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Monday update:

Citation :
Hey folks,
This week's patch is currently scheduled for tomorrow, September 20th.
Tomorrow's patch marks the start of our Marvel's Agents of S.H.I.E.L.D. event, as well as the addition of the new Quake and Ghost Rider (Robbie Reyes) Team-Ups. Thanks to those that have provided feedback on Test Center over the weekend! This event will run from Noon (Pacific) on Tuesday, September 20th until Noon (Pacific) on Friday, September 30th. Players will be able to choose a side as either an Agent of S.H.I.E.L.D. or HYDRA to gather intelligence, battle members of each faction, earn exclusive rewards and achievements! Marvel’s Agents of S.H.I.E.L.D. premieres Tuesday, September 20 at its new time, 10/9c on ABC.
We're also glad to finally have been able to share our first dev blog with you, and it's great to see all of the comments and excitement! Our next dev blog - which will be focused on upcoming Items changes - is already underway, and we'll be posting a similar thread for discussion here on the forums once it is posted. In the meantime, we'll enjoy reading the speculation and discussion as we work towards these updates coming to Test Center next month.
One other change for this week that bears mentioning: this will be the last of the Monday Updates as they've existed thus far. Weekly updates are not going away, however these updates will be moving to the end of the week rather than the start, so next week's update will take place on Friday, September 30th.
Have a great week!
Cool, je venais de terminer de monter lv max mon dernier team up, 2 nouveaux à se mettre sous la dent pour augmenter la collection et avoir un truc (hors prestige, parce qu'en ce moment, jsuis pas motivé par ça ) à pex ^^ Puis Daisy quoi... Bon, vivement demain pour la reprise d'AoS
Citation :
Publié par Xenobia
Cool, je venais de terminer de monter lv max mon dernier team up, 2 nouveaux à se mettre sous la dent pour augmenter la collection et avoir un truc (hors prestige, parce qu'en ce moment, jsuis pas motivé par ça ) à pex ^^ Puis Daisy quoi... Bon, vivement demain pour la reprise d'AoS
Il va peut y avoir un petit délai pour les team up. Ils ont retiré l'annonce sur le site off, et ils ont retiré toute mention des team up sur le patchnote définitif (le patchnote provisoire disponible via le client off en parlait). Donc à voir.

Effectivement (mais juste quelques heures de battement) :
Citation :
Regarding the Team-Ups, they will not be available right away when the servers are open, which is why they are not currently in patch notes. Later today we will do a follow up patch that will enable both Quake and Robbie Reyes, at which point we will update patch notes accordingly.

Dernière modification par Rasetsu [Men] ; 20/09/2016 à 19h38.
La minute people, Gazillion vient d'embaucher aujourd'hui Mark Rubin, ancien producteur executif chez Infinity Ward (Call of Duty). https://www.facebook.com/GazillionEn...type=3&theater
Ouais, pas trop de rapport avec le jeu lui même, mais bon... Il n'y a rien d'autre pour aujourd'hui...

Citation :
FOSTER CITY, CA — Sept. 21, 2016 — Gazillion today announced it has further strengthened its board of directors with the addition of Mark Rubin, former producer and executive producer at Infinity Ward (2005-2015). Having led development efforts behind some of the most influential Call of Duty games of all time, Rubin will help shape the future of the company alongside fellow current board members Dave Dohrmann and Chairman Tom Kalinske. Gazillion’s popular action-RPG, Marvel Heroes 2016, played a key role in Rubin’s decision to join the company’s board, and he invites everyone to join him for a two-hour celebratory stream this Friday, Sept. 23, at 4:30 p.m. PDT via twitch.tv/MarvelHeroes.
Ah si, des nouvelles à propos des team ups punisher (Frank et Rachel) et la modif de son costume inspirée de la série DD/netflix, même si ce n'est pas pour tout de suite:
Citation :
Yes, we still have both of those Team-Ups in the hopper in some fashion. I saw revisions to the netflix punisher costume today and they look good. It has to go through rigging/animation/approvals again, so no ETA.
But yes, when that model is taken care of, we will make that Team-Up available for sale.
Rachel Cole is in a different boat. Shes shippable at any time, but we are trying to find a fun way to earn her in game. Info on that is TBD.

