Patchnote 0.1.907.0

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Pour ceux qui ont pas vu le patchnote :


Citation :
Smite Closed Beta: Version 0.1.907.0 Preliminary Patch Notes

Below are the PRELIMINARY patch notes for the next update to the Smite Closed Beta, tentatively planned to be deployed on either June 7, 2012, or June 8, 2012, depending on our internal testing.

General:

- The maximum party size that can join the match queue has been increased to 3.
- Match invite changed to improve visibility. This particular implementation is temporary and will be replaced in a future update with a better treatment.
- Deserter handling tweaks.
- Players that have been idle for 3 minutes are now kicked from the match and incur a deserter penalty.
- In Match chat size and position tweaked.
- Earliest time to surrender has been changed from 15m to 10m.
- Reconnecting to a match now remembers the number of stacks from your items.
- Mute functionality has been added.
Toggle button that allows players to mute/unmute individual players.
Mutes VGS, pings and in match chat.
Mute lasts only the duration of the single match.
- Back button has been added to the video streams menu option.
- Spawn locations now damage enemies considerably.
- A targeting line has been added to all ranged gods basic attacks.
- Coins now fly into the air to give you feedback when you get the last hit on an enemy.
- Matches no longer crash after 60 minutes has elapsed.
- Exit button on the Escape Menu now says “Exit Game” to be more clear during a match.
It also makes the player aware that they will incur a deserter penalty.
- Tooltips now appear when you hover over your abilities while in a match.
- Logging in to the same account twice now properly disconnects the original client.
- Furies have now moved in to some of the jungle camps in the practice map.
- A new bar has been added to the top of the screen during a match.
Shows your current values for your primary stats.
Shows the 6 items you have purchased from the store.
- Death Recap and God Stats shortcuts have been added to the hud bottom bar.
- Friends list is now sorted by online players first.
- You no longer continue moving in a direction automatically after using the voice command system.
- In the End of Match Lobby, the scoreboard now has 3 new buttons available next to each players name:
Add Friend
Add Blocked
Report Player
- Favor changes:
All gods have been priced at 5500 favor and 520 gems.
Each player level gained gives players a bonus of 1000 favor.
- Enemy teams no longer get notified of surrender vote failures.
- Players that are immune to stun/fear/silence/root based on an ability being used now show an fx to indicate to players of their state of immunity.


Key bindings:

- Free Mouse has been moved from Alt to Spacebar.
- Suppress Help has been moved from Spacebar to H.
- Surrender votes have been shifted from F5 and F6 to F6 and F7 to make it less likely to be pressed accidentally while training skills.


Jungle:

- Health and Defense camp locations have been swapped to make early game jungling easier.
- Fire Giant applies a 40% healing debuff when hitting enemies with his Flaming Boulders.


Item Store:

- Qin’s Essence has been renamed to Qin’s Blades to sound more “stabby”.
- Heaven’s Will item has been removed from the game.
- Art pass on icons for the items.


Gods:

- Arachne
Cocoon
Has been changed to deal physical damage.
Now scales off 50% of her physical power.
- Artemis
Passive - Still Target
Now working properly.
Reduced the number of stacks to 3.
Transgressors Fate
Now scales off of physical power properly.
Reduced the physical power contribution to 30%.
Kalydonian Boar
When the boar spawns, he delays 1s before stunning his first target.
The boar only stuns the same person once. He will still stun 2+ enemies one after another.
Now has a ground target proximity to let you know how far the boar will run.
- Kali
Siphon Blood
Has been changed to deal physical damage.
Damage and healing now scales off 30% and 20% of physical power, respectively.
Frenzy
Has been changed to deal physical damage.
Now scales off 15% of physical power per hit.
- Odin
Lunge
Has been changed to deal physical damage.
Now scales off 40% of physical power.
Ring of Spears
Has been changed to deal physical damage on the outer edge of the ring.
Now scales off 10% of physical power.

Alors quelques points notables :

- On gagne 1000 ferveur par level up, et cet effet est rétroactif (confirmé sur le forum off) ! En gros, si vous êtes niveau 10, vous gagnez 9k faveur lors du déploiement du patch !
- Les partys ont été augmentés à 3 joueurs.
- UP d'Odin
- Nerf d'Artemis
- UP de Kali
- Up d'Arachne
- Refonte du chat et du font
- La touche "Espace" permettra d'utiliser la souris au lieu de la touche "Alt"
- Refonte de la "target lin" pour plus de visibilité


Grosse réactivité de HiRez, le patch sera mis en ligne soit aujourd'hui, soit demain. Bravo
Surement que dans le tas ils ont changé le son, va falloir retrouver le réglage optimal.
Sinon, à quand la sortie publique ? Car je penses ne pas avoir bien saisie l'anglais des producteurs...
Citation :
Publié par Le Repier
Surement que dans le tas ils ont changé le son, va falloir retrouver le réglage optimal.
Sinon, à quand la sortie publique ? Car je penses ne pas avoir bien saisie l'anglais des producteurs...
La sortie est prévue pour dans MINIMUM 8 mois (voir le forum off)
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