[Archive] Patch notes, état du serveur et infos [Aoû. 09]

Fil fermé
Partager Rechercher
Le nouveau client est disponible par torrent : http://www.mortalonline.com/files/be...24.rar.torrent donc voici le patch note :

Version 0.3.2.4 - Beta
Citation :
Bugs

- Fixed several crashes in the login and server solution.
- Fixed bug that forced you to re-log when you first created a character to be able to see npcs.
- Fixed some issues with weight on the client.
- Fixed lots of bugs with the weight on the server.
- Mercy mode is re-added and should now work again.
- Fixed a bug that made it really hard to equip shields.
- Rebuilt parts of the ai.
- Creatures didn't react on ranged attacks, that is now fixed
- Creature AI has been updated and is now more stable and efficient
- Creatures now flee correctly when they loose their will to fight
- Some creature movement speed issues has been fixed
- Complete rework of the client side login system should now have better feedback and hopefully crashproof!
- Small fix for the login server
- Creatures should now correctly face the attacker during the whole fight
- Some aggro behaviors have been tweaked.

- Reworked parts of the banking system.
- The bank ui will no longer work away from the banker and will be closed if you try.
- Fixed a bug in the item spawning code.

- World Ambience added
- Sausage Lake water ambience updated
- Reverb added in mining cave
- Tindreme Male impact sounds have been replaced with new ones.

- Farm added near Fabernum
- New Pinetree model
- Spongewood trees scaled up
- Minor proping tweeks
- Added props and fixed bridges for 2 3
La version 0.4.3.5 sera mise en ligne ce soir. Voici le patch note de correction :
Citation :
Version 0.4.3.5 - Beta
Bugs

- Added road from Fabernum (still under construction).
- Added carcass icons.

- Fixed a bug that made weapons hit real fast and drain no stamina when you logged out and then in again in combatmode.
- Fixed so that you no longer can dual-wield bows.
- Fixed the murder-system you will now get 1 murderCount per illegal kill after 5 you are murderFlagged.
- Fixed several flag-related issues
- Added better text input when you get killed or kill someone
- Fixed mercy mode animation bug on clients when they enter mercy mode
- Fixed issues with the stamina and weapon-charge
- Added support for low-res character armours, it can be activated by choosing "low" in the options menu and might solve memory-problems.

- Fixed So that Selected Skill tabs are remembered.
- Hotfix: Small update to a single package.
- Small correction on the skill/damage balance.
- Fixed So that Selected Skill tabs are remembered.
- Activated the Intelligence And Psyche Stats.
- Activated the ability to open the spellbook.
- Reworked how spells is loaded into your spellbook.
- Fixed A bug where you would cast the wrong spell.
- More fixes for several weight-based calculations.
- Added support for npc-vendors, we haven't added any actual vendors yet thou.
- The first version of full-loot is now online, it's probobly pretty buggy but needs large-scale testing.
- Magic is in but is currently disabled.
- Fixed a bug where you didnt gain unarmed skill
- Fixed a bug where unarmed was uneffected by the skill
- Fixed A bug where you could toggle all GUI with ALT+Z

- Gazelle has impact sound
- Some magic effects have got sound

Fixed during the last week:
- Fixed several crashes in the ai
- Fixed broken loot-window
- Fixed Skillgain for bows.
- Fixed so that your current skill actually matters.
bonsoir à tous

Excusez moi de posez cette question, mais ont ma dit qu'il y avais des soucis au niveau fluidité et déplacement du personnage du type :mouvement par téléportation (comme un lag toutes les secondes) , j'aimerais savoir ce qu'il en est et avoir votre avis sur ce jeu Merci
Citation :
Publié par neffast
bonsoir à tous

Excusez moi de posez cette question, mais ont ma dit qu'il y avais des soucis au niveau fluidité et déplacement du personnage du type :mouvement par téléportation (comme un lag toutes les secondes) , j'aimerais savoir ce qu'il en est et avoir votre avis sur ce jeu Merci
non il y en a plus
Citation :
Publié par neffast
Merci de la réponse .Sinon le jeu en vaux t'il la chandelle ou de la déception sur certains points ?
une fois la beta fini, la release lancée, oui

fais un tour sur les post pour y 'glaner' des infos, mais il promet c'est certain, si tu entres dans le cadre du jeu
Fil fermé

Connectés sur ce fil

 
1 connecté (0 membre et 1 invité) Afficher la liste détaillée des connectés