Dernière modification par Associal ; 22/09/2016 à 01h35.
Pour les 40 ans de Richard Rider ... un costume pour Sam Alexander (Black vortex). (Beau costume mais disons que ça râle un peu du coté des fans de Richard depuis l'interview sur Marvel.com annonçant le costume. Je ne pense pas que Gaz ait vraiment eu le choix). Sachant que certains persos ont plus ou moins 2 ans d'attente entre chaque costume ...
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Citation :
Publié par Rasetsu [Men]
Pour les 40 ans de Richard Rider ... un costume pour Sam Alexander (Black vortex). (Beau costume mais disons que ça râle un peu du coté des fans de Richard depuis l'interview sur Marvel.com annonçant le costume. Je ne pense pas que Gaz ait vraiment eu le choix). Sachant que certains persos ont plus ou moins 2 ans d'attente entre chaque costume ...
Faut dire que des costumes pour Nova, Silver Surfer ou Vision se font attendre (au mieux ils ont deux costumes alternatifs), il doit y avoir un costume par an, quand certains peuvent en avoir 3-4, donc s'ils pouvaient équilibrer la distribution ^^

Par exemple il y a des personnages qui ont largement assez de costumes pour le moment (genre Captain America, Spiderman, Black Panther, Iron Man, Hulk, Cyclops, Daredevil, Storm, Wolverine par exemple).
Et le blog 2/4, celui des modifications d'items à venir avec la grosse mise à jour:

Citation :
Greetings!

I am TheArtofRawr, Lead Systems Designer for Marvel Heroes 2016, and in case you haven’t heard, we are working on the biggest systems update in the history of the game! Last week, we shared a glimpse of what we have in store for you, focusing on Hero Power Updates, and in particular, Power Points, Talents, and Traits. As we mentioned, we will be updating four core game systems over the course of multiple game updates:
  • Hero Power Updates
  • Item Updates
  • Omega System Updates
  • Personal Difficulty Slider
Last week, we discussed the changes to Hero Powers. Today we will be discussing Items, and more specifically, Bonus Power Ranks and what to expect from Item drops in the future.

Bonus Power Ranks
As we mentioned last week, Powers will now have the benefits of maximum Power Points allotment incorporated directly into their stats at all times, scaling with your level. So now that power scales as you level, bonus power ranks become obsolete, and Items will no longer need to grant power point bonuses. This expands the design space tremendously, but what does this mean for existing Items?
When this update launches, all current Items that grant Power Points will be adjusted in some way. The affixes that granted Power Points (e.g., “+1 Power Rank to Shield Throw,” “+1 Rank to Furious Lunge,” etc.) will be removed, and we’ll be performing a balance pass on Unique items to ensure their continued viability. One of the main ways we will be adjusting Items is through the addition of more Attributes such as, Strength, Energy, Fighting, etc. With the new Traits system, these will become far more desirable for all Heroes. This also means that Items in the first five slots (hereafter “slots one through five”) of common through cosmic rarities will be losing Power Point bonuses and Power Point grants in favor of Attributes and other bonuses that will be more advantageous. Here are some examples of Uniques in their current state in the game now compared to their new versions after the system update:
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/MK2Boots.png
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/crimsoncowl.png
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/wholenineyards.png
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/SquirrelGirlUnique.png
Furthermore, all Items and recipes that grant Power Points are being reviewed and updated. This also includes the cosmic tier of Cybernetics, which will get some fun new powers. Keep an eye out for the full list of changes down the road.

The Future of Items
Currently, Item rarity for slots one through five Items progresses from Uncommon to Rare, Rare to Epic, Epic to Cosmic, and Cosmic to Unique. Uniques have acted as a ceiling that’s limited us from expanding to new rarity tiers in the Item system. So we are replacing their spot in the item hierarchy with something far more expandable and powerful. As a result, Unique slots one through five Items will no longer drop in game. But don’t worry–any and all Unique Items you have earned will still work as before.
Starting with this update, instead of Unique drops, you’re going to get something much, much better...

Introducing: Omega Rarity
So if Uniques are no longer dropping, what loot will players hunt for? We are introducing a new Rarity Tier: Omega Rarity. As mentioned, these will replace Uniques in the rarity pool for slots one through five Items. They will only drop at level 60 and will be tightly integrated into our new Difficulty Slider system that we will discuss in an upcoming dev blog.
Omega Items are broken down into two distinct components. The first is a series of randomly rolled affixes from a shared pool. These are similar to the random affixes that can roll on uncommon through cosmic Items, but retuned and with new affixes added. The randomly rolled affix pool will be “filtered” for each hero. This means that you won't ever find things like summon ally damage on an Item for Blade.
The second component of an Omega Item is the Omega Power. The goal for Omega Powers is to enable players to modify their powers in ways that can palpably impact your build choices. Make no mistake about it–Omega Items will be build-defining mechanics rather than static buffs to Powers. While we don’t have any screenshots of the Items under development, we want to share a few mockup examples of the new Omega Items. (Note: these mockups are not final and may possibly change before going live).

