WotLK et le timegating, une grande histoire d'amour. A tel point que Blizzard en rajoute encore plus là ou a n'existait même pas à l'époque : un écart de 10 jours entre le lancement et la disponibilité des premiers raids de l'extension. Ca promet pour la suite.
Cependant, il se pourrait qu'il y ait quelques modifications concernant Ulduar dont le raid resterait relevant plus longtemps qu'à l'origine, puis le passage d'Ulduar à ToC qui serait moins abrupt en termes d'ilvl. C'était un peu le genre d'info auquel je m'attendais à voir pop bien plus tôt et qui est une bonne chose si ça se concrétise, ce qui me surprend compte tenu de la façon dont ils ont complètement massacré les raids SSC/TK pendant BC Classic.
[Classic] Discussion following Live Chat with Devs - Community / WoW Community Council - World of Warcraft Forums (blizzard.com)
Give Ulduar time to breathe
Going to start with a little history recap here; In original Wrath of the Lich King, Ulduar occupied an interesting design space as even the normal modes for many of the bosses were a pretty large cut above Naxxramas 10/25 in terms of difficulty. For many people just joining World of Warcraft during at the start of Wrath of the Lich King, Naxx was potentially their first raid and as Naxx was so accessible, it had huge participation. Ulduar however, had much lower participation and many groups that were successfully clearing Naxx and the other Tier 7 raids suddenly found themselves struggling.
Overall a few different things were tried including some nerfs to Ulduar as well as trying to get a new raid out to players to bridge the gap between Ulduar and Icecrown Citadel. This raid was released around 3 1/2 months after Ulduar, and was released with gear equivalent to another full tier up from Tier 8 gear, with the addition of heroic mode which provided an even larger ilvl jump over normal mode than rewards for defeating hard mode encounters in Ulduar were. By early World of Warcraft raid tier standards, Ulduar had a relatively short run before being effectively replaced and outclassed by significantly better rewards from a much more accessible raid in Trial of the Crusader.
As years have passed, we think its safe to say that Ulduar is now regarded as one of the best and most unique raid experiences in WoW, and those that enjoyed it undoubtedly felt like it was cut quite short. We want to make sure that Ulduar is front and center during its time in Wrath Classic, and still has healthy amount of time to breathe before Trial of the Crusader is released, and by extension, Season 7 for Arena is introduced. This bridges to the next major goal for this change…
Dernière modification par Jeska ; 31/08/2022 à 12h51.