Mise à jour du 22 juin 2007

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Citation :
Publié par http://www.guildwars.com/support/gameupdates/
Update - Friday June 22
Alliance Battles

To encourage active players in Alliance Battles, we have adjusted the faction rewards, increasing the rewards for winning teams and decreasing the rewards for losing teams. The new rewards are as follows:
  • During the battle, players will now earn 1 faction point and 10 Balthazar faction per kill.
  • After the battle, players will now earn 1 faction point for each point scored by their team. Players on the winning team will be awarded a further bonus of 1,000 faction points.
Competitive Missions

To encourage active players in Competitive Missions, we have adjusted faction rewards, increasing the rewards for winning teams and decreasing the rewards for losing teams. The new rewards are as follows:

Jade Quarry
  • After the mission, players will now earn 20 faction points for each jade slab collected by their team. Players on the winning team will be awarded a further bonus of 750 faction points.
Fort Aspenwood

After the mission, players will now receive the following rewards:
  • Kurzick players will receive a faction point reward of two times the final completion percentage of the Vengeance of the Gods.
  • Luxon players will receive 40 faction points for each unique gate destroyed during the mission.
  • Players on the winning team will be awarded a further bonus of 600 faction points.
Auto Targeting
  • Added the ability to toggle Auto Targeting. To enable and disable this feature, players can use the "Auto-target foes when there's no chosen target" checkbox in the General Options panel (F11).
  • Auto Targeting will no longer select an item that is reserved for another player.
Miscellaneous
  • Made preparations for the Monthly Automated Tournament Playoff Event.
Avis personnel : et ce qui devait arriver, arriva : dès qu'une partie commence à mal tourner, ca leave en masse. Pas étonnant quand on sait qu'on gagne désormais des pichenettes quand on perd (uniquement le montant de ses kills). D'un autre côté, évidement on gagne 1.500+ points quand on remporte une partie... M'enfin m'en vais vaincre des zones en mode difficile, ca rapporte plus dorénavant !
Je ne comprends pas trop pourquoi ils ont changé les batailles d'alliance, je trouvais que c'était pas si mal.

Par contre pour le reste, c'est une bonne mise à jour, il faut voir ce que ça donne en pratique par contre. Et très bonne chose de pouvoir supprimer l'auto-targetting.
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