Plan de développement pour avril et mai

Répondre
Partager Rechercher
- Possibilité de rez ses alliés (et ennemis?) qui est la feature choisie par la communauté en février
- Des indicateur sur la mini map pour les quêtes... (dommage pour ceux qui aimaient justement ne pas savoir et devoir explorer...)
- Partage de l'expérience pour les groupes (enfin !)
- Craft pour personnaliser les équipements, armes...
- Diplomatie interguilde (alliance et guerre) // Les alliés seront vus comme des membres de sa guilde, les ennemis seront en rouge et les tuer n'interférera pas avec l'alignement.

- Modification du chat avec ajout pour le personnaliser (police, taille, couleurs)
- Liste d'amis et d'ignorés
- Amélioration de l'ia
- Amélioration des ombres
- Amélioration du client et du serveur
...

Citation :
SOFIA, BULGARIA – March 31, 2011 - Masthead Studios, a leading independent developer of MMOs, today released its expanded development roadmap detailing upgrades and enhancements that will soon be implemented within its MMORPG, Earthrise.

New features for integration in April and May of 2011 include:

• Resurrection mechanics – The first feature chosen in February by the Earthrise community as part of the “Choose your game feature” official forum.
• Quest hints on the minimap – Players will have a clear indicator on the minimap as to where they need to go to work on their quest task.
• Parties will share battle points, levels of contribution and karma from a killed enemy.
• Item and vehicle painting – Crafters will be able to produce paint and sell/give it to other players so they can personalize their armor, weapons and vehicles.
• Guild diplomacy – Guilds will be able to declare war on other guilds and build allies. Guilds at war with each other will be flagged red and the affiliation of their members will not change if they kill each other. Guilds that are allies with other guilds will be considered one entity and all mechanics will work as if they were one guild.

Additional enhancements include:

• Improved chat window with customizable tabs, font and messages.
• Friends/ignore list.
• Improvements to the monster AI.
• Force attack toggle on and off.
• Resurrection points will have an affiliation.
• Inverse kinematics of the main characters.
• Improved shadows.
• Continued client and server performance improvements.

“We are very excited about the new items that we are currently finalizing, and appreciate all of the constructive feedback that we consistently receive from our dedicated community,” said Atanas Atanasov, producer of Earthrise and director of Masthead Studios. “We will continue to seek player input to conduct future developments and could not be more energized about the future of Earthrise.”
Répondre

Connectés sur ce fil

 
1 connecté (0 membre et 1 invité) Afficher la liste détaillée des connectés