[Actus] de la personnalité dans Guild Wars 2

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Posté sur le blog d'ArenaNet, un petit texte sur les interactions avec les PnJs : http://www.arena.net/blog/personality-in-guild-wars-2



Citation :
Personality is one of the primary ways you will cash in on karma rewards earned by participating in events and helping other players with their personal stories. While most interactions are free or of a minimal cost, there are many opportunities to impose your personality on the world for significant reward. Doing so requires you to have earned some karma first, but it can save you a lot of gold.
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Et on parle aussi des consommables PvE qui modifient les stats... (qqun croyait reellement que le conset, les petits gateaux d'anniversaire et le popcorn c'etait fini pour de bon ?)
Citation :
For example, in the persistent world you may find a norn mercenary who likes your style and decides to follow you exclusively for a while, without charging his normal fee. Along the way, you might talk a farmer into parting with some strength-granting pies, or you may even meet a local dignitary who offers to double your experience gain or boost your speed for a short time. Personality rewards can be beneficial, prestigious, and even humorous—like the farmer who is willing to give you a jar of bees to throw at your enemies.


Oh, on parle aussi des titres...

Citation :
As you grow your character from your starting personality, you’ll also unlock some of the first titles available for display. Many NPCs in the game will then begin to recognize and react to you, even if you’re not talking directly to them. They may talk admiringly about you as the new hero of Queensdale, or they may cower behind their merchant stalls, afraid of your brutish ways.
Bon bref, ca sent la variante amelioree du (rang 0) "Pffff, oh non, encore des Bookhas !" -> (rang 10) "Excelsior !".
Citation :
Publié par Laolaan Ceriwyn
Blabla inutile, on savait déjà quasiment tout.
Actuellement beaucoup de choses se répètent au fil des interview...
+1
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