The goal of these is to make some simple and fun options for players that will impact what powers you select. This Black Cat Omega Power is just that. This item adds a Caltrops power to Black Cat’s Quick Getaway much like the one Deadpool has.
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/BlackCatOmega.png
This is one of the first Omega Powers that we designed. It is an elegantly simple, yet highly effective power. Notice how it makes Shield Bounce much more powerful and compelling to use.
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/CaptainAmericaOmega.png

For ages, Rocket Raccoon players have wanted Photon Minigun to pierce targets (damage projectile will continue through enemies and strike enemies behind them). In this update, it becomes an Omega Power.
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/RocketOmega.png
Mjolnir is one of the most iconic and powerful Items in the Marvel Universe, and it will have an Omega Power tantamount to its status.
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/ThorOmega.png

War Machine currently gains different ammunition bonuses depending on different abilities he uses. Before this update, this mechanic was limited to ranged builds, but with Omega Items, it will become available to melee players too.
http://cscdn.marvelheroes.com/web/articleembed/2016/devblog/WarMachineOmega.png
We hope you enjoyed this sneak peek into Omega Items. There’s a lot more in the works where these came from! Lastly, there is one more order of business we need to discuss regarding the impact of the new Omega Item update: Any-Hero Uniques.

Rare Boss Items
If we are building our Omega Items to impact hero powers in a specific way, what does this mean for Any-Hero Uniques? Having Any-Hero Uniques compete with Hero Uniques has been problematic for a long time. First, it’s expected that Captain America should use Captain America’s shield, for example, and that Iron Man should use Iron Man’s armor. While the idea behind Any-Hero Uniques is mechanically innocuous, it is thematically inconsistent with the Heroes and the Marvel Universe. We still want bosses to have rare Items that you hunt for that are very powerful, but we are moving away from those going into slots one through five. Instead, they’ll be in different Item slots including Artifacts, Medallions, Rings, Insignias and others.
As you can infer, the Items Update extends to many areas. Some of the more nuanced subtopics involving Loot Tables, Medkits, crafting changes, and so on will be unpacked in future dev blogs.

Onward!
This is the second in a series of dev blogs aimed at sharing some of the exciting changes coming in the biggest systems update in the history of the game! As we mentioned previously, we plan to open up a Test Center build in October. In the meantime, keep an eye out for the next dev blog in which we will be unveiling the Omega System Updates.
Or should we say the Infinity System?...
-Rawr
Citation :
Publié par Horbald
avec un ptit UP ?
Il n'y aura pas de Qol pour aucun perso tant que la refonte des traits/talents ne sera pas live.
Ni pour Wolverine, ni pour Luke Cage pour son prochain event, ni personne d'autre.
Tous les persos seront revus en même temps lors de la sortie de cette refonte traits/talents. Pas avant.
Citation :
To celebrate the release of Marvel’s Luke Cage, a Netflix Original Series, and also Luke’s long history in Marvel Comics, we are releasing a new event that will be available after our patch on Friday, September 30th and will remain live until 11:59 PM Pacific on Thursday, October 6th. The event centers around Luke Cage and his Heroes for Hire coming together to clean up the streets! There is also a brand new Fortune Card available for purchase that has some great classic Heroes for Hire costumes and other new items!
Marvel's Luke Cage is rated TV-MA. All 13 episodes will be available on September 30, only on Netflix.
Event

Background - The Hellbane Gang is bringing together various crime factions in order to expand its’ territory and have been seen robbing banks, looting shops and mugging citizens! Luke Cage and his band of Heroes for Hire refuse to watch their city be overrun by these thugs, and have gathered to dispense some justice, clean up the streets, and keep the people safe.
Bonus Experience - All Heroes will earn 50% bonus XP during the event as well as faster Cosmic Prestige leveling.
The following Heroes will also gain an additional 50% bonus XP!

  • Luke Cage
  • Iron Fist
  • She-Hulk
  • Human Torch
  • Black Cat
Daily Login Gift - Log in each day for a box with the following items:

  • 10 Gang Member Dog Tags
  • 5 Random Currency (Either Eternity Splinters, Cube Shards, Hero Commendations or Protector. Commendations)
Brand New Achievement Chain - Play as the Heroes for Hire to unlock an exclusive title!
Gang Member Dog Tags - Defeat the following enemies anywhere in the world to gather this new currency which is spendable at the Special Event Vendor in Avengers Tower for new Heroes for Hire themed rewards.

