu'au final tu perdes plus de 4 jours si tu n'utilises pas le cooldown à la seconde où il est up.

Par exemple :

Premier utilisation à J1, 2h.
La deuxieme utilisation est à J5, 20h mais tu l'utilises à 22h.
Pour la troisieme tu devras attendre J9, 22h. Avec cette modif, tu pourras le faire à 18h.
Citation :
Publié par Red Garden
All 4-day cooldowns are now 3 days, 20 hours.

Ils ont viré 4h, c'est con comme changement ou bien l'intérêt m'échappe, bordel 4h c'est rien
Même raison que pour les autres timers, si tu joues à jours/heures relativement réguliers, genre : j'ai l'habitude d'utiliser mon timer après mon raid du jeudi soir à minuit, si le timer est "rond" (24h, 4 jours, etc...), l'heure à laquelle tu l'utilises se décale peu à peu (0h, puis 0h10 car ca a débordé), résultat le jour suivant tu DOIS attendre 0h10, etc.., et au final tu perds un jour du timer car tu dois delog.

Bref, ca rajoute tout simplement plus de souplesse pour REELLEMENT pouvoir utiliser son timer toutes les 24h/4j.
Citation :
Publié par Red Garden
All 4-day cooldowns are now 3 days, 20 hours.

Ils ont viré 4h, c'est con comme changement ou bien l'intérêt m'échappe, bordel 4h c'est rien
la maintenance du mercredi ptet.
Ceci dit nan c'est pas rien, c'est mieu que rien .

Citation :
The doors in Heroic Magister’s Terrace will no longer respawn after a soft reset if a boss has already been killed.
Oh yeah.
Citation :
Publié par Orion / Voutvout
tiens, y'a les trucs d'arene saison 4, ca voudrais dire que la S4 commence avec ce patch?
et il est prévu pour quand ce patch?

Blizzard a indiqué qu'un préavis de 15 jours serait donné avant la sortie de la s4.

D'autre part ce serait pas logique avec le tournois en cours.

presque personne n'a pris le talent de mage mais vu qu'il se combinait avec le talent de la deuxieme ligne blizzard l'a nerfé.
Merci blizzard comme ca il n'y aura jamais de synergie dans l'arbre arcane...
Citation :
Publié par Elwi
Explique j'ai pas compris
ça veut dire que la transfo pour changer un Cristal du vide en deux prisma n'aura plus le cd de 24H
Citation :
Publié par Cyrion
Ouh le boost de SotCr est violentissime à souhait.
En même temps les Paladins Vindicte sont plutôt sous Seal of Command en général. Je pense que même avec le boost, SoC reste mieux que SotC.

Quoiqu'on peut imaginer être sous SoC et switcher à SotC toutes les 6 secondes, mais ça risque de pomper grave la mana.

Ah et le changement en question:

Citation :
# Seal of the Crusader: This ability now increases the damage dealt by Crusader Strike by 40%.
C'est nul, c'était bien comme sceau pour monter + vite son skill d'arme =(.

Par contre
Citation :
Paladin Talent: Crusader Strike (Retribution) will now properly receive a damage increase from Seal of The Crusader.
fait un petit up aussi.

Edit pour en dessous : les druides et shams vont pas kiffer le scare beast .
Citation :
Scare Beast: The range on this spell has been increased to 30 yards and it is now instant cast.

Citation :
Aspect of the Viper: This ability now grants an additional amount of mana each 5 seconds equal to 35% of the hunter’s level.
Sympa aussi ça :]
Citation :
Publié par Yuriel/Naosu
Et pendant ce temps ils nerf le Blade fury des rogues...

Oue. :/
J'avais respé finesse au 60, mais ça me manquait et je voulais faire marche arrière. Heureusement que j'ai hésité, là j'ai beaucoup moins envie d'y revenir.
Il y a 30 sec de CD sur le Scare Beast, il avait besoin d'un petit up, il était assez useless, le up de 30 yard est une bonne chose....

Mais le passer en instant... , je suis hunt, et je trouve ça gros.

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