  • Gang Members
  • Maggia
  • Mercenaries
Tournament (4 hour reset, duration 1 week) - The Heroes For Hire are back in action and ready to beat down any punks and gangsters causing trouble.
Earn points by performing any of the following actions in the game world while playing as Luke Cage, Iron Fist, She-Hulk, Human Torch or Black Cat:

  • 1 point per Gang Member defeat
  • 1 point per Maggia Member defeat
  • 1 point per Mercenary defeat
  • 1 point per Civilian Rescued in Midtown, Industry City or Hightown Patrols
  • 3 points per Legendary Mission completed
  • 5 points per Gang Member Dog Tag looted
  • 15 points per Daily Shared Quest completed
Heroes for Hire Fortune Card

The Heroes for Hire Fortune Card includes the following exclusive items in addition to a various assortment of different boosts!
Costumes

  • Luke Cage Heroes for Hire ‘97 Costume
  • Iron Fist Heroes for Hire ‘97 Costume
  • She-Hulk Heroes for Hire ‘97 Costume
Pets

  • Mr. Hammond’s Cat
  • Ignatz
Known Issues


  • Items: The box containing Luke's Lucky Chain does not roll for loot, does not open (Fixed internally, livetuned off TC right now)
  • Items: Insignia of the Heroes for Hire is not tradeable or sellable(Fixed internally)
  • Items: Luke's Lucky Chain is not sellable(Fixed internally)
1475181952-insignia.png
Pour ceux qui ne l'ont pas encore (ou qui veulent un token d'ultime), le perso Luke Cage sera donné à ceux qui se connecteront samedi pour feter la serie sur Netflix:

Citation :
We are also giving away a free Luke Cage token for logging in on saturday, as well.
Ah et comme vous pouvez le voir sur l'image ci dessous, il n'y a plus d'aura autour du pet. Jetez un œil sur le petit bout de screen un peu plus bas pour connaitre les nouvelles options bientôt disponibles:

Citation :
Captain A-meow-i-cat!
rmmYnbb.jpg

Oh yeah, isn't it strange that the usual green ring is gone around the pet? I wonder why that is...
Ah yes, here we go.
CD1KJHr.jpg
Coming in a future release (not tomorrow's)

-Player: Please please please tell us if this includes teamups and summons.
-Dev: Yep! It isn't ready to ship yet, but that is the plan.

Dernière modification par Associal ; 30/09/2016 à 02h50.
Message supprimé par son auteur.
A noter que pour samedi, à la connexion est automatiquement donné un token pour débloquer Luke Cage
Citation :
Publié par @Asros
We are also giving away a free Luke Cage token for logging in on saturday, as well.
paumé sur le forum du test server
En raison d'un nombre trop important d'infos à ramener à partir du site officiel, pour une motivation tres basse d'y lire ici toujours le même genre de commentaires, je suis passé en mode strict minimum comme vous aurez pu le remarquer.

Donc voici les grandes lignes de cette semaine:

Les changements se feront en 2 temps:
1) talents/infinity update (infinity update = nouvelle appellation du systeme de points oméga)
2) omega item/difficulty slider update.

Entre les 2 updates, ils augmenteront considerablement le taux de drop des uniques afin que les joueurs puissent s'equiper correctement pour démarrer le nouveau système dans les meilleures conditions possibles pour leurs persos.

Lorsque le 2eme update sera sorti, Vous garderez vos uniques. Leur plan est de vous laissez les garder le temps de trouver mieux parmi les omegas items.
Mais les uniques ne dropperont plus à partir du 2eme update.

Ils seront remplacés par les items omegas droppables qu'au niveau 60. Ceux ci évolueront au fil des différents niveaux de difficulté et à terme, de nouvelles raretés d'equipements sont prévues d'être rajouté.
Et pour les nouveaux joueurs, ou nouveaux persos pour les anciens joueurs, la courbe des bonus des tiers de raretés inférieurs sera revue à la hausse.

Voila. (Pour les details, ou autres informations sur le retrait de certains achievements qui ne seront plus possibles de finir apres l'update, la refonte des recettes de craft, etc ... Voir sur les différents sujets du site officiel): https://forums.marvelheroes.com/cate...eraldiscussion

Aussi:
Citation :
- Player: Any news on chapter 2 story revamp?
- Dev: Chapter 2 and 3 should be shipping at the same time as the talent update.
Et 2 nouveaux costumes pour finir:
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